Hedgehog (update 3/4/15)
#41
Posted 18 November 2011 - 11:36 AM
#42
Posted 18 November 2011 - 11:39 AM
#43
Posted 18 November 2011 - 12:23 PM
#44
Posted 18 November 2011 - 12:45 PM
other than that i like the layout!
#45
Posted 18 November 2011 - 12:51 PM
And can you add some brakes in the straight parts? At the and it seems to go really fast.
You don't have to, but I think it might look better
Click > Spirit Bomb/Blue Fire!/Double O/Kirnu < Click
SSC award 2014: Best SlimTrack Coaster
Eruption
#46
Posted 18 November 2011 - 01:10 PM
#47
Posted 18 November 2011 - 02:04 PM
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#48
Posted 18 November 2011 - 02:31 PM
I love the colours though, and the construction is fantastic, just the layout..
#49
Posted 18 November 2011 - 02:41 PM
I mayby be the only one but i dont really like it. I think you rushed it up.
Rushed is vague please be specific and tell me what the issue it, I can not fix something if I do not know the problem.
Wow, this is pretty cool. Nice little coaster. I love the color scheme. My only suggestion is maybe speed up the station a bit to maybe have another car going at the same time?
The station is set to release so that when things line up fully correctly as one car exits the lift, the next car enters the lift. The sometimes there is a space or etc and it takes a little long to release. Though I am working on helping it to release so that more often there are 2-3 cars on the track.
Sorry, but I hate this layout. Just stupid turns. please add some airhills or other crazy things, not just turns.
Hate it all you want. A lot of Wild Mouse rides are mostly turns. I see 4 drops in the layout. and what crazy thing would you like?
fantastic little coaster,great pace.That last pic
looks something a proffesional would do,genius!!!
I do some photography, and it was a picture that I took my time to set up and shoot.
I love it! It is very different from a lot of other wild mouse coasters. It would be nice if you could speed up the station a bit so there are more trains in the track.
Thanks. Same replay about the station as I wrote above.
make the tubes gray that looks better by the gray flexies
other than that i like the layout!
I am adding orange parts in the detailing that I am working on.
It's different, I like it, although I like the hills on wild mousse coasters.
And can you add some brakes in the straight parts? At the and it seems to go really fast.
You don't have to, but I think it might look better
Unfortunately if I add any braking the trains will not clear the layout. Also, the ending pacing is hard, because it all depends on how well the train does on the top on how much speed it carries at the end, everything adds up and compounds across the layout.
But yes I did consider it.
I really like this alot! But some hils are nice to. And i love the collers
Thanks
Ickus, I hate to say but this lay-out is very very poor. Almost each Wilde Maus has atleast a bigger drop in it! Why did you finish it like this?
I had the goal of re-using the same supports underneath and wanted to follow the path somewhat. I had hoped that I would not need to lose the amount of height that I had to in order for speed, so I was hoping to be able to make the drops bigger, but unfortunately was unable to.
Since the consensus appears to be that more hills are needed. Someone give me a logical and feasible way to change the layout some, and I will consider making the changes.
[SIGPIC][/SIGPIC]
#50
Posted 18 November 2011 - 02:45 PM
And remember: Build what YOU like the most.
#51
Posted 18 November 2011 - 03:20 PM
Automation is my specialty
If only I had more space/pieces/time.
#52
Posted 18 November 2011 - 04:54 PM
I like how this wild mouse is different compared to others. I don't really miss that hill. On the contrary, I like the 2 'layers' of turns. Nice colours James! It would really be more awesome if there were more cars on the track at the same time.
And remember: Build what YOU like the most.
I agree with you 100%. This coaster is very unique and I'm quite happy that you decided to stray from the norm. I also agree with the idea of you being happy with what you build instead of making everyone else happy. If you're proud of what you built, and trust me, you should be, then I would keep everything that you have however you like it.
Btw, where / do you have a link to where you got your blue crossties? I've been trying to find them and have had no luck.
Member of a few physics experiments; Orchestrator and/or Copyist for a few musicals.
#53
Posted 18 November 2011 - 06:27 PM
#54
Posted 18 November 2011 - 07:02 PM
I like how this wild mouse is different compared to others. I don't really miss that hill. On the contrary, I like the 2 'layers' of turns. Nice colours James! It would really be more awesome if there were more cars on the track at the same time.
And remember: Build what YOU like the most.
Normally I agree with that last statement, but in this case I do not.
Ickus has to serve his costumers, they are all that counts. And I could imagine that a few hills would absolute help with that.
That doesn't take away the fact that this is freaking awesome though.
You did a very great job so far, and I like the 2 layers. The coaster would probably be rather boring to ride, but it sure looks great!
I personally would like you to change the layout, but I believe you can choose whatever you want and you probably know what the best thing to do is.
Well done once again!
#55
Posted 18 November 2011 - 09:06 PM
Future member of the UNCC Drumline
[SIGPIC][/SIGPIC]
Intimidator 305
Milf - Maverick - TTD - Dimondback - Griffon - Intimidator - Alpengist - Dominator - Thunderhead
#56
Posted 19 November 2011 - 03:25 PM
MF | Toro | TTD | Maverick | Ka | Griffon | Nitro | Storm Runner | Skyrush | Phoenix
#57
Posted 20 November 2011 - 06:28 AM
It would make the coaster much more intresting and different than most mouse coasters, but it is your decision to change it or not.
-=Tk=-
#58
Posted 12 January 2012 - 06:49 PM
Added a drop, and small "woops" section.
I hope this is able to make the layout more interesting to everyone.
front view
lower view from front
another front view
close up
The video
[SIGPIC][/SIGPIC]
#59
Posted 12 January 2012 - 06:52 PM
#60
Posted 12 January 2012 - 06:57 PM
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