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Forces of Nature, a looper


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#21 Coaster55

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Posted 29 March 2008 - 04:21 PM

Your Immelmann should look like the picture Coasteradict and MCM posted.

Here's another picture,
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#22 Cardsandcoasters

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Posted 29 March 2008 - 04:22 PM

In MY PERSONAL opinion, I don't like the look of drops more than 90*. It wouldn't fit the coaster either, unless it was 90*, but even then....
-CAC

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Thanks Rollerdude!


#23 DeAzncy

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Posted 29 March 2008 - 05:09 PM

^but i cannot make the immelman correctly (because the pullin to it has to be big in order to make it correctly) if i dont change the drop like that.

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^Thnx CC10^


#24 Coaster55

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Posted 29 March 2008 - 05:52 PM

Why not just move the immelmann forward so there is room for a bigger pull in.

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#25 DeAzncy

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Posted 29 March 2008 - 05:57 PM

lol, i said this before, but the immelmann is practically touching a table, so i cannot move anything...:(

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^Thnx CC10^


#26 Coaster55

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Posted 29 March 2008 - 06:55 PM

Is there room to move the lift back, or move the table even?

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#27 Jplaz

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Posted 30 March 2008 - 10:27 AM

Yeah, theres something about the immelman, I cant quite figure it out....and dont make the drop more than 90 degrees, it wouldn't fit...

P.S. Is Griffon finished yet? I saw a show awhile back where some TV guy helped put on that immelman...

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#28 DeAzncy

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Posted 30 March 2008 - 10:29 AM

ummm...the lift is connected to everything, so should i just disconnect and start to move it or what?

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^Thnx CC10^


#29 Jplaz

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Posted 30 March 2008 - 10:35 AM

I think he means, move the entire coaster back (if possible) and then move the immelman back to make room for larger pull-in...

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#30 DeAzncy

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Posted 30 March 2008 - 10:41 AM

^ahaha, thats what i meant. disconnect the floor pieces, move the lift back and then the immelmann and the cobra, and then, connect the floor pieces again.

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^Thnx CC10^


#31 Chubs33

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Posted 30 March 2008 - 11:26 AM

I personally think it looks fine. Seeing that your not the most experienced member, its pretty nice for a starter.

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#32 DeAzncy

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Posted 30 March 2008 - 11:33 AM

^i know i am a starter, but i dont want to stay building like a starter...i want to take it up a notch and build better. lol. so i want my elements to show that. thats why i get these advice from you guys and build it better.

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^Thnx CC10^


#33 Mikecoastermaniac

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Posted 30 March 2008 - 11:50 AM

you making the immelmann harder than it really is....
and i never said the cobra roll looked bad at all, i just said it doesnt fit right.
your better off doing some sort of air time hill before it...

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#34 DeAzncy

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Posted 30 March 2008 - 12:05 PM

^oooooo thats what you meant XD sorry. i will then probably do like a zero g roll into the cobra or something. and yeah i am having trouble on the immelmann, but dont worry lol, i will fix it as soon as i move everything back a little.

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^Thnx CC10^


#35 Coaster55

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Posted 30 March 2008 - 12:09 PM

The zero g roll before the cobra roll is going to be nearly impossible. I'd go with the air hill. Or if you wanted you could do the drop into the cobra, then an air hill, then an immelmann.

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#36 DeAzncy

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Posted 30 March 2008 - 12:15 PM

would it lose too much speed on zero g or did you mean it would be impossible for me to pull it off?

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#37 Coaster55

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Posted 30 March 2008 - 12:16 PM

It would lose too much speed, the cobra roll would have to be extremely small.

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#38 DeAzncy

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Posted 30 March 2008 - 12:19 PM

ahaha lol, you are right actually come to think of it. and if there still isnt enough space after I move everything back, then i will do what you said and put the cobra first and then a hill(what is an airtime hill) and the immelmann or dive loop.

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^Thnx CC10^


#39 Coaster55

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Posted 30 March 2008 - 12:28 PM

Search it in the gallery, you'll get plenty of results.

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#40 DeAzncy

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Posted 31 March 2008 - 04:40 PM

alright then, i will put an airtime hill then go to the cobra roll. i will post updates in a couple of days because i still have to fix up the immelman. i have A LOT of work to do. :)

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^Thnx CC10^