Intamin Cable Lift
#1
Posted 11 August 2012 - 04:36 PM
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#2
Posted 11 August 2012 - 05:28 PM
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#3
Posted 11 August 2012 - 05:53 PM
It's a winch drum, when the drum spins it coils and uncoils the cable at the same time. The cable itself actually goes through the track at the ends and returns alongside the ground.
Thanks. I realized that looking at Skyrush. However, how does the cable not come out of the track on a coaster like Skyrush where the start is in the station. When the catch gets to the top, the cable would rise up from tension since nothing is holding down the cable from the start of the cable's entrance, wouldn't it? How would they stop that? That's what I still don't get.
Woah. How'd I get the thumbs up on my post? I didn't select it....
Edit: here's a diagram of what I'm confused about:
This:
To this:
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#4
Posted 11 August 2012 - 06:11 PM
Edit here is a crappy diagram.
https://mail-attachm...bhMlCTwhXTDnQhc
I hope this helps.
[SIGPIC][/SIGPIC]
#5
Posted 11 August 2012 - 07:02 PM
So basically, make your cable end before the pull in to the lift and then extend the catch car so it can still attach to the train, and see if that solves your problem.
#6
Posted 11 August 2012 - 07:24 PM
The cable never goes through the station. The cable starts its run up the lift shortly after the transition from the station. The cable is attached to the catch car more toward the front of it. Which the catch car is longer in the back (the part that the train attaches to). That section of catch car travels through a track in the station. So all of this makes the cable further away from guest, making it safer just in case the cable were to break.
Edit here is a crappy diagram.
https://mail-attachm...bhMlCTwhXTDnQhc
I hope this helps.
I made my own:
So basically, make your cable end before the pull in to the lift and then extend the catch car so it can still attach to the train, and see if that solves your problem.
Oh wow, thanks! That's extremely helpful! Now, what type of cable-dog so you suggest to use: a section of chain links or the blue and black rotateable joints? I was thinking chain, but it be a bit difficult to get it to not stick. If I use the rotating joints, those need a guide. Might be hard to make with an apex of this shape (tries once, but have another idea in mind).
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#7
Posted 11 August 2012 - 07:43 PM
[SIGPIC][/SIGPIC]
#8
Posted 11 August 2012 - 08:32 PM
There's actually two cables. The first is the obvious one; the lift cable. That's the one that pulls the catch car up the lift. The other cable is the tow cable. That pulls the catch car back down to the station as well as keep the catch car in the track. The lift cable is attached in the very front and the tow cable attaches towards the front of the catch car.
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#9
Posted 11 August 2012 - 08:47 PM
Just because your going into engineering doesn't mean you have to be all technical.
[SIGPIC][/SIGPIC]
#10
Posted 11 August 2012 - 11:14 PM
^ I don't blame him. The more types of explanations, the better chance I'll understand. Also, repetiton is good for developing brains.
I'll get a test video of it by tomorrow to share. It's a sight to see.
EDIT: here's a bit of a tease.
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#11
Posted 12 August 2012 - 06:59 AM
The cable never goes through the station. The cable starts its run up the lift shortly after the transition from the station.
Nitpick, the catch car on Expedition GeForce actually goes all the way down into the station.
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#12
Posted 12 August 2012 - 07:09 AM
#13
Posted 12 August 2012 - 07:20 AM
LaMbChOpZ, looking good so far. I will be looking forward to see more. I built a cable lift before the only thing I had trouble with was the drum the cable wraps around. The string wanted to walk over to the edge of the drum and wanted to tear it's self apart.
[SIGPIC][/SIGPIC]
#14
Posted 12 August 2012 - 08:54 AM
Maxlaam, just like SUCK said the cable never goes through the station, only the catch car does.
LaMbChOpZ, looking good so far. I will be looking forward to see more. I built a cable lift before the only thing I had trouble with was the drum the cable wraps around. The string wanted to walk over to the edge of the drum and wanted to tear it's self apart.
Hmm, I'll be on the lookout for that. The problem I'm having is that when I pull the cable dowb through the lift, it starts pulling itself out of the tracks because there's too much friction on the bottom of it.
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#15
Posted 12 August 2012 - 10:20 AM
Make sense? If not I could explain it another way.
#16
Posted 12 August 2012 - 10:26 AM
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#17
Posted 12 August 2012 - 12:24 PM
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#18
Posted 12 August 2012 - 12:55 PM
I see, and yes that could work. Right now, the guides for the cable dog are too tight in certain parts so it gets caught on the way down; I'm re-spacing them no and lubricating the insides of the guides so there is no catching.. I do have the pulley at the base of the lift with the car extending into the station. I was debating about it, but I am going to put friction wheels in the station to stabilize the train when it connects to the dog and to help propell it. I'll let you know how it goes. I'm essentially setting myself up for both cases if I need it.I think that could be solved if you didn't have the cable running out from the station, but starting at the base of the lift where is starts the incline. You could have the cars be pushed out of the station by a tire, and then the chaindogg could catch on the catch-car, then be pulled up the lift.
Make sense? If not I could explain it another way.
I agree. I'm trying my best to keep the lift as real as possible. If I have to, I will modify it to work.What ^ said might fix it, but it'd be much cooler not to do so.
Thanks, I'll keep that as an option for if this design fails. I did experiment with a chain, just not a chain guide so that will be a good modification.You could make it come in to the station by using my cable guide I used on skywheel, that would keep the catch car from coming out of the track, but you would have to use chain.
Still finishing up the lift, then I'll get a test video posted.
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#19
Posted 12 August 2012 - 01:17 PM
Maxlaam, just like SUCK said the cable never goes through the station, only the catch car does.
I always imagine the cable lift from Goliath (Walibi Holland) when someone brings up a cable lift, the catch car doesn't go all the way down into the station on that coaster. The boosterwheels in the station pushes it up the lift where the catch car catches the train.
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