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Xetron - NGC Project Coaster (3/26)

ngc woodie ss

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25 replies to this topic

#21 SCM

SCM

    Omnipotent Lucid Dreamer

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Posted 26 March 2017 - 08:39 PM

This is looking awesome! Though I am confused on how that works as a lift hill. I mean, it curves at the top. Are you going to have an extra chain dog on the back of the train so that it pushes the train over the curve or something...? Edit: Me and my starting new pages... 


Edited by SCM, 26 March 2017 - 08:39 PM.


I'm not done building yet. 

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#22 Jumpge

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    Stopping by every now and then!

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Posted 29 March 2017 - 06:59 PM

I'm blown away by how smooth this trackwork is as well as how clean you've kept it! For such a small size, it's incredibly twisty and has an eye-appealing layout.

 

I couldn't help but laugh at the beginning of the test video! The classic "shake" of the base of a coaster or the coaster itself is so relatable. It really does take a second or a firm shake before it gets going.



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#23 +Timmeh+

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    ranting somewhere about something

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Posted 29 March 2017 - 07:59 PM

This is lookin' sweet. Love the flow :Þ



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#24 CW5X

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    Wha?

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Posted 30 March 2017 - 05:42 AM

That looks great. Really nice and smooth. The trackeork looks really clean and well-shaped.

Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus ​RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan


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#25 ForgotToGrowUp

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Posted 03 April 2017 - 08:06 AM

Nice layout, perfect pace.



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#26 Muzz135

Muzz135

    What to build.....

  • 706 posts

Posted 03 April 2017 - 12:02 PM

Stunning shaping! Can't wait to see the full thing working with the programming!






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