Should Coasterdynamix come out with a ...
#21
Posted 22 October 2004 - 03:32 PM
train, it would be better than just buying the train and track- you would save a lot of
money, but at the same time they could sell, say, 45 foot of B&M track with
applicable supports, or 45ft of Intamin track with supports. They need to expand into
supplying brakes and stations along with launches too, heck even special staions for
the fliers! Imagine this- a recreation of Oblivion or G5 with realistic trains with
Coasterdynamix!
#22
Posted 22 October 2004 - 04:07 PM
different cars
#23
Posted 22 October 2004 - 04:12 PM
doing. But first they are coming out with their a station, breaks, and other track
extras.
#24
Posted 22 October 2004 - 04:17 PM
they have the prototype station and it had a sensor so when it reaches a certain point
in the circut, the station ends out the other car! oh man and the model looks
sweet! they use over 4 kits
#25
Posted 22 October 2004 - 08:44 PM
Beemer was Kumba, not Iron Wolf. BGT openned it in Feb. I believe, correct me
BGTKing.
-matt-
#26
Posted 22 October 2004 - 09:49 PM
open until 93. B:TR, Both Vortex's, and Top Gun (PGA) also predated Kumba.
#27
Posted 30 October 2004 - 04:41 PM
AM
[b] I just thought 4D
coasterswould be possible, just very Very VERY difficult. You could rise and
lower the second set of tracks (the ones that enable the flipping) but little kids and
young adults would have a hard time figuring it
out.
</div><!--Qu
oteEEnd-->
Here's an idea. What if they could have little
preset notches that you snap the rails into? For instance, each notch could be 45
degrees rotation, and the center on would be 0 degrees rotation. For each notch you
move up, they rotate forward 45 degrees. For every notch you move down, 45
degrees backwards.
It's a thought.
#28
Posted 01 November 2004 - 02:27 PM
thinker, that'd be easy!
I'll bet you guys that they'll wait
for more 4Ds to be built so they become more popular so then they're more
appealing though. But I like the sound of them building a 4D...
-Joe
#29
Posted 01 November 2004 - 03:31 PM
#30
Posted 10 November 2004 - 01:26 PM
rollercoaster!
#31
Posted 21 November 2004 - 12:02 PM
Batman: The Ride at Six Flags Great America was the first Inverted Rollercoaster
in the World.
#32
Posted 21 November 2004 - 12:32 PM
that.
-Ryan
.:Zoom.Zoom.Forever:.
#33
Posted 28 January 2005 - 08:27 PM
strata) is just what they need IMO.
#34
Posted 28 January 2005 - 08:57 PM
would be awesome! but a wooden coaster would be too.
^check this out plus my other models... click it!
Mario Kart
Friend code: 4467-3606-3140, name: Toastman33
Animal crossing
Friend code:4338-5370-7236, town: Rocktown
#35
Posted 28 January 2005 - 09:35 PM
A sitdown is managable.
A floorless car could be made, and sold
individually, therefore no extra track parts will be necessary.
A flying
coaster would only work if it was B&M, and the seats didn't transform into
differnt positions.
4D wouldnt be wise...It would be bloody hell to build,
and wouldn't be expandible.
Standup would be OK, but the trains
would be pretty bulky, and easily fall apart.
A bobsled is possible, but not
smart, due to the wheel and train arrangements possible at this size.
Face it...B&Ms are really the only area you can take these models.
#36
Posted 28 January 2005 - 10:07 PM
that go together. then the station can have parts on the trck that hit a button on the trai
nthat release the seats. It stops in the station, starts going, and right as it goes it hits
another thing that will lift the seats up. Its not that hard but not worth it.
#37
Posted 28 January 2005 - 10:19 PM
''full'' inverted model costs $400 imagine the price of the
flying cars and the coaster track plus the station that u described.... that would be too
much. so yes, it isnt worth it... i agree.
^check this out plus my other models... click it!
Mario Kart
Friend code: 4467-3606-3140, name: Toastman33
Animal crossing
Friend code:4338-5370-7236, town: Rocktown
#38
Posted 28 January 2005 - 10:26 PM
to do some thinking on it, and I am going to make a pixel art of my idea. Ill post it
sometime tonight.
#39
Posted 28 January 2005 - 10:47 PM
automatically understood how to do that. If it is as you say in theory it should work.
-matt-
#40
Posted 28 January 2005 - 11:01 PM
here in months and all of a sudden youre bumping every topic you see...
-Ryan
.:Zoom.Zoom.Forever:.