#21
Posted 18 October 2010 - 06:09 PM
#22
Posted 05 November 2010 - 11:02 AM
#23
Posted 05 November 2010 - 03:56 PM
Formally RK500
#24
Posted 12 November 2010 - 05:38 PM
The coaster was canceled because of this launch that was wasting string and was a failure...
Thats it...
#25
Posted 12 November 2010 - 05:41 PM
So how can it be cancelled?
#26
Posted 12 November 2010 - 08:15 PM
#27
Posted 13 November 2010 - 08:09 AM
SO this is no longer canceled, but this is a model construction. Not much to post about, but please comment about anything you see wrong. Anything! My biggest concern right now is what to use for brakes. I have to make brakes after the station so that the car slows down just a little up the spike backwards, and then stop suddenly to slow into the station like the real ride.
Please comment!
#28
Posted 13 November 2010 - 08:41 AM
The breaking will be complicated, but I think there will be a solution... Just have to think up what it is.
Keep up the good work!!
-Suck.
#29
Posted 13 November 2010 - 09:06 AM
#30
Posted 13 November 2010 - 12:14 PM
#31
Posted 13 November 2010 - 04:25 PM
And now for a test video of the brakes!
So now the brakes work so efficiently that I'm stuck on how to make the launch. I have a good idea about how to do the launch so i have that covered. Again, thank you suck for making this happen. It means a lot.
Comment!
#32
Posted 13 November 2010 - 04:30 PM
SSCoasters Administrator
Read The Forum Rules(smart)
#33
Posted 13 November 2010 - 04:33 PM
#34
Posted 13 November 2010 - 04:49 PM
Right now the brakes go up and down every round the motor makes.
If you want me to help you with the whole system to make it go up at the right time, I would be happy to help.
-Suck.
#35
Posted 14 November 2010 - 09:32 AM
Good luck!
#36
Posted 20 November 2010 - 01:49 PM
#37
Posted 21 November 2010 - 01:15 PM
#38
Posted 21 November 2010 - 01:19 PM
Sad to hear your canceling. But your next coaster should be amazing.
SSCoasters Moderator
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