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FrIeDeGgS RCT2 Crap


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#1 FrIeDeGgS

FrIeDeGgS

    Eurofighter Enthusiast

  • 805 posts

Posted 23 July 2013 - 03:49 PM

Wait...

So, thanks to FrIeDeGgS, I have found my RCT2 screenshots

YES MY NAME HAS BEEN MENTIONED!!!
Oh yeah and Witting gave me the setup thing for Roller Coaster Tycoon 2 Triple Thriil Pack because the one I have one the disc is all messed up, he's awesome :D
So anyways...
Like SCM, I make my roller coasters for excitement ratings and to look awesome. Oh yeah and I'm all about like stats and stuff. I don't have much because the other computers I played RCT2 on are dead or its my sisters computer and I am NOT going on that computer again. So, I don't really have much. Also I'm not very good at making good looking scenary. So here's the screenshots that I figured out how to found :D

I was working on a triple dueling stand up coaster but I accidentaly deleted it :( I'll try to recreate it maybe...
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My Crazy Castle, with almost no scenary at all, just awesome roller coasters because I was too lazy to put scenary :P
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I just called this The Flame, because it's red and I had nothing else, also I like to make really intense junior coasters that take you around the whole park sometimes.
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I don't think I ever named this...
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I like super long launched looping coasters :D
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Another overview of Crazy Castle
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And now the Dusty Greens I never finished...
This is a woodie that surprise! Doesn't have a name either, because I'm also bad at names...
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This was inspired by Alpengist and Nemesis Inferno (you get the name right?)
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And now the overview of my unfinished Dusty Greens
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This is a really huge giga I was working on, still need to add scenary and stuff
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And now my Extreme Heights, Flaming Fury is a coaster that is in the park when you first start it, so I made it into a dueling coaster, but sadly I had to take out some inversions to make it less intense :(
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This is an invert I still have to add scenary to called Hydrophobia, it's a compact invert, one of the harder types to get good excitement ratings on, interlocking loops will not work sadly so this one has two elements that are interlocking and also timed that is like a half loop and a half twist, I don't know what that is called though.
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And now an overview of what I have so far in Extreme Heights
http://s1354.photobu...html?sort=3&o=0

So this is the stuff I have right now.
Edit: Oh yeah and that arrow pointing towards the straight up spot on Flaming Fury, that spot looks really cool when two trains are going through it at once :D

Edited by FrIeDeGgS, 23 July 2013 - 03:59 PM.


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Sad that I no longer have 69 internets

 

Current Project: Un-named Eurofighter


#2 Witting

Witting

    Lead Engineer

  • 1077 posts

Posted 23 July 2013 - 04:09 PM

Looking very awesome make some more parks and screens!
keep on building maybe make a little themed park in a workbench I want to see more of your work.

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^ thank you CCI

Inversion count: 110
http://www.coastercounter.com/witting

#3 SCM

SCM

    Omnipotent Lucid Dreamer

  • 2039 posts

Posted 23 July 2013 - 05:22 PM

So this all looks really good! Since you're all about stats, here's some things to know.(Just in case you didn't know them.) Hyper-Twisters seem to have a tolerance of an intensity rating up to 10.24. This makes the hypertwister the easiest type of coaster to get good ratings on, especially if it is dueling. Floorless coasters I have found seem to have a tolerance up to 10.14 intensity. I'm sure the rest of the types of coasters have either a 9.99 or 10 as the highest tolerance. If you're really dedicated, you'll raise the intensity on rides until the highest tolerance. However, if a good ex. to in. ratio is existing, take it. But yeah, haha, nice making Flaming Fury dueling. I have noticed something. There is one ride that seems... to be hiding. 9th picture, that looping coaster.

I'm not done building yet. 

Glimpses

Speed Coaster Master