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Getting The Most Speed Out of Your Ride


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5 replies to this topic

#1 KrakenGuy

KrakenGuy

    Construction Foreman

  • 147 posts

Posted 17 July 2004 - 09:37 AM

Alright, I have noticed that just by looking at some of

the models on this site that we have a lot of really experienced builders and a few

builders that are meh. Personally I fall inbetween Meh and Pro, but I have a small

contribution to make to those who are having problems with speed loss.

Some of us may have read that if we use WD40 on our Rippin' Rocket cars

we can make them smoother and faster, that is completely true. I found that after

applying WD40 and then taking off the 2nd booster of the original Rippin'

Rocket model that my car would flawlessly make it over the top and around the

course. Every now and then I noticed that the car wouldn't make it sometimes, I

wondered if this was a problem with the booster or if it was a problem with the track.

Needless to say, my track was completely smooth. So I watched the car go over a

few times, I noticed that the supports were really shaky, by shaky, I mean moving

more then they should. So I spent a good 1 hour supporting as much of the ride as I

could. I managed to get the car to work flawlessly for a good 10 minutes or so before

I got bored and shut off the booster.

Incase you don't get what I am

saying in that gigantic paragrah I just wrote. I am basically stating that if you can

make your track not wobble and move a lot, your car will have a lot of speed because

the track won't be taking away the cars force. Its simple physics.


#2 coasteragent99

coasteragent99

    Entry Engineer

  • 765 posts

Posted 17 July 2004 - 11:31 AM

Very helpful!!!! I should really

try to do that. Except, on my twisting drops, the laterals exerted on the cars cause the

tower to shake a little, but it still runs fine. I'm not allowed to use wd40 because

it's too messy, however.


#3 Guest_Twister II_*

Guest_Twister II_*

Posted 17 July 2004 - 12:01 PM

I did that with my model BLAST! I had to put

weights on the loop to anchor it because it was loosing way to much speed.


#4 coastercrazy10

coastercrazy10

    Mad Scientist

  • 7008 posts

Posted 17 July 2004 - 01:18 PM

Very

helpful!!!! I should really try to do that. Except, on my twisting

drops, the laterals exerted on the cars cause the tower to shake a little, but it still runs

fine. I'm not allowed to use wd40 because it's too messy, however.

Another reason I work in the

basement! I can spray my silicone spray down there (its like WD40, cept its

safer on plastic. I lube up my track a lot now, especially on launchers.) I have also

noticed that the more supports you have, the better the coaster runs. On twists, try to

get connectors onto as many places as you can. I try to have alot of connectors and

rods leading to the track and prepare my supports in such fashion.

crazy

:blink:

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#5 coasterguy

coasterguy

    Wolfpack Cyclone

  • 1061 posts

Posted 17 July 2004 - 02:33 PM

there are 3 main things i have found that help to make

the train go further.

1-WD40 or some lube like said above
2-massive supports, like said above. get the track as solid as possible
3-add

weight to the cars. this is tricky, though. on my magnum recreation i put 5 quarters

under each car. this helped a lot. but, adding weight will slow the train down if the

weights jiggle in the car, there is too much weight, or your supports can't handle

the extra weight.

some day i would like to create a large guide on building

knex coasters with support guides, tutorials (i have a few tutorials but plan on making

more), and other stuff... some day ;)

Custom Models: Anaconda Clarion Cliff Hanger Double Looper Fury Maelstrom Metamorphose Mustang Shuttle Looper Rush Vortex
Recreations: Corkscrew@KBF Hypersonic XLC@PKD King Cobra@PKI Magnum XL200@CP Mr. Freeze@SFOT


The way some people find fault, you'd think there was some kind of reward.

#6 TopThill

TopThill

    Construction Worker

  • PipPipPip
  • 35 posts

Posted 06 April 2005 - 09:47 PM

Yes that is the one of the main reason's why, my red train doesn't make the full go around, On my TTD model. The main tower shacks way to much. I do add some oil and WD40 to the axol and the moving ball joints. I'll try bracing my main tower tommorr. Thanks! ;)