#1
Posted 19 March 2011 - 11:07 AM
I started this morning, and I've been working on the cable launch for this model.
Here ya go, pictures:
-Comment!
#2
Posted 19 March 2011 - 11:30 AM
Skype: ksbf113
Steam: rodimus113
MC and XBL: rodimuz
PC:
amd a4-3420, r5 230, 8gb ddr3 1333
#3
Posted 19 March 2011 - 11:33 AM
#4
Posted 19 March 2011 - 02:07 PM
Looks good so far just try to get the speed right!
Thanks. Don't worry, speed will be fine;)
Launch looks good, but the beginning of the pullin looks a little too small.
I'll post some more pictures of that when I have the tophat finished, but it actually is pretty small in real too.
No more comments people?
I'm not gonna give you guys an update if I don't get more than 5 posts...
#5
Posted 19 March 2011 - 02:14 PM
RK500
[SIGPIC][/SIGPIC]
Thanks Spitfire!
#6
Posted 19 March 2011 - 02:18 PM
Well, it looks really good so far, it looks really clean, and it must eat a lot of pieces
But... Why don't you build this coaster with tubes? You could do that easily. Do you think you'll have time problems?
-=Tk=-
#7
Posted 19 March 2011 - 02:42 PM
SSCoasters Moderator
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Coaster Count: 102
#8
Posted 19 March 2011 - 02:51 PM
#9
Posted 19 March 2011 - 06:37 PM
Hey, that's not fair! My record for replies between updates this month is two! I like the coaster dude, and I love what you have for the launch so far.
Life isn't fair right?
Thanks!
I'll comment on your coaster, but i want you to do the same on mine
Well, it looks really good so far, it looks really clean, and it must eat a lot of pieces
But... Why don't you build this coaster with tubes? You could do that easily. Do you think you'll have time problems?
-=Tk=-
Building this thing with tubes would be pretty unneccesary,
1: There is only 1 tall hill in it, so you won't have many tubes in it anyways...
2: It's pretty small, so the tubes would be too big.
Woah! That launch is kickass! It looks really sturdy. Now update soon!
Thanks! Guess what I got for ya;)
Looks good! Am I right you have got 3 coasters under construction now? Or is Deja Vu already cancelled?
Deja Vu is cancelled indeed...
Construction on the tophat has been done, and most of the turn has been done too:
EDIT:
Comparision pic for the tophat:
http://cache.rcdb.co...2b2n72432g0.jpg
-Comment!
#10
Posted 19 March 2011 - 07:04 PM
Other then that its very nice!
Skype: ksbf113
Steam: rodimus113
MC and XBL: rodimuz
PC:
amd a4-3420, r5 230, 8gb ddr3 1333
#11
Posted 19 March 2011 - 07:05 PM
.
#12
Posted 19 March 2011 - 09:04 PM
Oh, and nice cable guide. Just proves that you can have rods in between the connectors, as long as your catch car is long enough.
One question though, doesn't the train rub on the catch car since it's too tall?
#13
Posted 19 March 2011 - 10:11 PM
Comet Recreation still underway.
Proof you never grow up if you keep playing with toys!
#14
Posted 20 March 2011 - 11:40 AM
#15
Posted 20 March 2011 - 12:44 PM
Awesome coaster SUCK! Can't wait to see it finished in 8 days!
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#16
Posted 20 March 2011 - 03:37 PM
Comet Recreation still underway.
Proof you never grow up if you keep playing with toys!
#17
Posted 20 March 2011 - 05:19 PM
Looks really great, wonder how the speed will be from that launch, I don't know if anyone already posted a video of it working.
SSCoasters Administrator
Read The Forum Rules(smart)
#18
Posted 20 March 2011 - 05:59 PM
I think I see a sharp spot on the hill or it might just be me...
Other then that its very nice!
Uhm, IDK if there is a sharpspot....
The crest looks sharp and inconsistent.... I think... Otherwise everything looks great!
Actually, the real one is pretty sharp too.
I would like to have some more oppinions on the inconsistentness of it though.
I like the amount of banking in the turn but it starts too early. The hill's pullout shouldn't be banked so much.
Oh, and nice cable guide. Just proves that you can have rods in between the connectors, as long as your catch car is long enough.
One question though, doesn't the train rub on the catch car since it's too tall?
I think I fixed the banking I think, pics tomorrow.
Uhm, no not much. I might add a chaindog to the last car though, that way it won't rub at all.
it's blocking the view of Batman, get rid of it
Lol:)
That looks great. is that a launch system? never saw it before
Yeah it's a launchsystem.
You probably never seen it before because it is scratch-build;)
I. AM. IN. LOVE. WITH. YOUR. LAUNCH!!!!! <3
Awesome coaster SUCK! Can't wait to see it finished in 8 days!
Thanks:p
Yes the launch does look great. tested? video?
It works supergreat, no testvideo's on this coaster though. Testvids ruin the final video...
Have you made any modifications to this launch design? If so can you post these details in the Inventor Thread?
Looks really great, wonder how the speed will be from that launch, I don't know if anyone already posted a video of it working.
I actually thought up this launch completely by myself. It is based on a brakesystem that I thought up for Jumpge a while back.
But the main-point of this structure is that it is extremely strong.
The backbone of the track is a tube, which is connected to it on many places.
And the wire that loops the catchcar goes through that tube, including he rubberbands.
Right now I have the amount of rubberbands on it to shoot a overweighted 5 car train with high speed over the tophat from halfway the launch, so while the launch is only 4 greys tall.
But I could easily add more rubberband/make the launch longer to provide a lot more speed.
**
Update tomorrow, when I finished the second turn, maybe even the second buckel.
EDIT: Damn, just stepped on the launch.
My foot hurths like hell, but the launch is still intact.
Ultimate proof and ultimate pain-ness.
#19
Posted 20 March 2011 - 08:10 PM
#20
Posted 21 March 2011 - 03:13 PM