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tube supported looper phoenix final video

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#1 jespercoasters

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Posted 14 July 2011 - 10:17 AM

So after not building rollercoasters for a while in my case i started with my B&M Looper i first wanted to make a perfect loop and immelman/dive loop. So i only made those 2 elements please comment.
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#2 Kevkillerke

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Posted 14 July 2011 - 10:21 AM

That looks good!

but the pull out of the immelmann looks weird, at picture 4

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#3 alpal

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Posted 14 July 2011 - 10:24 AM

I think that the loop is too skinny. Also, its pull out on the bottom is sharper than the majority of the loop.

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If only I had more space/pieces/time.


#4 jespercoasters

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Posted 14 July 2011 - 10:33 AM

how much wider do you think it needs to be.

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#5 Jumpge

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Posted 14 July 2011 - 10:36 AM

I think it looks perfect as it is right now! I hope the drop will look as good as you've made these elements!

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#6 alpal

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Posted 14 July 2011 - 10:57 AM

^^ Notice right before the loop, there is a sharper transition, then it goes into a more gradual curve. It looks like you took a larger loop and moved it down, cramming the bottom a bit.

Automation is my specialty
 

If only I had more space/pieces/time.


#7 -=TK=-

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Posted 14 July 2011 - 12:35 PM

Please make the pullouts of the loop a bit bigger, and smooth the diveloop out. Then fix the bump in the diveloop that you can see on picture 4, and you'll have 2 beautiful elements. Great job so far!

-=Tk=-

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#8 jespercoasters

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Posted 18 July 2011 - 09:33 AM

Okay guys here is a new update but im not to happy with the drop and it doesnt makes it trough the dive loop any tips?
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#9 coastercrazy10

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Posted 18 July 2011 - 09:40 AM

The drop needs to cradle the train all the way around. The track should be banked consistently all the way down, and yours kind of unbanks halfway through the drop. It could also probably use a bit more banking initially.

As far as the dive loop, it's too tall. Unless you have a really fast lift I don't think that height dive loop is possible here.

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#10 alpal

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Posted 18 July 2011 - 10:49 AM

Lower the dive loop. it is a bit too tall for the height of the drop.

Automation is my specialty
 

If only I had more space/pieces/time.


#11 Jumpge

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Posted 18 July 2011 - 11:06 AM

I agree with coastercrazy10, but it looks amazing anyways. Just lower the dive loop a bit and the train will make i through it easily.

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#12 jespercoasters

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Posted 18 July 2011 - 11:33 AM

Okay so wath to do list make the banking on the drop all the time the same and unbank when its on the ground. And lower the Dive loop.

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#13 Sniggeh

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Posted 18 July 2011 - 11:37 AM

There is one extremely sharp spot in the drop on the top view, it's right after the pre-drop section. You can see it in the fourth picture. Also, for speed, just lower the DL, it'll make it.

.

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#14 Poseidon

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Posted 19 July 2011 - 09:25 AM

The crest looks a little too flat. I think all the other problems have been stated above...


#15 jespercoasters

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Posted 20 July 2011 - 08:30 AM

Hey guys the cars finaly go torugh the dive loop now but i dont know what i need to build after the dive loop any tips ?

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#16 finrollercoaste09

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Posted 20 July 2011 - 09:01 AM

meybe you build corkscrew next, then turn and then hertlineroll and then turn to station/breaks. But if you dont have speed you will do what you want becouse this is your coaster. But good luck. Please continue.


#17 alpal

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Posted 20 July 2011 - 09:26 AM

I say some type of turning element that will put you in a place to go through the loop.

Automation is my specialty
 

If only I had more space/pieces/time.


#18 jespercoasters

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Posted 20 July 2011 - 10:31 AM

Okay guys so her is the update :D
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#19 alpal

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Posted 20 July 2011 - 10:37 AM

There is a sharp spot before the top of the Immelmann. Other than that, it looks really nice!

Automation is my specialty
 

If only I had more space/pieces/time.


#20 jespercoasters

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Posted 21 July 2011 - 03:58 AM

come on people can i get more comment's then 1 on a update :(

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