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Spiral Lift Coaster


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#21 MrRemcoStyle

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Posted 10 November 2014 - 07:08 AM

Why is you're style of building so nice and clean, keep up!

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#22 TheRandomGuy

TheRandomGuy

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Posted 10 November 2014 - 07:31 PM

This is one of the most unique coasters I've seen! I'm interested in what other elements you'll put in the space you have left.

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#23 Jumpge

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Posted 10 November 2014 - 07:47 PM

Such a unique layout. Very, very nice coaster so far. It's going to take one hell of a coaster to steal the podium finish this thing is going to earn.

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#24 Zorn

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Posted 17 November 2014 - 09:54 PM

Appreciate all the comments guys.

I built a couple more elements. I went with the Immelmann idea, followed by a dive loop. This weekend I fought with the last element in the pictures, I probably rebuilt about 6 different versions of it and I still don't like it. It's proven to be difficult to make it work in the space I have.

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I'll be working away at it the rest of tonight trying to make a layout that works for the rest of the coaster. My goal is to finish this up by the end of the month.

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#25 Connector1o1

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Posted 17 November 2014 - 10:20 PM

It's so twisty! :o
I really like the twistyness of the coaster, I can't wait to see how it gets back to the station, because if it is the quality of the rest of the elements, it will be amazing.

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#26 Gvus

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Posted 17 November 2014 - 10:39 PM

This looks great! I agree, the shaping still needs some work, but this is making me scared, it is going to be very hard to beat this model.


#27 Zorn

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Posted 17 November 2014 - 10:56 PM

I'm thinking something like this instead, I can make it work much better.

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#28 +Timmeh+

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Posted 17 November 2014 - 11:17 PM

In face I like this idea/change much better. Its more unique.
Man, when it comes around to voting time, its going to be harder than I thought.

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#29 Connector1o1

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Posted 17 November 2014 - 11:46 PM

Yessss! I love it much better, I agree with Tim, when voting comes around... We will see! ;)

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#30 Helmut

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Posted 18 November 2014 - 04:54 AM

This lay-out rocks! I hope that you will have enough speed for this.

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#31 Jogumpie

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Posted 18 November 2014 - 07:07 AM

I just wanted to tell you that I really enjoy following the construction on this ride. Your last idea for the corner you worked yourself into, is a great idea. It fits the whole spaghetti look.


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#32 Jumpge

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Posted 18 November 2014 - 12:09 PM

I think the turning pullout should start sooner; it looks as though you have the pull out to the dive loop, then a turn. Blend them together and make it so that the Immelmann can be pushed back a granite rod or two, eliminating that "crammed-space" look.

The coaster looks great though. It's has a very unique style for itself at the moment.

Edit: Okay, so forget that first past about shaping... I just saw you changed the element. The new element looks really, really great and works well with the space you have. I like it!

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#33 Zorn

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Posted 29 November 2014 - 12:39 PM

Here's were I'm at:

- Track is completed
- Plan to build some catwalks alone the straight section going back to the station, perhaps the station style roof over this area?
- Still some details and theming left to build. I'm still trying to decide exactly how I want to theme it.
- In the process of painting my trains, I should have a set done this weekend.
- Still need to think about a name for the ride.

Pictures:

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Thanks for the comments, guys.

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#34 CW5X

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Posted 29 November 2014 - 01:34 PM

Very efficient use of space there. Just from the shot of the whole thing, the entrance to the batwing looks somewhat funny. It just looks a bit flat and sharp as it heads towards vertical. Does it have to be like that because of the speed or is it something that could be altered?

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#35 -=Zach=-

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Posted 29 November 2014 - 04:39 PM

6 inversions! :o
Looks absolutely fantastic, can't wait for some theming.

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#36 Yannick

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Posted 29 November 2014 - 05:30 PM

I love the element in the second picture(is it a banana roll?) Theming will probably be awesome as always

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#37 Zorn

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Posted 29 November 2014 - 10:43 PM

Very efficient use of space there. Just from the shot of the whole thing, the entrance to the batwing looks somewhat funny. It just looks a bit flat and sharp as it heads towards vertical. Does it have to be like that because of the speed or is it something that could be altered?


Just for you,

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6 inversions! :o
Looks absolutely fantastic, can't wait for some theming.


I'm surprised I got that many in as well, I for sure didn't think I would when I started building.

I love the element in the second picture(is it a banana roll?) Theming will probably be awesome as always


No idea what you call it

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So I painted some trains as seen in the first picture, the paint bleed a little bit under the tape so I'll have to try and fix that up. I also added some trees. I'm still trying to decide if I want to 'snow' the entire thing. One option is to cover it in white snowflakes, takes forever and I won't really be able to add a lot of changes in elevation with the small space there is. I could also get some artificial snow sheets? Or I just leave it as is.

Hopefully I can decide and start the final video soon. If there is anything else I should fix up just let me know. Thanks

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#38 Gvus

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Posted 29 November 2014 - 10:46 PM

Well I stand absolutely no chance of winning now...
I think you should put "snow" on it, it will look really nice.


#39 nerd4Sc

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Posted 29 November 2014 - 11:30 PM

im jelly XD this coaster is boss


#40 Zorn

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Posted 02 December 2014 - 10:24 PM

I think you should put "snow" on it, it will look really nice.


It snowed today, both literally and figuratively.

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I hope I'm ambitious and can get a video put together this weekend. I'd like to clear all the K'nex boxes off that back wall and maybe set up a white background? We'll see how it goes.

Oh yea, I need a name...

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