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Paradox (VV Woodie)

looper outerlimits659 tube supports

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77 replies to this topic

#21 Cedars650258516

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    Stank

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Posted 15 August 2011 - 09:17 PM

Is it going to do what the track is doing now? or is it going to go up on the blue rods? jw.


Also, like Maxwell said, it's always good to have more pieces. :)


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#22 SamIsSoAwsome

SamIsSoAwsome

    Construction Foreman

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Posted 15 August 2011 - 09:20 PM

^No! The track is not supported yet on the turn its just resting there.

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#23 Guest_321_*

Guest_321_*

Posted 15 August 2011 - 09:27 PM

So I see you used Unendingride's idea. Looks good:grinbou. Hope you have enough pieces. And also how many cars are you planning to put on?


#24 SamIsSoAwsome

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Posted 15 August 2011 - 09:31 PM

^Yes I did :), thank you, I probably will, I am going to have a four car train each car weighted with 4 penny's.

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#25 scott

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Posted 15 August 2011 - 09:39 PM

Looks fine the hill remind me of my blue streak hill and for the rails unless you will add walk way id move them a little closer in

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#26 SamIsSoAwsome

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Posted 15 August 2011 - 09:48 PM

^I actually disagree i think that the space is perfect if you look at some woodies in comparison with mine the space is almost perfect. Also keep in mind woodies don't have wheels on the out side edge of the track VV's do so, imagine the track to be a 1/2 inch wider (I put a lot of thought into this coaster before i started building it).

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#27 SamIsSoAwsome

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Posted 16 August 2011 - 09:36 AM

Loopin Lightning did come, but a speed problem did erupt.
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Please help me if you can.

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#28 rollercoasterfanatic919

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Posted 16 August 2011 - 10:00 AM

Make the turn slightly declining. Many woodies do this in order to avoid stuck trains. Here is a picture.

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You can see it at the top. I did this on Lynx and it worked great. Good luck!

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#29 SamIsSoAwsome

SamIsSoAwsome

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Posted 16 August 2011 - 10:05 AM

^Cool, thanks I see what I can do I'm also putting a little extra weight in the cars I already had 4 penny's in each car but I'm adding a dime in each as well.

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#30 alpal

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Posted 16 August 2011 - 11:10 AM

Looks like you have the same problem I did on Wolverine Wildcat. If you support the drop and pull-in more, it should make it.

Automation is my specialty
 

If only I had more space/pieces/time.


#31 SamIsSoAwsome

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Posted 16 August 2011 - 11:50 AM

^I actually did what rollercoasterfanatic919 said and that worked.

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#32 Guest_321_*

Guest_321_*

Posted 16 August 2011 - 12:12 PM

Dis you make the coaster taller?


#33 SamIsSoAwsome

SamIsSoAwsome

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Posted 16 August 2011 - 12:33 PM

^Nope I just put a slight decline on the turn it drops a total of 1 1/8 inches.

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#34 SamIsSoAwsome

SamIsSoAwsome

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Posted 17 August 2011 - 08:03 PM

Well here is an update for all you people.
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Here is a test video.
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Please note my sister used her camera last night and i don't know where she put it and she didn't answer my text when i texted her so I used my ipod hints the poor picture quality. :)

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#35 Aaron

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Posted 17 August 2011 - 08:52 PM

Wow, looks fantastic! I love the speed! What comes next?

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#36 SamIsSoAwsome

SamIsSoAwsome

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Posted 17 August 2011 - 08:54 PM

^ I'm gonna have a turn over the lift and then couple hills and I hope a helix if I can.

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#37 SamIsSoAwsome

SamIsSoAwsome

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Posted 18 August 2011 - 10:32 AM

Here are some pictures in better quality.
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#38 Old_Hag

Old_Hag

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Posted 18 August 2011 - 10:40 AM

This is great!


#39 SamIsSoAwsome

SamIsSoAwsome

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Posted 18 August 2011 - 10:44 AM

^Why thank you Haggy.

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#40 alpal

alpal

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Posted 18 August 2011 - 11:08 AM

Dude, it looks insane! I never thought that vv woodies would look this good!

Automation is my specialty
 

If only I had more space/pieces/time.






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