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Spaghetti

iggfish knex looper sexy spaghetti

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107 replies to this topic

#21 Joost12

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Posted 29 August 2012 - 12:52 PM

That looks very nice :)

-Joost


#22 rollercoasterfanatic919

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Posted 29 August 2012 - 01:23 PM

Perfect, keep the drop exactly how it is. I really don't think there is anything wrong with it. As for a unique element, you could make a butterfly roll.

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#23 RidesByDaan

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Posted 29 August 2012 - 01:28 PM

I agree with Fanatic, that really is an unique element, so far I know its only used once..
And I cant come up with any other Unique Elements so I think that's an great option!

Cheers


#24 Yognog

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Posted 29 August 2012 - 01:49 PM

I shall second that! or third? anyway butterfly roll! This be lookin good.


#25 Jplaz

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Posted 29 August 2012 - 02:03 PM

Whatever you do, just don't do a loop next.

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#26 iggfish123

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Posted 29 August 2012 - 02:58 PM

Oddly enough I think imma do a big-ass zero g roll next. Then I'm probably gonna follow that with something like a cobra roll, dive loop, or immelman. I'll see how it looks once the roll is done...
The only reason I wanna avoid a butterfly roll is cause I feel like that will completely kill speed.


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#27 Rollerfreak987

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Posted 29 August 2012 - 03:40 PM

I am looking very forward to seeing the layout of this coaster, I love the drop by the way. I think it looks great, and has no bumps of sharp spots!

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#28 iggfish123

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Posted 01 September 2012 - 11:51 PM

I changed a lot of supports for the whole thing to save some pieces. It makes it fairly easily with my trains I haven't touched in like a year. Supports for the roll arent complete, I just wanna make sure the shaping is good.
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Comment, be harsh!


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#29 Turtle Man 24

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Posted 02 September 2012 - 12:03 AM

Yeah....I can't comment on the coaster since I can't see any pictures....

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#30 RidesByDaan

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Posted 02 September 2012 - 03:17 AM

I can see them.
But wow that´s really a huge zero G roll! But a good one!!

Whats next on the layout?


#31 maarten12

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Posted 02 September 2012 - 03:21 AM

Shaping is perfect I think, but in the last picture it looks like it is somewhat sharp at the top. However, that might also be so because of the size of this zero-g roll :)!

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#32 Helmut

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Posted 02 September 2012 - 06:33 AM

The twist is relatively small compared to the rest of the zero G roll. On smaller coasters, this same twist would look bigger. You can try to make the twist more gradual, but I don't think this is necessary and I would keep it like this.

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#33 Rollerfreak987

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Posted 02 September 2012 - 08:08 AM

That look great! The zero-G looks perfect in my opinion.

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#34 SCM

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Posted 02 September 2012 - 09:07 AM

Wow, so the roll is 14 granites tall! The lift looks 19 granites tall, am I right?
But the roll is perfection other than this one little straight spot in the 3rd picture , but I think it could be bigger depending on how fast the train goes through it. Looks like you're loosing a lot of speed, judging by the ratio of the height of the roll to the height of the lift.
I sort of want this coaster to be called "Spaghetti" :P.

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#35 iggfish123

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Posted 02 September 2012 - 09:29 AM

I was thinking it may be too small too, so I think what I'll try is making it another granite taller by stretching out the twist at the top. That'll hopefully make it not look too sharp. Any objections?
^the lift is 17 granites.


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#36 rollercoasterfanatic919

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Posted 02 September 2012 - 07:28 PM

Sounds good to me. Looks great by the way, very smooth heartlining.

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#37 iggfish123

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Posted 03 September 2012 - 08:57 PM

It BARELY doesn't make it with fully weighted trains so I'm trying to find more parts that are shaking and support them and see what happens. Ignore the 2nd half of the roll. It's icky lookin.
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Be harsh.


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#38 Old_Hag

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Posted 03 September 2012 - 09:00 PM

Wow, you weren't lying when you said you were over heartlining it. It all looks good though so find a way to make it work and move on!


#39 Joost12

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Posted 04 September 2012 - 02:05 PM

There is a small sharp spot on the top of the 0-g (If i'm right :P ) But it all looks good to me!
-Joost


#40 maarten12

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Posted 04 September 2012 - 02:19 PM

It probably loses a lot of speed because you bend outwards to the right first. The shaping is looking excellent except for that one sharp spot ;)!

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