I've been busy this weekend trying to create a working transfer station, like on Expedition Everest or Hagrid's Motorbike Adventure. I've made a lot of progress. I've gotten to the point where the individual components just need to be triggered in order. I'm planning on using a ball to run through and trigger each component like a ball machine. The ball in the video is weighted, as it pushes a lever that releases the mechanism that holds the track to its entry position, and will probably stay on its own mini network (the lift shown in the video is not currently operational). The other ball doesn't need to be weighted.
Here's a video. I tried to get a snapshot of each component to really show how it works.
Edited by DDRman732865, 24 January 2021 - 11:29 PM.