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[Aminspec] Burrito Speed (X-roll final)

This is a discussion on [Aminspec] Burrito Speed (X-roll final) within the K'NEX Sponsored Model Construction forums, part of the K'NEX Model Roller Coasters and Rides Construction category; I present to you Burrito Speed! It will feature a automated station and chain launch, It will be full or ...


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  #1  
Old 01-31-2010, 03:08 PM
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[Aminspec] Burrito Speed (X-roll final)

I present to you Burrito Speed! It will feature a automated station and chain launch, It will be full or twists turns ,and inversions.
Cobraz run ferz yo livez


BTW I fixed that sharp spot.



Just HAD to get this view.




my un-finished launch
Attached Thumbnails
dscn8987.jpg   dscn8988.jpg   dscn8989.jpg   dscn8990.jpg   dscn8991.jpg  

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  #2  
Old 01-31-2010, 03:12 PM
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Re: Burrito speed

ROFLMAO, the name sounds like some new age drug combining speed and burritos. I can't see the pictures though.
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Old 01-31-2010, 03:14 PM
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Re: Burrito speed

WOW!! Another coaster already! The cobra roll is awesome!! I don't know how you are going to get the cars go threw the cobra roll with that little launch....Good luck!!
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Old 01-31-2010, 03:57 PM
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Re: Burrito speed

The side view makes is looks like it's vertically squished. Other than that, it looks absolutely amazing!
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Old 01-31-2010, 05:41 PM
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Re: Burrito speed

Looking very good, but I simply have to comment on the tubes. Not all your footers are that great. Like the ones in the center. And I'm not sure how sturdy your tubes are, 'cause I don't see that many triangles.
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Old 01-31-2010, 05:48 PM
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Re: Burrito speed

I agree, I definitely think you should put laterals on all those supports. It looks a tad squished too...
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Old 01-31-2010, 06:43 PM
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Re: Burrito speed

Best name EVER. LOL I'm eating a burrito right now. you should definitely do what Gump said.
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Old 01-31-2010, 07:39 PM
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Re: Burrito speed

Quote:
Originally Posted by lazor 22 View Post
ROFLMAO, the name sounds like some new age drug combining speed and burritos. I can't see the pictures though.
Lol they are now.
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Originally Posted by pkiknex25 View Post
The side view makes is looks like it's vertically squished. Other than that, it looks absolutely amazing!
I think that sharp spot was causing that it's fixed now.

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Originally Posted by Jogumpie View Post
Looking very good, but I simply have to comment on the tubes. Not all your footers are that great. Like the ones in the center. And I'm not sure how sturdy your tubes are, 'cause I don't see that many triangles.
Well I know I'm still gonna add atleast 2 more on here ,but as of I just finnished the drill launch and it dindn't shake like I thought it would.

All my footers are fine when tje tubes are on an angle you dont need them and the ons that arn't on an angle have fine footers.

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Originally Posted by ~stεεlspectrum~ View Post
I agree, I definitely think you should put laterals on all those supports. It looks a tad squished too...
Like I sayd I'll be adding atleast 2 latterals on here. Tha squashieness is fixed.

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Best name EVER. LOL I'm eating a burrito right now. you should definitely do what Gump said.
thanks.
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Old 01-31-2010, 07:42 PM
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Re: Burrito speed

I like how it is so far and can you make a tut on your launch?
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Old 02-01-2010, 02:04 AM
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Re: Burrito speed


There's four footers in this picture that aren't supported correctly. Under high pressure, the supports will tend to sink down to the floor.
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Old 02-01-2010, 08:17 AM
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Re: [Aminspec] Burrito speed

It would help if you'd circle them I think. I think the tubes look weak (because they're tubes) and the half loops are all weird.
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Old 02-01-2010, 11:50 AM
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Re: [Aminspec] Burrito speed

Ok, here's what I did from
your last post I don't have pics I'll get new ones in the next update but I edited this one.

red means gone now blue is new and black is footers or connection points. now the only thing that will keep it from shaking is building more track. to keep it from being able to pull on the tubes. maybe I'll try some tiny laterals


Now there are only 2 weak footers I'll try to fix those next time.

EDIT: i jsut remembered I made the loops higher by an inch so they're fixed now.

Cough* the burrito had a pepper that looked like a a dive loop in it cough*
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Old 02-01-2010, 01:35 PM
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Re: [Aminspec] Burrito speed

That coaster is looking good. I don't see any misshapen parts in the CR. And i hope for you this coaster will turn out good. Sorry, this is just some dump writing lol.

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Old 02-01-2010, 09:35 PM
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Re: [Aminspec] Burrito speed

Update!

I got a dive loop done ,But I haven't decided what to do next...
EDIT: Did I seriously just forget a a pic of the cobra roll!?!? oh well I'll get a pic in like 10 mins.

[img][/mg]









Something looks weird here.


Here's your launch pick love4knex
Attached Thumbnails
dscn8998.jpg   dscn8999.jpg   dscn9000.jpg   dscn9002.jpg   dscn9003.jpg  

dscn9004.jpg   dscn9005.jpg  
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Old 02-01-2010, 10:49 PM
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Re: [Aminspec] Burrito speed

I love the uniqueness. Just because it hasn't been done before doesn't mean it's not realistic. The cobra roll/dive loop combo is interesting, but it's the good kind. Looks intense and fantastic for how compact it is. Awesome!
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Old 02-01-2010, 11:36 PM
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Re: [Aminspec] Burrito speed

Looking GREAT!
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Old 02-01-2010, 11:47 PM
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Re: [Aminspec] Burrito speed

The dive loop is pretty circular but I'm liking the look of it...You really need to clean up your knex! lol
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Old 02-02-2010, 12:22 AM
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Red face Re: [Aminspec] Burrito speed

Quote:
Originally Posted by Shamu View Post
I love the uniqueness. Just because it hasn't been done before doesn't mean it's not realistic. The cobra roll/dive loop combo is interesting, but it's the good kind. Looks intense and fantastic for how compact it is. Awesome!
Thanks! It's not that unique it's just an element after another element lol thanks though I'm glad you think that.

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Looking GREAT!
thankya.

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Originally Posted by Rollerboaster View Post
The dive loop is pretty circular but I'm liking the look of it...You really need to clean up your knex! lol
I actually cleaned up a little before the pics lol Ill do some more sorting tomorrow.

Next up! an emmelmann!
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Old 02-02-2010, 01:19 AM
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Re: [Aminspec] Burrito speed

Looking good apart from two things related to tube supports again.

The tallest support on the dive loop is a single support at an angle. This shouldn't be a single beam, 'cause now it allows rotation around the footer.

One of the lowest supports on the dive loop is at an angle of about 45 degrees, this should be far less.
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Old 02-02-2010, 01:05 PM
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Re: [Aminspec] Burrito speed

scratches head nervously* yeah that support does look weird now that you mention it. I hardly think tha tall support not having a second tube is a problem... but I guess I'll give it a small lateral , my special red connector tubes.
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Old 02-02-2010, 01:24 PM
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Re: [Aminspec] Burrito speed

In the fifth pic, the entrance to the dive loop makes it look flat. If you can, make it slightly taller.

Comparison:



(Sorry for the bad pic, but it should still illustrate the point.)

Other than that, it looks great!
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Old 02-02-2010, 02:06 PM
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Re: [Aminspec] Burrito speed




Mine's a little less steep I'll shorten the length of the twist and keep the same height.
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Old 02-02-2010, 07:45 PM
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Re: [Aminspec] Burrito speed

Looks great. The cobra roll looks like the Hydra CR in the first picture... The immelman coming back through the dive loop should look awesome!
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Old 02-02-2010, 10:26 PM
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Re: [Aminspec] Burrito speed

I have to agree with reaperdoctor...the dive loop entrance should be steeper and twist later.
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Old 02-03-2010, 10:41 PM
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Re: [spaghetie/blitz] Burrito speed

Update! sorry only 2 pics.



Ignore the ugly start of a zero g roll im going down to work on that now.

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