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Drag Strip

coaster dueling jumpge knex launched

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17 replies to this topic

#1 Jumpge

Jumpge

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Posted 22 June 2010 - 07:38 PM

This is a new coaster that i started today and have a pretty cool name called Mustard & Ketchup.It is a dueling launched coaster that was inspired by a drag racing strip.Right now the launch on the ride is too powerful and rips the cars apart.I was wondering if ~Steelspectrum~ could give me a tut or something to let me build the launch that you used on Stealth.Please help me out steel!
Well here is what i have so far.After the launch both cars will do a turn in opposite directions.

I wont use the Jespers launch!Too slow!!!

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The cars
[Yellow Mustard, Red Ketchup]
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The launch
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This wheel has string on it which is wound up around the wheel by a drill
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The string is attached to this chain dog,
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Which is attached to rubber bands.
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When the drill is taken off of the wheel, the tension is released, but i am having trouble with the tension of the rubber bands and making the launch a dueling launch.

Comment!Be harsh!Steelspectrum!Reply!


#2 ~stεεlspectrum~

~stεεlspectrum~

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Posted 22 June 2010 - 07:45 PM

Your launch actually looks very good. I have never personally had a problem with cars coming apart. You could try tightening the ball-and-socket joints between the cars (I think someone on here has done that before).


#3 Jumpge

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Posted 22 June 2010 - 08:04 PM

Thanx steel... will you tell me about your launch?

But anyway the launch is sort of hard because i tried to connect two black rods with a special connector with some hot glue and the tension ripped the thing apart. It's hard to explain so here's the easiest way: There are three granite rods and the launch needs to be held... here's a picture of it.

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Its hard to see but there's an orange connector with supports holding it together and the glue gets ripped off by the force.
So please tell me your launch.


#4 ~stεεlspectrum~

~stεεlspectrum~

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Posted 22 June 2010 - 08:21 PM

Can't you just add more glue?

Well mine was similar to yours, except that I pulled it back by hand. The gray rod hooked into the gray connectors, and a motor turned the connectors until they released the rod.

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I also used 2 strings instead of one, to stabilize the chain. You're using duct tape though, so I don't think you need to do that.

The last main difference is that your rubber band connects directly to the chain, but mine was underneath the launch. It looks like yours should work just fine though.


#5 JPCoaster

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Posted 22 June 2010 - 08:34 PM

It looks good! Best roller coaster's name on this site :D Will you add theming?

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#6 Cedars650258516

Cedars650258516

    Stank

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Posted 22 June 2010 - 08:54 PM

^ A DINER!!!!!!!!!!!!!1!!!

that launch looks terriffic. Maybe youcould attach 90's by the middleand then attach them to themselves with a blue rod or something... idk, but it might work

I'll edit this and give you a pic...


Aut viam inveniam aut faciam


#7 Jumpge

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Posted 23 June 2010 - 09:53 AM

Steel,
thanx for the launch idea!I took your launch and modified it so it could work on my launch and it works great!Thanx for the comments

JPCoaster,
the name was inspired by the dueling coaster and i wanted different colored cars and i had a 2 car train in yellow and red.
I think ill add some theming for the ride but its kind of hard to.The logos pretty sick so i thing you will like that.

Heres a test launch.

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Like i said in my last post.The ride will do a turn into a corkscrew like steelspectrums Stealth over the track but it will be perpendicular with the launch.Im just going to work on Ketchup for now and when that part of the ride is done i will do Mustard.

P.S. this will be a tube supported ride
Comment!


#8 Jumpge

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Posted 23 June 2010 - 12:49 PM

UPDATE!!!

I just started building the turn and added the tubes.So far i am happy with the ride and yes i will add middle tubing later in construction.I just want to build both rides and then add middle tubing.

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#9 TheSUCKCrew

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Posted 23 June 2010 - 01:03 PM

the best way to kill your speed...



#10 the_burrito_master

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Posted 23 June 2010 - 03:17 PM

Looks sweet! I liked your first launch better tho I think if you would have used one black rod with some gears in the middle then a black under that one with a blue gear on it, with a drill on that.

To make it release you would just slide the blue gear of the side of the 2 red.

Supa fresh!
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Yeah that big orange block is the "drill"


#11 Jumpge

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Posted 23 June 2010 - 03:57 PM

TMB,

Wow. Nice launch mechanism idea.I will save the launch for future references when i need a VERY VERY VERY HIGH POWERED LAUNCH.That launch that i created was used for the 3 month ago TTD recreation that i did.The ride was 12 feet tall so i new that i had to make a very high powered launch so i created this simple but powerful launch.TTD failed because of its launch.The launch was so powerful it broke 3 of my cars so bad that i cannot use them and had to trash them.It also gave me complications with how far back the train could go.[the train needed to go to the lights but it wouldn't because it would snap the rubber bands] I know that you are going to say to loosen the tension and i have tried loosening it all the way that it could go but it still wouldn't go to its designated area the starting lights. So,the point of me writing all of this is to explain that i cannot use that launch because it is very very very powerful and i am going to stick with steels automatic launch that gives me very few problems.

Great launch though!I'll use it sometime!


#12 the_burrito_master

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Posted 23 June 2010 - 04:56 PM

Put one-two more rubberbands on it and pull it back more.

About the cars ,just wrap tape around the ball and socket joints.


#13 Jumpge

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Posted 24 June 2010 - 12:38 PM

UPDATE!!!I saw the ride Rita queen of speed and loved the layout and based Ketchup on that.For right now im going to say that the ride will not be a dueler because of the lack of cross tie connectors and will have a name change called Drag strip.

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#14 Sniggeh

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Posted 24 June 2010 - 04:09 PM

Major bump coming out of second to last support in first picture. Not sure if its the angle or what, it just looks wierd IMO.

Also, It's very shaky.

.

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#15 commando

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Posted 24 June 2010 - 04:44 PM

wow looks cool and the turn will KILL your speed just to let you know


#16 Jumpge

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Posted 25 June 2010 - 07:23 PM

UPDATE! I have done something that i am very proud of... I made the lights turn on before the ride launches automatically!There is a video of it below but i have a ride layout.I am not turning the light on automatically FYI!The ride will come into a bend and then go into a hill brake run thingy.I know its not a long ride but that's all i could manage with the speed.Please comment and tell me what to fix on the ride. Also a question.How do you make the tubes not shake as much?

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Comment!Be Harsh!


#17 Jonny

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Posted 25 June 2010 - 07:29 PM

Well, it is very smooth. Add some laterals to make the coaster not shake like i did on my coaster ~Medoroid~ And how Coaster55 does. You are very good buillder! I know that you don't like to build with granties and grey rods nbut, after this I think that you could make a pretty sick B&M Looper with greys and grenties. Great work on the coaster so far though.

EDIT: The coaster would look better not dueling as i just noticed that you changed the name back to Drag Strip ;)


#18 Unendingride

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Posted 25 June 2010 - 07:53 PM

It would've been sweet if you had it dueling and have it mirror each other. But still, it is looking great! And the lights are awesome! Keep it up!

And about the shaking. I would take those off anf replace them with the cube supports. But thats my opinion.