Favorite Parts on Anyride
#21
Posted 26 August 2007 - 03:26 PM
First drop on X, front row inside seat
Back spike on Deja Vu, back row
Launch on Xcelerator
"Floaterbank" on Silver Bullet
Batman; The Ride's Zero-G roll + second flatspin
Tatsu's Pretzel loop (its HUGE!)
The brake run on Ghostrider
Some people don't like deja vu, but to be honest it is the first rollercoaster that is consistently able to scare the pants off of me...
This is the "floaterbank", at 0:41 seconds, surprisingly it has quite a bit of airtime:
#22
Posted 26 August 2007 - 07:31 PM
-Rct2123:cool:
#23
Posted 26 August 2007 - 07:38 PM
^^Also, there's a floater sort of like that on SLC's which I get a bit of airtime on.
Also, on The Great White at Wildwood, if you sit in the back seat, there's airtime at the top of the lifthill because of the long train.
Hydra's JoJo is still awesome, too. Don't forget the 0-G on that, especially in the middle seats with your hands flying in the air.
However, on Talon, I didn't feel airtime on the 0-G. It almost felt like a corkscrew in midair that just didn't fit in. I have no idea why.
#24
Posted 26 August 2007 - 07:53 PM
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#25
Posted 26 August 2007 - 08:00 PM
#26
Posted 26 August 2007 - 09:08 PM
The ejector air that lilmikemarin mentioned on El Toro is the best ever. It whips you over Rolling Thunder. Even thought you're stapled, you still feel the best airtime.
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#27
Posted 27 August 2007 - 10:53 PM
Batwing On Montu (the air time on each side.
http://www.rcdb.com/ig87.htm?picture=4
any zeroG roll on any B&M. Inverted or sitdown.
Frontrow hangtime on the loop of medusa (discovery kingdom)
-Coaster105
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#28
Posted 29 August 2007 - 02:52 PM
.:Zoom.Zoom.Forever:.
#29
Posted 29 August 2007 - 10:00 PM
^I went on Deja Vu for the first time on Thursday, and I was not scared at all. I was more worried about it breaking down before I could ride it. I definetely though it was cool though...
-Rct2123:cool:
I am afraid of heights in that situation. In most rollercoasters I feel perfectly fine, but standups, inverts (w/ vertical parts) and 4Ds (like X) really trigger my acrophobia. Probably due to the more "open" feeling they give...
#30
Posted 01 September 2007 - 11:54 PM
And it has a open feeling.
Link:
http://www.ultimater....cgi?read=29077
#31
Posted 02 September 2007 - 11:25 AM
Check out my blog: Life Is A Roller Coaster
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#32
Posted 02 September 2007 - 04:49 PM
='(
#33
Posted 03 September 2007 - 07:53 PM
Goliath(SFGAm)|Bizarro(SFNE)|BDash|Toro|Maverick|Voyage|Banshee|WickedCyclone|Skyrush|Leviathan
Coaster Count: 312
Character - What you do when nobody is watching.
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#34
Posted 03 September 2007 - 08:12 PM
SSCoasters Staff
The SSCoasters Forum Rules
GigaSonic XLC, Déjà Vu, Werewolf, WildSide, Thunderhawk, Kaibutsu, Diamondback, Couloir
SVengeance|Voyage|LightningRod|Goliath(SFGAm)|OutlawRun|Fury325|RF2|Taron|StormChaser|Orion|
Coaster Count: 300
#35
Posted 06 September 2007 - 07:30 AM
[SIGPIC][/SIGPIC] <--- That was a great ride,the Kmg Experience.
#36
Posted 06 September 2007 - 07:36 AM
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#37
Posted 27 February 2016 - 04:49 PM
I thought that it would be interesting to bring this back considering a lot has happened in the world of coasters and SSCoasters in the 8 and a half years since the last post was made. For a newer generation of members on this site (or for older ones), I think it might be interesting to see how opinions have changed towards rides in those years and if newer ones make the cut too.
I'll start things off again
- 'that corner' on Nemesis (or most of parts of it really)
- 'the view at the top of the Pepsi Max along Blackpool Beach
- the duelling section on the Smiler when they got the timing right
- Oblivian's drop and tunnel
Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan
If only I had more space/pieces. Delete as appropriate
#39
Posted 27 February 2016 - 06:54 PM
-Top Thrill Dragster Launch (Front row)
-Millennium Force view/drop
-Fury 325's Drop, turnaround, and airtime transitions
-El Toro's drop and Rolling Thunder hill
-Skyrush's first drop
-Maverick's drop and launch
-Sheikra's holding brake and drop
-Beast at night (really the whole thing in this case)
I think that covers the most notable elements I've been on.
#40
Posted 27 February 2016 - 06:59 PM
Banshee's zero-G roll and inline twist.
RMC Goliath's airtime pop in overbanked turn.
Fury325's lateral airtime floater turn thingy.
Dragster's launch (still everytime, even after many years)
Voyage at night... (here's a hint: It makes The Beast feel like it should be named The Puppy)
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GigaSonic XLC, Déjà Vu, Werewolf, WildSide, Thunderhawk, Kaibutsu, Diamondback, Couloir
SVengeance|Voyage|LightningRod|Goliath(SFGAm)|OutlawRun|Fury325|RF2|Taron|StormChaser|Orion|
Coaster Count: 300