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Launched coaster

felesgustos launched coaster

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#1 felesgustos

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Posted 10 September 2011 - 04:10 AM

After broken down 'The golden bird', I 've started the construction of a new coaster. The automatic launch is already finished, the next thing I'm going to make a tophat.

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!CLICK!
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PLEASE COMMENT!

[SIGPIC][/SIGPIC]


#2 Dragon

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Posted 10 September 2011 - 05:33 AM

awesome man ! but i think you should tale out the ss sticker...
and the drill is to low you isnt go to get speed for the tophat.
beside this this coaster it´s awesome.


#3 Helmut

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Posted 10 September 2011 - 05:38 AM

I wonder if you will get the train over the top hat with the speed you have.
I watched the automation three times before I did actually look how fast the launch was :D

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#4 timtimlaz

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Posted 10 September 2011 - 08:27 AM

yea i think it needs to be faster too.


#5 SuperTKDKid

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Posted 10 September 2011 - 10:03 AM

Suggestion: Instead of a Tophat you could make a Figure 8 element like on cheetah hunt.

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#6 alpal

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Posted 10 September 2011 - 10:47 AM

Nice automation! I also really like the yellow track on the launch.

Automation is my specialty
 

If only I had more space/pieces/time.


#7 Sniggeh

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Posted 10 September 2011 - 11:26 AM

NEEDS MOAH POWA!!!!

Seriously though, it could be faster, but the automation is incredible.

.

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#8 ~stεεlspectrum~

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Posted 10 September 2011 - 11:29 AM

Nice automation!! Although I don't think the launch is very fast yet.


#9 felesgustos

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Posted 10 September 2011 - 12:22 PM

awesome man ! but i think you should tale out the ss sticker...
and the drill is to low you isnt go to get speed for the tophat.
beside this this coaster it´s awesome.

As it turns out that I don't have enough speed, I can always launch it faster.

I wonder if you will get the train over the top hat with the speed you have.
I watched the automation three times before I did actually look how fast the launch was :D

I hope it's fast enough.:P

Suggestion: Instead of a Tophat you could make a Figure 8 element like on cheetah hunt.

I've seriously considered your suggest, but I don't think it fits in the layout.

Nice automation! I also really like the yellow track on the launch.

I wanted to make it purple, but I'll keep it yellow, special for you.

NEEDS MOAH POWA!!!!

Seriously though, it could be faster, but the automation is incredible.

Thank you! We'll see later if it needs more POWA. :)

Nice automation!! Although I don't think the launch is very fast yet.

If you say that automation is nice, I know that it is good.

[SIGPIC][/SIGPIC]


#10 LaMbChOpZ

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Posted 10 September 2011 - 06:03 PM

Looks like another amazing coaster in the works for felesgustos!!

The automation is just amazing, but I would suggest that you extend your launch x1.5 then what you have now (approx 3 long grey rods). You definately need more speed from your launch and extending it is the only practical way to do it.

v If you notice in the video, the launch doesn't reach it's full speed until after the car is off the launch, so if he extends it, it will let the car reach the full speed.

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#11 TheSUCKCrew

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Posted 10 September 2011 - 07:10 PM

^ I don't think the length of the launch is the problem.
The drill just isn't turning very fast.

Love what you got there mate!
Not gonna tell you that you need more speed, that has been said many times too much now.
Can't wait to see that tophat!



#12 felesgustos

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Posted 11 September 2011 - 04:41 AM

ALPAL, I can place yellow crosties on the launch too, if you want.

Looks like another amazing coaster in the works for felesgustos!!

The automation is just amazing, but I would suggest that you extend your launch x1.5 then what you have now (approx 3 long grey rods). You definately need more speed from your launch and extending it is the only practical way to do it.

v If you notice in the video, the launch doesn't reach it's full speed until after the car is off the launch, so if he extends it, it will let the car reach the full speed.

I was going to gear up the launch. But if you think that lengthen the launch works better, I will do that.

^ I don't think the length of the launch is the problem.
The drill just isn't turning very fast.

Love what you got there mate!
Not gonna tell you that you need more speed, that has been said many times too much now.
Can't wait to see that tophat!

No more waiting!

I've almost finished the tophat, I'm not sure the shaping is right.

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As expected, the train doesn't make the tophat . First I'll try to make the launch longer. If that doesn't work, I'll gear the launch up.

[SIGPIC][/SIGPIC]


#13 Jonny

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Posted 11 September 2011 - 05:32 AM

It's a little sharp on the top and side.


#14 TheSUCKCrew

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Posted 11 September 2011 - 05:35 AM

It looks like you have some sort of anti-hearthlining.

I think it should be more like this:
Posted Image
In reality, even more hearthlining would've been necessary, but considering the scale of this, I think too much hearthlining would make it look ugly.



#15 Blackkitty

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Posted 12 September 2011 - 08:41 PM

Suck nailed it. re do the entire thing. It is full of straight spots and bumps. Look at pics of real launched coasters with top hats to get some ideas.

iSpeed would be a good place to start.

[SIGPIC][/SIGPIC]

#16 TheSUCKCrew

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Posted 13 September 2011 - 02:28 PM

Suck nailed it. re do the entire thing. It is full of straight spots and bumps. Look at pics of real launched coasters with top hats to get some ideas.

iSpeed would be a good place to start.


Not really what I'm trying to say.
I think by adjusting it a bit you can make it look pretty perfect.
Remember, making a tophat your own way isn't a bad thing.
But it still has to be realistic, so I think giving it a bit more hearthlining would give your knex-figures a bit less of a headache.



#17 LaMbChOpZ

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Posted 13 September 2011 - 04:04 PM

If you do lengthen your launch it might work. If it doesn't and you have to gear-up your launch, having an extended launch will help your car reach the highest velocity that your car can possibly reach. Just be careful not to snap your chain, but you probably know that. :P

I have to agree with Bart on this about the banking. It does seem a bit unnatural, but it does remind me of how the top hat on Storm Runner is. I think if you start the banking transition where the bottom of Bart's circle (^^^) is for both sides, then it will look a lot more natural and I think it would look a lot better.

I do hope you get your launch to work!

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#18 alpal

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Posted 14 September 2011 - 08:09 PM

Fix the top hat like suck said, and keep the green crossties on the launch. The color combo looks epic.

Automation is my specialty
 

If only I had more space/pieces/time.


#19 felesgustos

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Posted 18 September 2011 - 01:29 PM

For this update, I've done three things:
1. I tried to shape the tophat better, but I don't know if it looks right now.
2. I've lengthen the launch and now it makes it over the tophat.
3. I've made a loop. But as with the first point, I do not know if the shaping is right.

Here are a few photos to look at the shaping, and a movie to prove that the train makes it.

Overviews
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Tophat
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Loop
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Vid
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Please comment.

[SIGPIC][/SIGPIC]


#20 2015ASM

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Posted 18 September 2011 - 01:56 PM

OOOoo I love the launch tunnel. I like what you have so far but I think your top-hat still has shaping issues. On the sides it looks very sharp still but you fixed the top :D

-AsM

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