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No Limits Contest

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#1 rollercoasterdan

rollercoasterdan

    Carella: Coming Soon

  • 465 posts

Posted 09 August 2008 - 06:07 PM

Winner will be decided by a Poll after the deadline: September 20th, 2008


Round One Contest Coaster: Intamin/B&M/Morgan/Arrow Mega Hyper. Similar to Apollo's Chariot, this ride will be located in the forest. Interaction with terrain, head-choppers, and closeness to trees will heighten the feeling of speed and excitement.

Rules:

Template Rules -- Download Template Below

1: Track may NOT extend above the red line, or extend outside of it in any direction, all track must be contained within the ride box. Supports may exit the red box.

2: Station must be in the blue box with the "X" inside it, the station can be anywhere inside the box, but may not extend beyond the the box's perimeter. The station cannot go above the blue lines. The station includes the area around the station, [the loading doc and control panel.]

3: Track may NOT enter the purple lines under any circumstances, the track can wind around it, but no track can enter the area in the purple lines. Supports may enter the purple lines.

4: You may move trees that are OUTSIDE of the purple lines. The trees inside the purple lines must stay stationary.

5. Terrain may be modified for coaster, but the lake may NOT me removed or modified in any way.

Track Rules

These are the rules that your track must follow. If any rules are not followed, it will result in immediate disqualification unless said otherwise in the rules.

MAXIMUM:
Positive G-Forces: 5.2

Negative G-Forces: -1.4

Lateral G-Forces: +/- 1.6

Height: Must be above 170 feet high, but no more than 250 [The height of the red box.]

Track must contain at least three blocks, and must run a minimum of two trains, with at least a 5 car minimum.

Track MUST have a lift hill, no launches will be accepted, use of launch will result in immediate disqualification.

Any tools may be used to create your track, any elementary formulas are also allowed.

Track MUST be longer than 3000 feet.

Inversions are not allowed. Inversions are considered anything with banking above 155.

Track may not have more than two lift hills.

Lift hills, brakes and stations MUST all be straight.

Track MUST pass tunnel test with 1.6 tunnels.

NO 3ds allowed.

Credit Goes to whoever made the rules.... I just modified it...

QUESTIONS:

Q: What is a tunnel test?
A: What you use to make sure your coaster/people wouldn't get hit by anything, trees, ect. You put the entire track in tunnel and if something intersects the tunnel its fails unless it is two tunnels intersecting in the same "block"

Q: How can I make something , ex: a Station, straight?
A: Highlight the track then press "i"

AN EXAMPLE COASTER THAT MEETS ALL RULES IS UPLOADED HERE--Download Below.

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^Thanks CC10^


#2 RCmaniac31

RCmaniac31

    a "Six Flags" day?

  • 592 posts

Posted 09 August 2008 - 07:23 PM



Positive G-Forces: 5.2

Negative G-Forces: -1.4

Lateral G-Forces: +/- 1.6

[/SIZE]


is this a maximum?, or do our coaster have to have these exact statistics?
i may enter,


RC

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Have a Six Flags Day!


#3 Coaster55

Coaster55

    Aminspec Employee

  • 1591 posts

Posted 09 August 2008 - 07:36 PM

^ For the positives it can't go any higher, and for the negatives it can't go any lower.

I'll definitely be entering in this.

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#4 Antinos

Antinos

    Is it smooth and long?

  • 8086 posts

Posted 09 August 2008 - 09:03 PM

Yes, those are the maximums. Also, all those that are entering please post that you are. If you decide to back out, please post too.

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#5 Garth

Garth

    Originally known as GarKD

  • 2001 posts

Posted 09 August 2008 - 10:04 PM

I'll enter. It all depends on time though.


-Garth:gunsf

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#6 rollercoasterdan

rollercoasterdan

    Carella: Coming Soon

  • 465 posts

Posted 09 August 2008 - 10:12 PM

Added non .nlpack track, and yes its missing a support or two because they were 3ds...

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#7 fantom

fantom

    Screaming!

  • 1745 posts

Posted 09 August 2008 - 10:17 PM

Assuming I can get my formulas right by then, I'll have a coaster ready.

Xbox GT: xxwarlordxx11
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#8 Britfag

Britfag

    Everybody's Russian!

  • 3818 posts

Posted 10 August 2008 - 05:44 AM

I'll enter after my next DA build off :D


#9 Jplaz

Jplaz

    Metaphysical Prophet

  • 2776 posts

Posted 10 August 2008 - 10:45 AM

I'll enter, eventually....

EDIT: I'm out.

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#10 coastermaniac

coastermaniac

    Lead Engineer

  • 1862 posts

Posted 10 August 2008 - 01:50 PM

I'll take a chance. Will you make other contest like this after ? I'd really like to do some.


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#11 rollercoasterdan

rollercoasterdan

    Carella: Coming Soon

  • 465 posts

Posted 10 August 2008 - 02:53 PM

If its popular enough I'll keep it going but if only like 2 or 3 people finish coasters than I doubt it

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#12 Antinos

Antinos

    Is it smooth and long?

  • 8086 posts

Posted 11 August 2008 - 11:27 PM

Count me in on this one. I'm already well underway, and it's one of my favorite coasters I've done.

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#13 coastermaniac

coastermaniac

    Lead Engineer

  • 1862 posts

Posted 12 August 2008 - 12:27 AM

^Crap I have no chance with you...But oh well I will practice and practice makes perfect !


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#14 rollercoasterdan

rollercoasterdan

    Carella: Coming Soon

  • 465 posts

Posted 14 August 2008 - 06:13 PM

Someone throw up some pictures of their progress!

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#15 Coaster55

Coaster55

    Aminspec Employee

  • 1591 posts

Posted 14 August 2008 - 11:28 PM

I've got all of my layout finished, but there's still some spots I need to work on.

Pictures, tried not to show a lot of layout.

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#16 Antinos

Antinos

    Is it smooth and long?

  • 8086 posts

Posted 15 August 2008 - 10:44 PM

This is an old screenshot, but my layout's done and the supports are done except for the lifthill, because I have those lattice towers to do.

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#17 fantom

fantom

    Screaming!

  • 1745 posts

Posted 17 August 2008 - 07:06 PM

I have a question-will extra "goodies"(3ds, cartextures, etc) be judged? Oh and Rollerdude, love the track style :) It's always cool to see something classic used.

Xbox GT: xxwarlordxx11
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#18 Panchuk

Panchuk

    Formerly DudesIrule2

  • 731 posts

Posted 17 August 2008 - 07:52 PM

deadline: September 20th, 2008


Heh, sorry just thought it was funny that thats my b-day.

I wish I could enter but my coasters suck.

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#19 fantom

fantom

    Screaming!

  • 1745 posts

Posted 17 August 2008 - 10:08 PM

Alright, I got a picture. I know, I have a really bad computer, but it'll do. So far the entire thing is made in elementary, but we'll see how long my patience holds out.
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Xbox GT: xxwarlordxx11
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PM ME PLEASE IF YOU PLAN ON ADDING MY GAMERTAG!

#20 Antinos

Antinos

    Is it smooth and long?

  • 8086 posts

Posted 17 August 2008 - 10:58 PM

Is everybody using the same color scheme, or have they just not chosen their colors yet?

Mine's done, unless I've forgotten something. Here's a screenshot of the whole thing, minus the lift supports:

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BTW, is it alright if we go underground?

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Goliath(SFGAm)|Bizarro(SFNE)|BDash|Toro|Maverick|Voyage|Banshee|WickedCyclone|Skyrush|Leviathan
Coaster Count: 312

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