I can relate to how you feel about tubes on inverts. I tried to build a dueling invert a few weeks ago and didn't make it past the drop. As for your coaster, it looks pretty smooth, but if the drop sags when a train passes you should really add some support. Hopefully the Pretzel loop(?) isn't too difficult. I'm excited to see where this goes past the standard first element. Good luck!
Thanks. No standard first element on this one. Hopefully I can get a Pretzel loop later on in the layout but it all depends on how well I preserve speed earlier on.
Nice drop! Straight drops aren't common on B&M flyers it seems (even outside of Superman), but I'm guessing the classic pretzal loop is next. A 1 1/2 zero g roll would be cool to see on this eventually though like on Starry Sky RIpper (really awesome flying coaster).
Wrong again, but you do get to see that 1 1/2 zero g roll.
I had originally wanted it to be later in the layout but I couldn't build the original drop I had wanted. - https://www.youtube....eature=youtu.be
I like the shaping of the drop so far, but the second to last tube support is a bit to close to the last support on the pullout. Just move it back like a blue rod. so it is in the middle between the third to last support and last support you have, so you wont lose as much speed there. You could always add more track strengtheners in between each support to tighten up the track as well. Also, add more x-ties to the lift hill so it looks like the rest of the track work, but I am sure you'll do it later.
I really didn't want to move that support it probably took me over an hour to put in correctly. But just to be on the safe side I added another support just before so now it looks like they are spaced more evenly.
Built up to the top of the Zero G thing. And I think I've got the heartline pretty much perfect. It is a weird element to view side on though.
My main problem is that due to the track turning so quickly the train hits some of the x -ties, slowing it down. I really need to save as much speed as I can, anyone have any tips for this problem? This means a 2 car train passes over quite easily but a 6 car train really struggles, and I was hoping for a 6 car train. If I can't sort this I may have to settle for a 4 car train but I'll push for 5.
Speaking of longer trains, a fair few of my middle cars are damaged, I remember someone had made some 3D printed thing to convert front cars to middle cars. How can I get some?
So far I don't think the speed loss is too bad. It's gone from 53 inches below the track at the lift to 42 inches at the highest point of the zero G and up to a 4 car train clears it quite easily. To save a bit more speed (and some pieces) I considering elevating the terrain for the exit of this roll. A half loop will follow this and then a turn hopefully into a pretzel loop but that is dependent on how much speed I have left.
Some Pics:
IMG_5580.JPG 212.86KB
1 downloads
IMG_5587.JPG 170.44KB
0 downloads
IMG_5588.JPG 178.3KB
0 downloads
IMG_5591.JPG 177.77KB
0 downloads
IMG_5594.JPG 329.68KB
0 downloads
I'll upload a test video once this element is complete.