#41
Posted 08 June 2011 - 09:59 AM
Again, can we get some more pictures of the launch?
#42
Posted 08 June 2011 - 10:39 AM
Automation is my specialty
If only I had more space/pieces/time.
#43
Posted 08 June 2011 - 05:53 PM
I will get a little more track under the tower, but that will be later in the layout that I have planned.Is there going to be more track work under this top spaghetti? Because it kinda feels like it just floating there.
So far I like the way it looks so far, but unless anyone else says anything I'm not changing it. except supporting it more.Very good! The drop just has to be a bit more aggressive. Maybe shorten the pull-in with one yellow rod?
I will get some pictures of the launch when I fully automate it with the NXT, or at least get a start on what the automation will be like. As for the high-speed turn will be worked on supporting now.Looks very nice! The high speed turn is the most "support needed" area I think.
Again, can we get some more pictures of the launch?
I am going to get done some more supporting on the high speed turn so that it doesn't move at all, but while I'm working on supporting track, are there and other problems with the track?
#44
Posted 09 June 2011 - 08:33 PM
Because finals are over now and school is nearing to an end, I got to do a ton of building today and got started on the next element, a buckle. So far the train doesn't make it, but I plan to add lateral supports on the turn and finish fully supporting everything.
Comments appreciated!
:king
#46
Posted 09 June 2011 - 08:58 PM
#47
Posted 09 June 2011 - 09:01 PM
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#48
Posted 09 June 2011 - 09:34 PM
#49
Posted 09 June 2011 - 10:50 PM
#50
Posted 09 June 2011 - 11:04 PM
It's not a buckel, it's a stengel divePersonally, I kind of like how it banks earlier than normal buckels.
As far as I can see, this thing looks amazing. You gotta make this totally awesome though, just to make up for cancelling your other coaster.
#51
Posted 10 June 2011 - 01:02 AM
#52
Posted 10 June 2011 - 06:52 AM
It's not a buckel, it's a stengel dive
I hope you're being sarcastic right now...
It looks totally awesome, not gonna disagree on that.
However, the g-forces would probably be deathly in real...
Beautiful though.
#53
Posted 10 June 2011 - 09:23 AM
Formally RK500
#54
Posted 10 June 2011 - 06:03 PM
I finally got you guys the test you wanted so badly.
I haven't build much more, but I added laterals to the turn and fully supported everything that was under-supported.
:king
#55
Posted 10 June 2011 - 06:13 PM
I hope you're being sarcastic right now...
Hence the ":P"
The test looks great, although the top of the main tower looks like it sagged a little when the train went over. Your cars also seem a bit rattley, so you might want to lube them again.
#56
Posted 10 June 2011 - 07:14 PM
-AsM
[SIGPIC][/SIGPIC]
Griffon - Apollo - Millennium - TTD - Nitro - Kingda Ka - Maverick - Alpengeist - Hulk - Fahrenheit
Current Project(s):
Requiem
#57
Posted 11 June 2011 - 07:25 AM
Formally RK500
#58
Posted 11 June 2011 - 08:11 AM
.
#59
Posted 11 June 2011 - 08:22 AM
#60
Posted 11 June 2011 - 08:40 AM
I really wanted to see the train slowly crawl through the "Tree". But if this is the only way, then continue.
I was going to say the same exact thing.
Looks great Jumpge, I guess you can't decrease the speed of the launch so it does go slowly at the top or decrese the speed at all because of that buckle. Other than that, it looks great!!
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.