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Antinos' Dev Thread


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#21 Witting

Witting

    Lead Engineer

  • 1077 posts

Posted 25 December 2012 - 05:50 AM

looks neat

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^ thank you CCI

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#22 -=TK=-

-=TK=-

    Building maniacs

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Posted 25 December 2012 - 07:50 AM

Very nice, you might want to add a little bit of banking to the high speed turn in front, I think that gives a better riding experience. Looks great for the rest!

-=Tk=-

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#23 Antinos

Antinos

    Is it smooth and long?

  • 8086 posts

Posted 29 December 2012 - 12:31 AM

I did add some banking and it helped keep the forces in check. The layout is complete and supporting is underway:

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Goliath(SFGAm)|Bizarro(SFNE)|BDash|Toro|Maverick|Voyage|Banshee|WickedCyclone|Skyrush|Leviathan
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#24 Antinos

Antinos

    Is it smooth and long?

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Posted 02 January 2013 - 10:35 PM

And Aurora is done!

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Aurora.nltrack


Enjoy!

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Goliath(SFGAm)|Bizarro(SFNE)|BDash|Toro|Maverick|Voyage|Banshee|WickedCyclone|Skyrush|Leviathan
Coaster Count: 312

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#25 IOAgeek

IOAgeek

    Excited for Iron Gwazi!

  • 1152 posts

Posted 02 January 2013 - 11:15 PM

Looks like a great and cool coaster that I would definelty ride if that was real in real life at any theme park especially BGT. keep it up dude!


#26 Rollerfreak987

Rollerfreak987

    definitely gone crazy

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Posted 03 January 2013 - 12:13 PM

That's a very unique and high-speed layout. Hopefully you will make some more awesome No-limits coasters. And I agree with IOAgeek, I would ride this, over and over. Nice job!

1- Time Traveler 2- Magnum XL-200 3- The Voyage 4- Velocicoaster 5-Iron Gwazi 6- Phantom's Revenge 7- The Beast 8- The Legend 9- Tiested Timbers 10- Steel Vengeance 

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#27 Antinos

Antinos

    Is it smooth and long?

  • 8086 posts

Posted 09 January 2013 - 10:57 PM

Thanks for the comments guys. Started a new project. I hope I'll finish it before school gets crazy again, but I've made good headway with the track in the time I've worked on it. This one will be a more in depth project with terrain, cartextures, and light theming. It's a Storm Runner-esque launcher named Widowmaker (a one person mining drill).

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Goliath(SFGAm)|Bizarro(SFNE)|BDash|Toro|Maverick|Voyage|Banshee|WickedCyclone|Skyrush|Leviathan
Coaster Count: 312

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#28 Antinos

Antinos

    Is it smooth and long?

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Posted 11 August 2013 - 07:49 PM

So I've been away for most of the year and now that I've decided to pop in for a bit, I figured that I would share my tracks from this summer.


I didn't touch Widowmaker throughout my semester but as soon as I got home I managed to finish it up quite quickly. It's themed to Michigan's Keweenaw Peninsula:




I've been running NL competitions on Coasterforce and to make things interesting, I've thrown in a track of my own every now and then (excluded from rank in the final results though). This contest was supposed to simulate a hyper coaster with a tight footprint, much like Hollywood Dream. I entered Moly:




The next contest I threw one of my tracks in was a flyer contest. The kick was to thread the track through windows for bonus points. My creation is Pointman:




The current contest is an extended skyloop. I decided to create a standard skyloop just for kicks:




Enjoy!

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Goliath(SFGAm)|Bizarro(SFNE)|BDash|Toro|Maverick|Voyage|Banshee|WickedCyclone|Skyrush|Leviathan
Coaster Count: 312

Character - What you do when nobody is watching.
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#29 CW5X

CW5X

    Wha?

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Posted 12 August 2013 - 05:40 PM

A very nice selection of smooth, sophisticated coasters here.

Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus ​RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan


See No Limits and K'nex here


If only I had more space/pieces. Delete as appropriate

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