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Constrictor

constrictor viper

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#21 fastman xc

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Posted 13 February 2008 - 02:26 PM

...and when people still used flexi rods.


lol! :lolo

I would have to say that I wouldn't know that feeling, but IMO the twist should at least be heartlined a little.

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#22 AvalancheX

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Posted 13 February 2008 - 08:00 PM

^Very well. I'll see what I can do.

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#23 AvalancheX

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Posted 13 February 2008 - 08:01 PM

EDIT: Double post, very sorry.

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#24 nickostick

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Posted 13 February 2008 - 09:09 PM

Looks really good but i think you could Round the top of it a little more. It looks like it has a straight part.

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#25 AvalancheX

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Posted 18 February 2008 - 07:39 PM

Just to let everyone know that I have a really big update coming but my camera needs batteries and I am unable to take pictures. I re-did and finished the Inverted Top Hat. It's not perfect, but I'm not looking for perfection. I'm looking to finish the thing.

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#26 PlanetSaturn56

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Posted 18 February 2008 - 07:45 PM

I like this coaster! It looks really good! Hope to see the pictures soon!

-PS56:king



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#27 Jogumpie

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Posted 19 February 2008 - 04:07 AM

Just to let everyone know that I have a really big update coming but my camera needs batteries and I am unable to take pictures. I re-did and finished the Inverted Top Hat. It's not perfect, but I'm not looking for perfection. I'm looking to finish the thing.


Is it tighter, because it looks very wide to me at the moment.


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#28 Coasteradict

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Posted 19 February 2008 - 03:19 PM

Seeing this make me realy want to do yet anouther top hat. (I've done three so far)!

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#29 AvalancheX

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Posted 19 February 2008 - 05:06 PM

^^^ Thanks, here are the pictures!
^^Sorry, it's the same width. I like the width though, it doesnt burn as much speed as a normal inside top hat.
^Thanks!

A new update!
Before you comment on the awkwardness of the pullout on the left side, I am currently reshaping it. So ignore that.

Posted Image

Posted Image

Posted Image
I am currently reshaping the pullout on the farther side.
Posted Image

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#30 rollercoasterfanatic919

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Posted 19 February 2008 - 05:19 PM

The tophat looks much better. But the turn in the second pic should be more supported. Also, even the other pullout has a small straight part. Overall, good job.:tmbs

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#31 AvalancheX

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Posted 19 February 2008 - 05:22 PM

Thanks for your input. I see the straight part too, I will work on that. And I will work on the turn some more.

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#32 Maverix

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Posted 19 February 2008 - 05:52 PM

the turns in the top hat look rough and i see bumps where both of them end. the supports should be in more and your good as well as the pullouts.

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#33 AvalancheX

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Posted 19 February 2008 - 06:03 PM

^Thank you for your comment. I am working on the shaping.

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#34 Mikecoastermaniac

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Posted 19 February 2008 - 07:54 PM

yeah man, dont use that turn...
use something like this, except use gray rods on the outside, and green rods on the inside
Posted Image
and that top hat actually looks a little wide, but still good. Put the middle tubing on aslo.

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MaXair732865 (9:31:57 PM): seriously, i need a really compact layout
TehMike23 (9:32:07 PM):drop, loop, diveloop, zero-g, up into break run, helix..
MaXair732865 (9:32:12 PM): im not going to post this, dont worry
TehMike23 (9:32:15 PM): cockscrew, then station
MaXair732865 (9:32:28 PM): cockscrew? what the hell is that?
MaXair732865 (9:32:44 PM): sexuall? Innuendo much?
MaXair732865 (9:32:55 PM): Dang
TehMike23 (9:33:06 PM): ahahahah


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#35 Garth

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Posted 19 February 2008 - 08:06 PM

Woah, if he uses gray and green rods he'll have a way to wide turn won't he?

-Garth:gunsf

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#36 Mikecoastermaniac

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Posted 19 February 2008 - 08:45 PM

or green and granite....lol
but it probably denpends

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MaXair732865 (9:31:57 PM): seriously, i need a really compact layout
TehMike23 (9:32:07 PM):drop, loop, diveloop, zero-g, up into break run, helix..
MaXair732865 (9:32:12 PM): im not going to post this, dont worry
TehMike23 (9:32:15 PM): cockscrew, then station
MaXair732865 (9:32:28 PM): cockscrew? what the hell is that?
MaXair732865 (9:32:44 PM): sexuall? Innuendo much?
MaXair732865 (9:32:55 PM): Dang
TehMike23 (9:33:06 PM): ahahahah


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#37 Jogumpie

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Posted 20 February 2008 - 02:05 AM

I still think the tophat is too wide, not sharp enough. It's actually flat on the top, which looks weird.


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#38 AvalancheX

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Posted 22 February 2008 - 07:06 AM

Well, I have a snow day today so lots of work will be done. Here it what has been done:

Revisions made to pullup/pullout
Half of the Zero-G roll has been constructed.

I have tons of pieces in the mail for this ride and other rides that should have came earlier, but will either come later on or tomorrow.

^I never gave a head on-shot, from the side angle it does look like it has a straight part. But in reality that section of track is slow curved. I've seen wide elements, but I really don't think it's that wide. I don't want to burn all my speed in a tight top.

Proposed layout:
Launch, Inverted Top hat, Zero-G Roll, Camelback, Turnaround, Heartline Roll, Station.
The only element that isn't confirmed is the Heartline Roll due to space.

And the turn has been modified. It is stronger and looks much better. I think I am going to use it. I will post a picture.

And, video might be up today. So keep your eyes peeled for a test launch.

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#39 fastman xc

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Posted 22 February 2008 - 08:38 AM

Woah, if he uses gray and green rods he'll have a way to wide turn won't he?


no, the scale would be larger but the ratio is the same, so the they'd have the same radius. however, that configuration is not as strong.

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#40 AvalancheX

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Posted 24 February 2008 - 02:26 PM

I finished the coaster. A video will be up tonight or tomorrow. Also, I took out the Zero-G Roll. It caused too much pain, both to my fingertips and to my brain due to frustration. So I turned it into a camelback.

I built a small station with a roof.
I've also decided to use Rippin Rocket motors.
For my first coaster, I didn't want to overdo it with some crazy launch. I just wanted to complete it and make it look good.

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