Mini Mouse Extreme Details Final Video
#1
Posted 27 August 2012 - 04:07 AM
Lift hill
Another view of the lift hill
Engine house
Engine house open
Stairs to an inspection deck.
A woman with a beard checking everything
A little house on the top of the lift hill.
Another view ot the lift
Overview
#2
Posted 27 August 2012 - 04:13 AM
#3
Posted 27 August 2012 - 05:33 AM
1- Time Traveler 2- Magnum XL-200 3- The Voyage 4- Velocicoaster 5-Iron Gwazi 6- Phantom's Revenge 7- The Beast 8- The Legend 9- Tiested Timbers 10- Steel Vengeance
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Credit Count: 305
#4
Posted 27 August 2012 - 06:57 AM
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#5
Posted 27 August 2012 - 08:19 AM
Automation is my specialty
If only I had more space/pieces/time.
#6
Posted 31 August 2012 - 07:26 PM
The ride looks amazing even though its just the lift hill. Are you going to put lights on the lift hill under the tunnel thingy??
#7
Posted 01 September 2012 - 03:44 AM
That looks cool so far!
Thank you
I especially like the lift's exit, I think that looks awesome. The "engine house" doesn't have an engine, from what I can see. Just a gear. I am looking forward to this build, no name suggestions from me!
Wanne borrow my glasses ? The picture is a little bit blurry. But if you watch very good you will see it.
A compact wild mouse, this should be interesting! Maybe the layout can be a custom Interpark crazy mouse.
It is going to be a custom layout.
Sweet! I love extreme detail, it makes it feel like you are creating a real ride.
Thanks. I love it 2
HAHAHA You said idears. JK!
The ride looks amazing even though its just the lift hill. Are you going to put lights on the lift hill under the tunnel thingy??
Thanks my english isn't that good .
So here is a new update guys hope you guys like it. Please comment and be harsh.
#8
Posted 01 September 2012 - 07:30 AM
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#9
Posted 01 September 2012 - 07:35 AM
[SIGPIC][/SIGPIC]
#10
Posted 01 September 2012 - 09:01 AM
#11
Posted 01 September 2012 - 11:19 AM
#12
Posted 01 September 2012 - 11:29 AM
My only criticize is that at the last curve, it seems to curve ever so slightly. I think it should be completely flat. Also, in relation to that girl w/ the beard, it looks like the lift is around 50ft. It should be smaller, I know it's probably too late to say this, but oh well just thought I'd point that out. ^^ Drops and hills and such would be nice. So... who is that sitting in the chair? .
"Extremely detailed"; love to hear that. I don't know about anyone else but, IMO, it's the little details that really make a coaster "stand out".
Why is it that wild mouses just curve from side to side like that? I know it's hard to get a unique layout out of the type, but still. (Same goes for Vekoma boomerang coasters, lol. A C-roll and loop for basically all of them haha.)
#13
Posted 01 September 2012 - 12:35 PM
Looks very neat! Since this is a custom ride, I wonder whats gonna be under the tight curves, like (almost) every wild mouse.
You will see next update
looking good so far. A pretty standard start for a mouse layout. The details are looking great.
The whole layout is going to be standard
Looks super neat! I like the stairs you made. I hope you will make some hills/drops beside the all the turns.
Ofcourse sir
Nice coater, not that high just small and easy. Like it!
Me 2
Me likes the tunnel on the lift so far .
My only criticize is that at the last curve, it seems to curve ever so slightly. I think it should be completely flat. Also, in relation to that girl w/ the beard, it looks like the lift is around 50ft. It should be smaller, I know it's probably too late to say this, but oh well just thought I'd point that out. ^^ Drops and hills and such would be nice. So... who is that sitting in the chair? .
"Extremely detailed"; love to hear that. I don't know about anyone else but, IMO, it's the little details that really make a coaster "stand out".
Why is it that wild mouses just curve from side to side like that? I know it's hard to get a unique layout out of the type, but still. (Same goes for Vekoma boomerang coasters, lol. A C-roll and loop for basically all of them haha.)
Okay I dont wanne sound like a bitch. But i dont understand a thing about all these words.
Okay I already finished the layout. Tomorow I will make a test video. And post some pictures.
#14
Posted 01 September 2012 - 01:13 PM
I hope this clears up confusion, really sorry for being so off-topic in my other post.
#15
Posted 01 September 2012 - 01:41 PM
^Sorry. Let me me try to explain the best I can, but unfortunately I'm horrible at explaining things. What I'm trying to say is that I'm loving that you're going to use extreme detail on this, and my only criticize is that the curves of the ride seem to be going down some, I always thought wild mouses were supposed to have flat curves.
I hope this clears up confusion, really sorry for being so off-topic in my other post.
Now I understand it . The turns are going down because my cars cant go by the turn's when they are just leveld
#16
Posted 02 September 2012 - 09:23 AM
#17
Posted 02 September 2012 - 09:48 AM
#18
Posted 02 September 2012 - 10:06 AM
1- Time Traveler 2- Magnum XL-200 3- The Voyage 4- Velocicoaster 5-Iron Gwazi 6- Phantom's Revenge 7- The Beast 8- The Legend 9- Tiested Timbers 10- Steel Vengeance
Follow me on Instagram @coastergeek987
Credit Count: 305
#19
Posted 02 September 2012 - 10:09 AM
Why you don't use 12v motors ?
#20
Posted 02 September 2012 - 10:30 AM