Realistic Brakes
Started by
NFC
, Nov 06 2012 05:58 PM
6 replies to this topic
#1
Posted 06 November 2012 - 05:58 PM
This is a highly adjustable and highly realistic break run. I have seen other break designs but most of them are just tubing on the side of the track. I wanted to make something that looks like real breaks that would be used on modern roller coasters, and this is what i have came up with.
I am going to use these breaks on my upcoming coaster, but i am stuck on a track design. Any Suggestions?
Video: https://www.youtube....h?v=PV66qNOrvOM
I am going to use these breaks on my upcoming coaster, but i am stuck on a track design. Any Suggestions?
Video: https://www.youtube....h?v=PV66qNOrvOM
#2
Posted 06 November 2012 - 06:41 PM
I saw the video and they look very functional. I do like the appearance a lot, but the problem with brakes like that is that contact is varied in strength, so the stoppage may look weird sometimes if you get what I mean. It just seems kinda inconsistent. Again, they still serve their purpose well so keep doing what you're doing.
#3
Posted 06 November 2012 - 07:16 PM
^I do agree, but it is a very interesting design.
I would change the 5-way connectors to the 4-way green connectors so that the trains slide, more than jolt and stop because of the head-on contact; your design may cause your cars or the parts to break. A suggestion would be to have rubber bands on the underneath for tension causing a more effective braking. Can't wait to see more.
I would change the 5-way connectors to the 4-way green connectors so that the trains slide, more than jolt and stop because of the head-on contact; your design may cause your cars or the parts to break. A suggestion would be to have rubber bands on the underneath for tension causing a more effective braking. Can't wait to see more.
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#4
Posted 06 November 2012 - 07:28 PM
Yea use the green ones. Great idea.
#5
Posted 06 November 2012 - 08:43 PM
I appreciate the feedback. Before I use these on any coaster, I promise to fix any problems i have with these. Any suggestions or a track layout?
#6
Posted 06 November 2012 - 09:45 PM
Looks an awe-full lot like what I used on my unfinished coaster called Intruder.
Edit: Wrong section *fixed*
Edit: Wrong section *fixed*
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#7
Posted 07 November 2012 - 02:01 AM
Back in 2005: similar design.
The jerking really is a problem with this kind of brakes.
The jerking really is a problem with this kind of brakes.
Edited by Jogumpie, 23 May 2013 - 08:56 AM.
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