Jump to content




Apollo's Arrow (video)

arrow coaster double loop dynamics

  • Please log in to reply
63 replies to this topic

#1 TheSUCKCrew

TheSUCKCrew

    Way too old

  • 4095 posts

Posted 12 September 2011 - 04:02 PM

Hello, this is my newest coaster, an arrow looper.
So far I built a preturn, drop, and 2 loops.
The loops are similar to the ones on python: 2 loops with the exact same size, but the second one a little lower.

1 pic:

Posted Image

About the speed:
It is freakin' great so far.
The loops might not be very tall, but the train actually flies through them with high speed.



#2 pkiknex25

pkiknex25

    Ello!!!

  • 8238 posts

Posted 12 September 2011 - 04:10 PM

I would suggest going with a 27 degree lift, it would definitely be more Arrow-esque.

SSCoasters Staff
The SSCoasters Forum Rules

cincinnatibearcats07sp-1.jpg

GigaSonic XLC, Déjà Vu, Werewolf, WildSide, Thunderhawk, Kaibutsu, Diamondback, Couloir

SVengeance|Voyage|LightningRod|Goliath(SFGAm)|OutlawRun|Fury325|RF2|Taron|StormChaser|Orion|

Coaster Count: 300


#3 Sniggeh

Sniggeh

    Lead Engineer

  • 1511 posts

Posted 12 September 2011 - 04:10 PM

Looks very good! Lessen the lift angle if you want it to be more realistic, but please continue!

.

Posted Image


#4 Blackkitty

Blackkitty

    Meow!

  • 1705 posts

Posted 12 September 2011 - 04:30 PM

The only thing I dislike is how the first look looks to be slanted left a lot.

[SIGPIC][/SIGPIC]

#5 rollercoasterfanatic919

rollercoasterfanatic919

    Switch 360!

  • 3357 posts

Posted 12 September 2011 - 04:45 PM

The only thing I dislike is how the first look looks to be slanted left a lot.

I think that's because the exit of the loop is lower than the entrance.

I pretty much agree with what everyone else said, the double loops look very nice. Good luck!

RCFSIG.png

FF.png

MF | Toro | TTD | Maverick | Ka | Griffon | Nitro | Storm Runner | Skyrush | Phoenix

Coaster Count: 73 | YouTube Channel


#6 SuperTKDKid

SuperTKDKid

    Lead Engineer

  • 2750 posts

Posted 12 September 2011 - 05:29 PM

The only thing I dislike is how the first look looks to be slanted left a lot.


It is supposed to be like that.

Posted Image


#7 Jogumpie

Jogumpie

    Living through the great Gump hiatus...

  • 13586 posts

Posted 12 September 2011 - 05:40 PM

I'll suggest you to, indeed, make it a 27 degree lift. Any other small adjustments, like smoothing, is up to you. :)


SSCoasters Administrator
The SSCoasters Forum Rules
DD_signature.jpg
YoutubeButton.pngFacebookButton.png


#8 TheSUCKCrew

TheSUCKCrew

    Way too old

  • 4095 posts

Posted 13 September 2011 - 10:08 AM

I would suggest going with a 27 degree lift, it would definitely be more Arrow-esque.


Now you mention it, I think that is a really good idea. I'll deffinatly do so.


The only thing I dislike is how the first look looks to be slanted left a lot.


I think that's because the exit of the loop is lower than the entrance.

I pretty much agree with what everyone else said, the double loops look very nice. Good luck!


There's your answer Will.


Thanks for all the comments!
Next up: New lift.
After that: ???

Any suggestions for what to build next?
Oh, and any more comments about the loops? Say it now you still can, because tomorrow there is probably a next element build, so then I can't edit it anymore.



#9 RNB

RNB

    VV builder

  • 1808 posts

Posted 13 September 2011 - 10:26 AM

Second loop looks too small. For shaping further it's really good!


#10 Jogumpie

Jogumpie

    Living through the great Gump hiatus...

  • 13586 posts

Posted 13 September 2011 - 10:43 AM

Second loop looks too small. For shaping further it's really good!

What makes it too small in your opinion?


SSCoasters Administrator
The SSCoasters Forum Rules
DD_signature.jpg
YoutubeButton.pngFacebookButton.png


#11 RNB

RNB

    VV builder

  • 1808 posts

Posted 13 September 2011 - 10:43 AM

What makes it too small in your opinion?


It looks too low in my opinion


#12 TheSUCKCrew

TheSUCKCrew

    Way too old

  • 4095 posts

Posted 13 September 2011 - 10:45 AM

Probably because the pullin starts a granite lower...


So, does the first loop look leaning to the right?
Does the second loop look smaller?
Then I guess I'm spot-on!

Posted Image

And now stop acting like I don't know how a looping looks.



#13 maarten12

maarten12

    Medium-Gump

  • 2917 posts

Posted 13 September 2011 - 10:59 AM

I love this, Bart! Maybe something like Loch Ness Monster (Busch Gardens Williamsburg), but then try to make the top of both sides equal :)

Posted Image


#14 -=TK=-

-=TK=-

    Building maniacs

  • 2753 posts

Posted 14 September 2011 - 03:37 PM

Lovely coaster so far, I suggest another looping. No joke, I think a turn is needed, can be in the form of cobra roll, immellman, just a basic turn, but that it won't be much longer but some wider.

-=tK=-

Posted Image


#15 SuperTKDKid

SuperTKDKid

    Lead Engineer

  • 2750 posts

Posted 14 September 2011 - 06:34 PM

I think a pull into a mcbr then a drop to a batwing would fir perfectly with this coaster. Not to mention it would also be unique to knex coasters....

Posted Image


#16 TheSUCKCrew

TheSUCKCrew

    Way too old

  • 4095 posts

Posted 20 October 2011 - 10:36 AM

I love this, Bart! Maybe something like Loch Ness Monster (Busch Gardens Williamsburg), but then try to make the top of both sides equal :)


The turn I made is kinda inspired by this:)
Thanks for the idea.

So here is a not so big update:
...or is it?...

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image



Oh, and it doesn't make the last corkscrew

Leave a message after the beep.
BEEP



#17 Kevkillerke

Kevkillerke

    Mr. circus

  • 1658 posts

Posted 20 October 2011 - 10:42 AM

Very nice lay-out you've got there!
It's sad about the corckscrew. Is it close?

Posted Image
Click > Spirit Bomb/Blue Fire!/Double O/Kirnu < Click
SSC award 2014: Best SlimTrack Coaster
Eruption
Posted Image


#18 maarten12

maarten12

    Medium-Gump

  • 2917 posts

Posted 20 October 2011 - 10:46 AM

Oh I love it, I may like the turns even better than the corks :). You might want to remove all the batteries on top of the car and only use batteries on the bottom. This makes the train stay stable on the track and when putting batteries on top of it it does the opposite effect. I noticed this a few weeks ago :)!

Posted Image


#19 -=TK=-

-=TK=-

    Building maniacs

  • 2753 posts

Posted 20 October 2011 - 10:50 AM

^Lol, i discovered the same thing when i was experimenting with weight on my small hyper coaster :P

The coaster has a nice layout Suck, i hope you can fix the My-car-doesn't-want-to-go-through-the-2nd-corkscrew problem ;)

-=Tk=-

Posted Image


#20 RNB

RNB

    VV builder

  • 1808 posts

Posted 20 October 2011 - 11:40 AM

Looks good, I love the layout! Hope you can fix the problem!