Jump to content




What RCT3 needs to have


  • Please log in to reply
41 replies to this topic

Poll: Rate the importance of these things for the game

This is a public poll. Other members will be able to see which options you chose

Rate the importance of these things for the game

You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Vote Guests cannot vote

#1 coasteragent99

coasteragent99

    Entry Engineer

  • 765 posts

Posted 04 December 2004 - 10:38 AM

Read this, then answer the poll, please.

<a

href='http://www.ina-commu...threadid=426673'

target='_blank'>http://www.ina-commu...eadid=426673</a

>

For those who are serious about it getting in the game...

BTW, if you guys are serious about getting these in, you might want to join the

forums there. Since it's monitored, there shouild be a better chance of this

getting into the game. But be prepared, it can be quite annoying there sometimes.

If you aren't a true enthusiast, don't go there. (there are plenty of

those people there already.)

BTW, this mainly deals with implementing an

NL CAD system. Generally, it's asking for more realistic coasters, which many

of the members there are against. (after all, the NL style is the only way to get the

coasters realistic)

Well, thanks for those who take part. Of course, you

aren't joining there just to post topics saying "more realistic

coasters", are you?


#2 NitroRyder33

NitroRyder33

    zoom-zoom

  • 2259 posts

Posted 04 December 2004 - 11:09 AM

Cool.

-Ryan

Posted Image

.:Zoom.Zoom.Forever:.


#3 Tyrant

Tyrant

    Lead Engineer

  • 2803 posts

Posted 04 December 2004 - 11:10 AM

When will people get that its not a coaster simulation?

its a GAME, designed to make money, not to please an incredibly small fraction of the

people who are coaster-freaks.....

-Tyrant

Posted Image
Premier Rides Inc.
Service Engineer
www.mst.edu/~mscwxc

#4 coasteragent99

coasteragent99

    Entry Engineer

  • 765 posts

Posted 04 December 2004 - 11:11 AM

Yeah, and it being an amuement park sim comes

with the fact that the main feature of these parks are the coasters themselves.

Ok, for NL, it would take years to add a park atmosphere to it, for RCT3, it

would only take a month or 2.

Seriously, it would really revolutionize the

game, to have a detailed amusement park sim.

Ok, we may not need an

NL style system, but they can at least make the strata coasters look half-descent

though.


#5 NitroRyder33

NitroRyder33

    zoom-zoom

  • 2259 posts

Posted 04 December 2004 - 11:17 AM

One big beef i have is that the Strata Coaster only

comes with Dragster cars...............................................................

-Ryan

Posted Image

.:Zoom.Zoom.Forever:.


#6 Dakanektr

Dakanektr

    SSC's Official DP Fanboy

  • 3068 posts

Posted 04 December 2004 - 11:47 AM

I really am against

the custom supports being removed. Now I have to use the latticework for every

surface I want to have steel supports. And also, the 5 cars per train limit on the

standup and floorless coaster makes me so mad, It ruins my Hydra rec, and the time it

takes for the tilt coaster to let the train go off of a tilt is ridiculus, you wouldnt be able

to hold people in a vertical postion for a minute, would you?....

Posted Image

-matt-

#7 coasteragent99

coasteragent99

    Entry Engineer

  • 765 posts

Posted 04 December 2004 - 01:11 PM

^The 5 cars per train limit is apperantly a bug I

believe. (I can't believe that the dev team would be that stupid so I assume

it's a bug)


#8 Dakanektr

Dakanektr

    SSC's Official DP Fanboy

  • 3068 posts

Posted 04 December 2004 - 02:12 PM

Well then I hope

that any expansion packs fix that.....

Posted Image

-matt-

#9 ChEtCoAsTa

ChEtCoAsTa

    Lead Engineer

  • 1102 posts

Posted 04 December 2004 - 04:54 PM

Ok... there's 30+ complaints about this. Is it

that horrible!?

:lol:

#10 NitroRyder33

NitroRyder33

    zoom-zoom

  • 2259 posts

Posted 04 December 2004 - 06:20 PM

[quote]Originally posted by BabyBeemerDak@Dec 4 2004,

04:12 PM
[b]Well then I hope that

any expansion packs fix

that.....

View Post

</div><!--

QuoteEEnd-->

Hmmm...someone obviously did not d/l update 1.........

-Ryan

Posted Image

.:Zoom.Zoom.Forever:.


#11 coasteragent99

coasteragent99

    Entry Engineer

  • 765 posts

Posted 05 December 2004 - 07:19 PM

So it was fixed I guess. I haven't experimented

with it, just heard about it.

Anyways, just for those coaster n00bs, the

implemention of an advanced coaster desighing system should be kept optional, or

maybein a cheat like the fireworks editor. I found it quite ironic that you can edit

fireworks in far more detail that you can with coasters. So it's time to get the

coasters straight!


#12 Antinos

Antinos

    Is it smooth and long?

  • 8086 posts

Posted 06 December 2004 - 05:35 PM

The stratocoaster was a huge blow. Tight pullouts, no

inversions, no helixes, no steep or gentle turns.... I can go on and on. I do like the giga

coaster and the flying coaster. I also like the bigger corkscrew.

Posted Image
Goliath(SFGAm)|Bizarro(SFNE)|BDash|Toro|Maverick|Voyage|Banshee|WickedCyclone|Skyrush|Leviathan
Coaster Count: 312

Character - What you do when nobody is watching.
Facebook | Youtube | Twitter


#13 Dakanektr

Dakanektr

    SSC's Official DP Fanboy

  • 3068 posts

Posted 06 December 2004 - 06:33 PM

"Hmmm...someone obviously did not d/l update 1........."
Wrong I

just did lol!

Posted Image

-matt-

#14 NitroRyder33

NitroRyder33

    zoom-zoom

  • 2259 posts

Posted 06 December 2004 - 07:27 PM

Then I was right...

-Ryan

Posted Image

.:Zoom.Zoom.Forever:.


#15 Dakanektr

Dakanektr

    SSC's Official DP Fanboy

  • 3068 posts

Posted 06 December 2004 - 07:37 PM

But not

anymore...............(spam spam i hate spam....not really)

Posted Image

-matt-

#16 coasteragent99

coasteragent99

    Entry Engineer

  • 765 posts

Posted 07 December 2004 - 02:25 PM

Originally posted by rollerdude@Dec 6 2004, 07:35

PM
The stratocoaster was a huge

blow. Tight pullouts, no inversions, no helixes, no steep or gentle turns.... I can go on

and on. I do like the giga coaster and the flying coaster. I also like the bigger

corkscrew.

View Post


Every coaster was a huge blow. All of the transitions

are like that, just about all of them lack sufficient supporting (the wall girder object

does not cover all type of supports), there are no catwalks, etc.

Damn,

it's f*cking ironic how you can edit the fireworks in far more detail.


#17 Dakanektr

Dakanektr

    SSC's Official DP Fanboy

  • 3068 posts

Posted 08 December 2004 - 02:06 PM

Hint

hint-expansion pack will fix alot of that crap. And tunnels- I wanted tunnels but now

we have to build them from scratch, not in the dirt........
And is it just me or does

the Zero G roll look like modern art at a community college? It really has to be the

ugliest thing in the game next to the ppl.

Posted Image

-matt-

#18 coasteragent99

coasteragent99

    Entry Engineer

  • 765 posts

Posted 08 December 2004 - 03:57 PM

Hint

hint-expansion pack will fix alot of that

crap.


It'd better!


#19 NitroRyder33

NitroRyder33

    zoom-zoom

  • 2259 posts

Posted 08 December 2004 - 03:59 PM

Hint

hint-expansion pack will fix alot of that

crap.


Hint hint-You dont work

for Atari.

-Ryan

Posted Image

.:Zoom.Zoom.Forever:.


#20 Guest_Twister II_*

Guest_Twister II_*

Posted 08 December 2004 - 04:16 PM

I want a wider rage of clothing for peeps.