RCT4?
#21
Posted 20 July 2010 - 03:18 PM
I305, El Toro, Goliath (SFoG), Time Machine, Talon, Apollo, Griffon, Georgia Scorcher, Nitro, Manta
Coaster Count: 77
#22
Posted 20 July 2010 - 06:53 PM
[SIGPIC][/SIGPIC]
#23
Posted 20 July 2010 - 11:12 PM
I305, El Toro, Goliath (SFoG), Time Machine, Talon, Apollo, Griffon, Georgia Scorcher, Nitro, Manta
Coaster Count: 77
#24
Posted 13 September 2010 - 01:53 PM
RCT3 had bad sells(Not Atari, the other one)
I've been seeing RCT3 Platinum on Wal-Mart shelves for years.
Although I must admit, RCT3 was way ahead of it's time.
*edit* Hooray! I'm no longer a newbie!
#25
Posted 13 September 2010 - 05:22 PM
Honestly, I am pretty sure you are saying that to look cool, but I know that you would still want the game.
I love RCT3 and I still play it occasionally. Too bad they overly themed everything. Talking about the Stalls and Shops.
The custom stalls in the wild! expansion pack solve that problem. They are SOOOO useful. Get some counter custom scenery and you can make a restaurant.
Custom scenery is the best thing invented for RCT3. Now we just need custom track.
#26
Posted 13 September 2010 - 05:36 PM
#27
Posted 14 September 2010 - 05:08 AM
It seems Atari is asking the atari community for ideas for RCT4. If it does in fact come out than I'm buying it ASAP.
Also, If the author of this thread approves this question.
What would you like to see in RCT4?
#28
Posted 14 September 2010 - 10:44 AM
Decent graphics, not EVERYONE has crappy computers..
Shape-able track and supports..
#29
Posted 14 September 2010 - 06:36 PM
[SIGPIC][/SIGPIC]
[18-07, 09:16] SCM: I only see 14 inversions. There's supposed to be 14 inversions.
STEEL VENOM - DRAGON - JAWHARP - ARMAGEDDON - ICE - CEREBUS - DIABLO - STEEL VENOM - THE REVENGE - CLIFFHANGER - FALCON - SMILER - ALTON TOWERS
Construction zone:
None
#31
Posted 16 September 2010 - 04:46 PM
#32
Posted 20 September 2010 - 10:48 AM
But many things about it are annoying, such as not being able to have more than 10 articulated wooden coaster cars on a train.
The arrow suspended & intamin giga cars are freakin huge. And the articulated swinging trains can have no more than 8 cars.
The 4D coaster rotation is set up wrong.
The 'big splash boats' (I forget what they're called) will stop in water.
All the default saved coaster layouts (except Stormrunner) suck.
And many of the new coaster styles in 'Wild' were just plain silly (except robo-coaster, that was sweet).
I wouldn't say the 3d was terrible. It was just all the little things that could've been better. I hope RCT4 is 'true' 3d. Anyone here remember Sim Theme Park or Sim Coaster? That game was absolutely horrible, but building a coaster was more fun than in RCT3. I'd be happy even with that type of construction style in RCT4 (with improved realism of course).