#41
Posted 12 April 2011 - 04:48 PM
As what Jogumpie said it will be unnoticeable if there are more trackwork place, if you look at CC10's jokers jinx it's unnoticeable.
The trackwork looks very smooth, this is going to be the best recreation of a launched coaster! GoodLuck.
#42
Posted 12 April 2011 - 06:15 PM
Formally RK500
#43
Posted 12 April 2011 - 07:09 PM
.
#45
Posted 12 April 2011 - 08:34 PM
#46
Posted 12 April 2011 - 11:45 PM
Also, ForgotToGrowUp's idea to paint the booster is a good one.
#47
Posted 13 April 2011 - 12:42 AM
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#48
Posted 13 April 2011 - 08:48 AM
Though as maarten12 said, the top of your hill is slightly high, because at least from the pictures it is above the C-roll.
[SIGPIC][/SIGPIC]
#49
Posted 14 April 2011 - 03:05 PM
I have to agree with that too, that the booster isn't really that noticeable at all. The only thing with the hill is that I have to have the hill that high in order for the car to pass under it in the mid course break run. But thanks!^I totally agree with that, I don't really mind that booster. The only thing I can see is that the last part is higher than the c roll, which isn't in real.
I was thinking about that, but I kind of like it with the orange color, to add a little contrasting color into the ride's twisty track.booster
maybe if you painted it flat black no one will notice.
Thanks man! And I too really think the booster won't be noticeable at all when the ride is finished, but it was definitely needed for speed.The booster looks like a brake block.
As what Jogumpie said it will be unnoticeable if there are more trackwork place, if you look at CC10's jokers jinx it's unnoticeable.
The trackwork looks very smooth, this is going to be the best recreation of a launched coaster! GoodLuck.
Thanks so much!It looks great even with the booster, Jumpge! Just continue building, and hope that the supports hide the booster even more. Please continue! I love the style of this!
The booster really helped, and it will maintain speed greatly throughout this ride, as to the ride without it.Wow this will be amazing if you can manage to keep enough speed throughout the layout even with the booster.
Thanks!Wow, your shaping is soo good.
Thanks, and I really think it won't be noticeable when the ride is complete! As I said though, I like the orange color in the mid of the track.So much better than the idea I showed you Once you build more track around it, it'll be hardly noticeable.
Also, ForgotToGrowUp's idea to paint the booster is a good one.
Wow, means a lot coming from a guy/staff like you.One of the few coasters in which I don't mind a (well-hidden) booster.
I think I will keep it that way for the reason of the mid course break run, but otherwise I want to keep the ride pretty strict to the real one.Looks excellent. Your track work is AMAZING!!
Though as maarten12 said, the top of your hill is slightly high, because at least from the pictures it is above the C-roll.
So, I am still working on the ride to get it to perfection before the next update, but I am debating weather to use a four car train, or a three car train. The four car train looks really proportional with the ride and very highly realistic through the elements, but it doesn't make it over the hill 4 out of 5 times because of the extra long train. The three car train is not a realistic looking on the ride, because it is shorter then the four car, but it works 5 out of 5 times making it over the hill since it is better with the booster.
So now the choice is up to you. What should I use on the ride? Realistic train, or working train, that is a bit unrealistic? Please cast your vote in the new poll, and then we'll see what my overall choice for the trains will be.
#50
Posted 14 April 2011 - 03:21 PM
i would go for the 4 car train, but it sucks it doesn't make it allways.
maybe you should build the whole ride first, and keep testng with 3 car and 4 car,
if there are other places the 4 car doesn't make it, take the 3 car, otherwose, take the 4 car
Click > Spirit Bomb/Blue Fire!/Double O/Kirnu < Click
SSC award 2014: Best SlimTrack Coaster
Eruption
#51
Posted 14 April 2011 - 03:40 PM
win.Perhaps you should change your name to TBM#2.
Looks great kinda sad about the booster but other then that AWESOME!
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#52
Posted 14 April 2011 - 04:19 PM
Formally RK500
#53
Posted 15 April 2011 - 03:23 AM
Keep it up, it looks awesome!
#54
Posted 15 April 2011 - 07:24 AM
Comet Recreation still underway.
Proof you never grow up if you keep playing with toys!
#55
Posted 15 April 2011 - 09:11 AM
#56
Posted 15 April 2011 - 09:51 AM
~Rob
#57
Posted 15 April 2011 - 02:29 PM
I got some more building done, and completed the circuit to the mid course break run. From here, I don't think there will be speed problems since it is all downhill mess of track. I am also on spring break, which gives me a lot more time to build and hopefully complete the ride!
Sorry for the blurry pictures
:king
#58
Posted 15 April 2011 - 02:33 PM
#59
Posted 15 April 2011 - 03:11 PM
Booster? What booster?Wow, this is getting better and better. That booster is getting invisible !
Jumpge, I just pee'd my pants and it's all your fault.
KR11
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#60
Posted 15 April 2011 - 09:01 PM
Booster? What booster?
I agree. Jumpge's amazing track work is the best distraction.
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