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Eon (Canceled!)

b&m coaster hyper rollerkid500 small

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Poll: What to do?

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What to do?

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#41 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 12 October 2010 - 07:56 PM

^Its better, but it's still not making it. I'm doing homework now so no chating. I was going to but I can't. I'll tell you later the full report.


#42 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 13 October 2010 - 07:16 PM

(DOUBLE POST!)

Heres a very small udate: (I do realize that the track is a little straght.)
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#43 Jumpge

Jumpge

    Stopping by every now and then!

  • 3930 posts

Posted 13 October 2010 - 07:32 PM

WOW! Impressive what some supports can do right! But seriously, IDK but i think that the last part of the track is straight. But otherwise, looking good!

Posted Image


#44 the_burrito_master

the_burrito_master

    mili force 10 years late.

  • 2879 posts

Posted 13 October 2010 - 11:50 PM

You have a nice big open basement :sdd

I see one lil problem on the 7th crosstie from the end, there's a dip raise that up to make a constant crest shape.

Other than that you're golden. :D


#45 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 14 October 2010 - 07:37 AM

^7 is so an unlucky number. Also, KR11 won the poll so I'm doing it that way. If it doesn't work than I'll do it the other way.


#46 2015ASM

2015ASM

    Front Seat or Nothing

  • 650 posts

Posted 15 October 2010 - 04:50 PM

looks pretty nice RK500

[SIGPIC][/SIGPIC]


Griffon - Apollo - Millennium - TTD - Nitro - Kingda Ka - Maverick - Alpengeist - Hulk - Fahrenheit


Nighthawk-Lithium-Archangel-Insomnia- Airborne


Current Project(s):
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#47 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 15 October 2010 - 05:31 PM

Ok, people stop voting! It's over and KR11, you can't vote for yourself. It doesn't count.


#48 TheSUCKCrew

TheSUCKCrew

    Way too old

  • 4095 posts

Posted 15 October 2010 - 05:48 PM

lol, not being able to vote for your own idea, when there are 2 ideas in the poll?:D
That sounds pretty unfair...



#49 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 23 October 2010 - 08:45 AM

Sorry about the wait guys bit this should pump you back up:
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Station to lift turn.^
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Close up of it.^
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Funny hill I promissed.^
By the way, if your wondring how I got that space between the hill and door well, let's just put it this way, I turned it. :D


#50 Jonny

Jonny

    Lead Engineer

  • 1648 posts

Posted 23 October 2010 - 08:50 AM

Well, I have to say that you supported the coaster very well and shaped the coaster very well!


#51 yannou29heelyskne(x)

yannou29heelyskne(x)

    Construction Worker

  • 48 posts

Posted 23 October 2010 - 09:36 AM

Nice ! Good job


#52 SuperTKDKid

SuperTKDKid

    Lead Engineer

  • 2750 posts

Posted 23 October 2010 - 10:07 AM

this is pretty good, but i dont like the shaping, i dont think it is right

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#53 Jumpge

Jumpge

    Stopping by every now and then!

  • 3930 posts

Posted 23 October 2010 - 06:46 PM

I honestly think it looks really nice! Please give us some other angles though. It would help with the shaping of it and point out any sharp spots. But again, looks great!

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#54 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 24 October 2010 - 02:27 PM

Ok, here's a little vebular update:

I have recently cleaned, lubed, and wieghted my front car but now it stalls at the crest of the hill! I'm working on weighting my others, but do you guys have any other suggestions? I wiped down my track just in case lube got on the, but that didn't help. Please help! Comment fast, be harsh!


#55 Sniggeh

Sniggeh

    Lead Engineer

  • 1511 posts

Posted 24 October 2010 - 02:54 PM

Umm.. Faster lift? I really don't know how else to keep speed if you've done all the right techniques. Did you rub down the wheels as well as the track to remove excess lube? Is it supported enought? Shaky? That's all I can really say at this point. Good luck.

.

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#56 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 24 October 2010 - 02:55 PM

^Yes, I'm working on supporting.


#57 ~stεεlspectrum~

~stεεlspectrum~

    You ready to ride the Fist O' Pain?

  • 7526 posts

Posted 24 October 2010 - 04:12 PM

Sometimes it takes a little while for the lube to "kick in".


#58 Blackkitty

Blackkitty

    Meow!

  • 1705 posts

Posted 24 October 2010 - 04:34 PM

Maybe add some laterals or just lower the hill a little.

[SIGPIC][/SIGPIC]

#59 Spitfire

Spitfire

    SSC Graphics Designer

  • 1753 posts

Posted 24 October 2010 - 10:05 PM

I'll admit, I'm a big fan of your supports. They're superb, man! Very nice job. From what I can see so far, a typical B&M Hyper here. needless to say, a bit cliché (means it's overused), but that's alright, you're pulling it off well, and it's good experience. Keep it up!

(cop) SSCoasters Staff (cop)
The SSCoasters Forum Rules


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Maverick | Millennium Force | Ravine Flyer II | Top Thrill Dragster | Kumba


#60 RollerManiac

RollerManiac

    Lead Engineer

  • 2490 posts

Posted 26 October 2010 - 08:41 AM

Ok, finally after 1 day and a tornado (that was only like 3-5miles from my house) I finally give you the update I promissed:
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Ignore the sharp and straight spots, I've got that. And as for the weighting: I've have weighted my second car and it works now. I'm going to finish weighting all of my cars so it will go fast.