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Ice Shard *FINAL VIDEO*


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#41 Poseidon

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Posted 04 December 2010 - 05:16 PM

I really like your drop. Its really unique.


#42 Blackkitty

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Posted 04 December 2010 - 05:17 PM

Damn! That is sexy! Even though it is a little unrealistic, that drop owns! It is amazing move on!!!

[SIGPIC][/SIGPIC]

#43 Eggo

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Posted 04 December 2010 - 06:01 PM

Hey guys I have a thought at the name, Ice Shard. How does that sound? Keep in mind its my Christmas Coaster.

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#44 Jumpge

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Posted 04 December 2010 - 07:02 PM

The drop is very unique indeed... looking great! And it does look like Coaster55's drop, but i think you should make it turn another 45 degrees to look like coaster55's Oracle drop,. Would look cool. Just a suggestion tough...

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#45 Sniggeh

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    Lead Engineer

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Posted 04 December 2010 - 07:11 PM

In my opinion I'd just call it Shard.

This looks incredible! A very compact and intriguing drop you have! This has possibly inspired me to do a looper. Move on!

.

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#46 Eggo

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Posted 04 December 2010 - 08:16 PM

The drop is very unique indeed... looking great! And it does look like Coaster55's drop, but i think you should make it turn another 45 degrees to look like coaster55's Oracle drop,. Would look cool. Just a suggestion tough...


I wasn't trying to make Oracles drop, I built it, then saw the picture and realized me and Coaster55 have very similar styles. Oh, I found a straight in the pullout, I fixed it though.

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#47 Chubs33

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    Roller Coaster Humanist

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Posted 04 December 2010 - 08:29 PM

Nice dude, obviously the bank is extreme, but it looks sick.

Hopefully you have a nice compact layout for this thing cause that is what the drop is looking like it leads into. Great work man...

Check out my blog: Life Is A Roller Coaster

 

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#48 Eggo

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Posted 04 December 2010 - 09:55 PM

^ Wow, that means a lot. To answer your question: Yes, the layout is mildly compact, I am planning on having interlocking elements.

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#49 Poseidon

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Posted 04 December 2010 - 10:06 PM

I knew it was going to be compact! This is exciting.


#50 Poseidon

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Posted 04 December 2010 - 10:06 PM

I knew it was going to be compact! This is exciting. EDIT: Sorry DP. :(


#51 Eggo

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Posted 04 December 2010 - 10:11 PM

Okay, so I decided the next element will be a loop. I'm going to build that tomorrow.

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#52 RCT2123

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Posted 05 December 2010 - 12:42 AM

Looks fantastic. I pretty much love it.

-RCT2123

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#53 colintaylor

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Posted 05 December 2010 - 09:18 AM

^^ lol I was there ; )


#54 Eggo

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Posted 08 December 2010 - 08:24 PM

Okay, so I have half of the loop built. Ignore the shitty supports. They will be much stronger later. I'm trying to get a basic B&M shape. If there are any problems besides the supports just say so.

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Compare it to: To me it looks to sharp at the top, but that's because of no supports. It will fix itself.

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#55 RollerManiac

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Posted 08 December 2010 - 08:26 PM

^Don't build a loop! Build an immelmann instead! Then a turn and a cobra roll! If you want a compact layout than do that. As for the coaster: it looks great!

Formally RK500


#56 Sniggeh

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Posted 08 December 2010 - 08:26 PM

That looks good, just you need to support the top part of the loop. It looks great the way it is without supports, though. Just build around it then connect the track to structure.

.

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#57 Blackkitty

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Posted 08 December 2010 - 08:56 PM

Looks pretty damn accurate to me.

[SIGPIC][/SIGPIC]

#58 Eggo

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Posted 08 December 2010 - 09:06 PM

Okay guys, I think it look pretty B&M too, but remember the supports are like 1/6th of the way done.

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#59 ~stεεlspectrum~

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Posted 08 December 2010 - 09:18 PM

The radius of your pullout looks inconsistent, you should look into smoothing that out. But the loop itself looks flawless.


#60 Eggo

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Posted 08 December 2010 - 09:40 PM

^ The pullout was bothering me and I couldn't determine why. It will be fixed in the next update. Ok, the loop is more B&M at the moment. The loop is not too B&M in that picture because of the no supports at the top. There is now supports at the top, and I fixed what ~stεεlspectrum~ said, the radius is now consistent. I need to go back and add more connections though.

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