New 4-D roler coaster!
#21
Posted 22 September 2003 - 06:28 AM
#22
Posted 22 September 2003 - 08:46 AM
track at the bottom of a drop. If it is not flawless, it will lose a lot of momentum.
#23
Posted 22 September 2003 - 12:11 PM
#24
Posted 22 September 2003 - 12:12 PM
Originally posted by Da Squriel@Sep 22 2003, 04:18
AM
Taht is one sad coaster sorry
but it be very very sad.
Thanks
you guys for all your help and guidance on my coaster, apart from da squirrel whose
nasty comment upset me, I am only starting in this feild and as yet dont have the
massive supplies I imagine most of you guys have, I.m hoping to get ripping rocket for
Xmas and hope that I can then be a little more adventurous, at the end of the day we
all had to start somewhere didnt we?? Again thanks for your positive comments and
encouragement, I'll choose to ignore the other comments ... bfn
#25
Posted 22 September 2003 - 03:58 PM
negitive comments, and I salute you for that....
Its better than acting like
Shock or Squirel and start crying....
-Tyrant
#26
Posted 22 September 2003 - 04:51 PM
it does seemed rushed, but then again i do that too, but the more work you put in, and
the less the track moves, the more speed you will keep.
#27
Posted 22 September 2003 - 05:24 PM
hearing squirrel go off again and again.
#28
Posted 22 September 2003 - 06:53 PM
critisism.
Gforces Worlds of Adventure
#29
Posted 22 September 2003 - 08:01 PM
small elements in the ride try to take a birds a eye view pic so we can really see what
ur doing
1) Millenium Force
2) Top Thrill Dragster
3) Alpengeist
4) Batman Knight Flight
5) Kumba</span>
#30
Posted 22 September 2003 - 08:46 PM
Best idea.Originally posted by Rex@Sep 22 2003, 09:01 PM
Intstead of taking
pics of small elements in the ride try to take a birds a eye view pic so we can really
see what ur doing