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Mini Racer

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#21 jespercoasters

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Posted 24 December 2010 - 07:03 AM

I would count another 2 yellow squares cause tath turn is way to tight.

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#22 -=TK=-

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Posted 24 December 2010 - 07:09 AM

Have you tried taking the mini knex rod out of the tubing yet?? And i would also suggest to make the turn a little bit bigger, and did you weight your car(s) yet? That would help a lot, believe me.

-=Tk=-

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#23 RNB

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Posted 24 December 2010 - 07:11 AM

Have you tried taking the mini knex rod out of the tubing yet?? And i would also suggest to make the turn a little bit bigger, and did you weight your car(s) yet? That would help a lot, believe me.

-=Tk=-


On the whole lift I used micro k'nex, as track strengthener. I haven't weighted and lubed yet, although my k'nex car with theming is quite heavy.


#24 Jumpge

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Posted 24 December 2010 - 08:05 AM

Well, what do you mean that the ride won't work? Just make the turn look like the real thing on the ride's size.

But what do you mean by it won't work?

Edit: the ride looks so great it's not even funny!

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#25 RNB

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Posted 24 December 2010 - 08:07 AM

Well, what do you mean that the ride won't work? Just make the turn look like the real thing on the ride's size.

But what do you mean by it won't work?

Edit: the ride looks so great it's not even funny!


The train doesn't make the turn.


#26 Maxlaam

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Posted 24 December 2010 - 09:48 AM

It's too tight. I had the same problem with XenoX at first. However XenoX uses a train so it still gains momentum as soon as the front car is halfway around the turn because the back car is still on the crest.

It looks really good but I already told you a few times that you can't recreate it exactly on this scale. Widen the turns.


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#27 RNB

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Posted 24 December 2010 - 09:56 AM

It's too tight. I had the same problem with XenoX at first. However XenoX uses a train so it still gains momentum as soon as the front car is halfway around the turn because the back car is still on the crest.

It looks really good but I already told you a few times that you can't recreate it exactly on this scale. Widen the turns.


Thanks for the help. How wide should it be?

Could someone gimme tips about making the track smooth, in a nice curve?


#28 Knexrule11

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Posted 24 December 2010 - 10:01 AM

Do what max said. Other than that though this looks like it was made by max! It's really good.

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#29 Maxlaam

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Posted 24 December 2010 - 10:03 AM

Thanks for the help. How wide should it be?


Do you want me to build the coaster? C'mon man a little more effort, just trial and error. You'll get it right at some point.


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#30 RNB

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Posted 24 December 2010 - 10:46 AM

Do you want me to build the coaster? C'mon man a little more effort, just trial and error. You'll get it right at some point.


No, I don't want you to build it. I know I'm lazy, but IF somebody knows the minimum size of a turn and better to know it, instead of try it 10 times. :-)


#31 TheSUCKCrew

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Posted 24 December 2010 - 11:07 AM

This wouldn't be too hard, just try some more and you'll get it.'
You have to put some more effort in this, since it looks like you have the skills for it!



#32 RNB

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Posted 24 December 2010 - 11:15 AM

This wouldn't be too hard, just try some more and you'll get it.'
You have to put some more effort in this, since it looks like you have the skills for it!


What's effort?


#33 TheSUCKCrew

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Posted 24 December 2010 - 11:21 AM

effort - Vertaling Engels-Nederlands hope that explains enough?



#34 RNB

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Posted 24 December 2010 - 11:24 AM

effort - Vertaling Engels-Nederlands hope that explains enough?


Do you mean the "inspanning" or the "doorzetten, vaker proberen"?


#35 Maxlaam

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Posted 24 December 2010 - 11:54 AM

Yes. . . . .


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#36 RNB

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Posted 22 January 2011 - 06:11 AM

I'm sorry guys, it's cancelled. I've tried to get it through the tuns a lot times, and it still doesn't work. I just tried something to hard for my first coaster. Still I've learned a lot from this, thanks for all your support!


#37 Maxlaam

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Posted 22 January 2011 - 09:21 AM

Fairly sure Mini Racer isn't possible at this scale, it needs to be larger so you can have it drop a little more and the turns less steep.


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#38 Knexrule11

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Posted 22 January 2011 - 10:49 AM

Dang, I was really liking this:(

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#39 Maxlaam

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Posted 22 January 2011 - 10:52 AM

Dang, I was really liking this:(


It totally agree, it really was looking good. It's just not possible at this scale. If you look at Maarten12's FDGM re-cre you could clearly see his turns were fairly wide and he lost a lot of speed in them.


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#40 RNB

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Posted 23 January 2011 - 11:44 AM

^ True, I just don't have enough space to build in. This was my maximum amount of space I could use. I'm starting a new coaster soon though.






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