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SSC Winter Contest 2011/2012


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#21 RNB

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Posted 11 October 2011 - 11:10 AM

For VV the station placement is horrible. Can't we move it a bit to the right, so we have a empty spot in front of the station?


#22 GreenAppleW

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Posted 11 October 2011 - 11:32 AM

Can the station smaller than the purple area?

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#23 pkiknex25

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Posted 11 October 2011 - 11:41 AM

^^ You don't have any flat, curved track?

^ Of course it can, it just has to be within that area.

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#24 RNB

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Posted 11 October 2011 - 11:48 AM

^^ You don't have any flat, curved track?


Yes, I have some curved track, but the curve is by far too wide!


#25 coastercrazy10

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Posted 11 October 2011 - 01:04 PM

Keep in mind your station doesn't have to take up the whole space, let alone even be straight. I'm not extremely familiar with the restrictions of VV track but I'm sure you can find a way to fit a station in there if you get creative.

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#26 Kevkillerke

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Posted 11 October 2011 - 01:50 PM

Ooh, I'm very excited about this one!
It's really original. I will do my best on this.

I have an idea for this!

Is it ok if I make kind of a tunnel for the path? So I can eventually add supports on the top?

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#27 Jogumpie

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Posted 11 October 2011 - 01:59 PM

Ooh, I'm very excited about this one!
It's really original. I will do my best on this.

I have an idea for this!

Is it ok if I make kind of a tunnel for the path? So I can eventually add supports on the top?

You can make a tunnel for the path, but I suggest you don't add an actual support right on top of a path tunnel. I suggest you split your support right above the tunnel/path, so you have some sort of 'inverted Y' above your path.


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#28 SuperTKDKid

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Posted 11 October 2011 - 02:37 PM

Do we have to include a queue line? I mean like, keeping the clearance level good, do we have to do one to the south of the red box?
Are any types of propulsion not allowed?
Can we use non knex things (like paper) for the station and theming?

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#29 LaMbChOpZ

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Posted 11 October 2011 - 02:51 PM

^ Que lines would probably be anywhere you want. I would suggest not using paper; it ruins the K'nex look of things.


I'm pretty excited for this contest, so be afraid of what DaChOpZ can do...


v Well it sounded like you wanted to make an origami station. Too bad not everyone has the sarcasm that you and I have.

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#30 SuperTKDKid

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Posted 11 October 2011 - 02:53 PM

Paper for the logo, and station roof. You know, not everyone has mass amounts of knex for a big coaster and all knex station...^

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#31 RCT2123

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Posted 11 October 2011 - 03:02 PM

Seeing as this runs through my Christmas Break, I may enter...

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#32 TheSUCKCrew

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Posted 11 October 2011 - 03:03 PM

So I got this awesome idea... Why don't we just read the restrictions before asking all kinds of questions that are practically already answered by reading the restrictions?

-SuckB)



#33 RCT2123

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Posted 11 October 2011 - 03:17 PM

So I got this awesome idea... Why don't we just read the restrictions before asking all kinds of questions that are practically already answered by reading the restrictions?

-SuckB)


Can we give you an award for this?

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#34 CowmanBearPig

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Posted 11 October 2011 - 03:20 PM

Does it need to be as large as the red rectangle because if is I'm out. I guess what Im askingis can I make it much smaller? I'm only asking due to peice restrictions. :)

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#35 pkiknex25

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Posted 11 October 2011 - 03:30 PM

Everything that we've given is the maximum boundries (other than the path clearance, that is a minimum)

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#36 LaMbChOpZ

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Posted 11 October 2011 - 05:25 PM

Is our base allowed to be a bit bigger than what the limit is for the building space so I (or someone else) can fit a NXT Intelligent brick in an easy and accessible place outside of where the building space is?

Also, could our path/walkway be above ground or does it have to say level to our base?

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#37 -=TK=-

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Posted 12 October 2011 - 01:19 AM

We've made lots of plans, so the coaster is going to be great i think :D

-=Tk=-

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#38 pkiknex25

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Posted 12 October 2011 - 07:56 AM

The staff is currently debating the use of NXT or electronics for automation.

The path must remain at "ground level"

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#39 maarten12

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Posted 12 October 2011 - 10:23 AM

^NOOO... ah well, I'll find a way with switches gears etc. to automate things ;)

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#40 GreenAppleW

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Posted 12 October 2011 - 10:38 AM

^^ so we can't use a bridge for the path (beacause i had a good idea for my teming)
EDIT: the bridge will be about 1 metallic green high ?? plz

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