Jump to content




Wildfire - B&M Looper (Final Video) (6/14/18)

b&m

  • Please log in to reply
30 replies to this topic

#1 Gromit15

Gromit15

    Strive For Perfection

  • 388 posts

Posted 08 March 2018 - 02:57 AM

Hey everyone,

I am back with a new project. I am planning on finishing this B&M looper/floorless coaster as my first somewhat complex model. I plan to reuse the station from Survivor and change up the roofing accordingly. The coaster's track is primarly made of flexi rods, which I have found to be much harder to shape than grey rods. But for now, I give you, "Arsonist"
Attached File  IMG_20180307_213208_013.jpg   193.85KB   6 downloads
Attached File  20180307_192758.jpg   128.98KB   2 downloads
Attached File  20180307_192922.jpg   133.95KB   1 downloads
Attached File  20180307_192720.jpg   119.73KB   1 downloads
Attached File  20180307_192934.jpg   140KB   1 downloads
Of course, please comment suggestions! :)
-Tracer

Edited by Gromit15, 14 June 2018 - 04:51 PM.


In pieces logo thing

 


#2 OddlyCreative

OddlyCreative

    Advanced Member

  • PipPipPip
  • 69 posts

Posted 08 March 2018 - 03:29 PM

88a1c34478ae813214fb7128f946722c.jpgI




#3 OddlyCreative

OddlyCreative

    Advanced Member

  • PipPipPip
  • 69 posts

Posted 08 March 2018 - 03:31 PM

I think your loop should be a little taller. Also note how on the loop is elevated off of the ground creating a triangle-like shape under the loop.


Edited by OddlyCreative, 08 March 2018 - 03:32 PM.



#4 rgarner42

rgarner42

    Construction Foreman

  • 203 posts

Posted 08 March 2018 - 04:13 PM

The loop is too round, but other than that it looks really good. 


Edited by rgarner42, 08 March 2018 - 04:13 PM.



#5 Gromit15

Gromit15

    Strive For Perfection

  • 388 posts

Posted 10 March 2018 - 12:37 AM

I think your loop should be a little taller. Also note how on the loop is elevated off of the ground creating a triangle-like shape under the loop.

Thanks, I addressed those issues in this update.

The loop is too round, but other than that it looks really good.

I tried my best with the shaping in this next update. Thanks!

So I tried to shape it again and I think I got it. It's still not 100% perfect but that'll come later. But I'm not sure if I want to have a dive loop going to the left or right after the loop. I feel the transition I placed is too awkward. Or is that just me? I would like the dive loop to go right and out to the open space.
Attached File  20180309_213259.jpg   226.32KB   1 downloads
Attached File  20180309_212322.jpg   145.38KB   2 downloadsAttached File  20180309_212304.jpg   184.53KB   0 downloadsAttached File  20180309_212241.jpg   216.84KB   0 downloadsAttached File  20180309_212258.jpg   142.17KB   1 downloads
As always, please comment! :)
-Tracer

In pieces logo thing

 


#6 SCM

SCM

    Omnipotent Lucid Dreamer

  • 2039 posts

Posted 10 March 2018 - 11:24 AM

I think the concept looks fine. After all, a loop into a dive loop is classic. If I had to guess, I'd say the half loop part of the dive loop would be right across from the TT motor unit. 



  • Gromit15 likes this

I'm not done building yet. 

Glimpses

Speed Coaster Master


#7 IonZer0

IonZer0

    Wow, we can make these statuses really long now.

  • 859 posts

Posted 15 March 2018 - 01:21 PM

Looking good!  Super smooth all around.  Dive loop sounds like a great idea!  Dive loop to the left would be a more compact/complex layout because you have to work around existing supports.  Dive loop to the right would be a sprawling layout, requiring you to plan ahead to make it back to the station.



  • Gromit15 likes this


Posted Image


TOP 10

1. I305 2. Fury325 3. Skyrush 4. Manta 5. Thunderhead 6. Stormrunner 7. Wildcat 8. Fahrenheit 9. Intimidator 10. Wild Eagle

I305 Count: 11


#8 W5WAC0sTerS

W5WAC0sTerS

    Newbie

  • PipPipPip
  • 68 posts

Posted 16 March 2018 - 10:11 AM

This is really nice! That shaping is very nice! I honestly don't think you can go wrong with either direction. 



  • Gromit15 likes this

#9 Gromit15

Gromit15

    Strive For Perfection

  • 388 posts

Posted 03 April 2018 - 11:44 PM

Looking good! Super smooth all around. Dive loop sounds like a great idea! Dive loop to the left would be a more compact/complex layout because you have to work around existing supports. Dive loop to the right would be a sprawling layout, requiring you to plan ahead to make it back to the station.

Thanks for the feedback! I decided for the dive loop to go to the left.

I think the concept looks fine. After all, a loop into a dive loop is classic. If I had to guess, I'd say the half loop part of the dive loop would be right across from the TT motor unit.

I decided for it to go left and I quite like it. Thanks!

This is really nice! That shaping is very nice! I honestly don't think you can go wrong with either direction.

Thank you! I don't often work with flexi rods so it is a challenge.

Hey all, sorry it's been a while. I took a break after attempting the dive loop because nothing I did worked. I bit the bullet and got back to it 2 weeks later and have been on a roll since. The shaping is not perfect but I hope to fix that later on just by wiggling the track.
I decided to make the dive loop(immalmen?) To the left and that into a 270° roll. It lost some speed so I added a MCBR that will drop down under the lift into 2 interlocking corkscrews and maybe an airtime hill. Not sure though.
Lastly, I updated the station that I used in Survivor. Hopefully those fine details are pleasing.
Attached File  20180403_154507.jpg   150.5KB   0 downloadsAttached File  20180326_151329.jpg   190.81KB   0 downloadsAttached File  20180326_150740.jpg   185.67KB   0 downloadsAttached File  20180402_150421.jpg   144.08KB   0 downloads
One thicc boi:
Attached File  20180325_154843.jpg   129.45KB   0 downloads
I went absolutely mental with unneeded details haha. More to come.
Attached File  20180403_201125.jpg   224.65KB   0 downloadsAttached File  20180403_201022.jpg   111.65KB   0 downloadsAttached File  20180403_200955.jpg   114.14KB   0 downloads Attached File  20180403_201104.jpg   231.39KB   0 downloads
This is supposed to be the bins you put your bags in. It can "open" and "close":
Attached File  20180403_201046.jpg   137.69KB   0 downloads
I hope this was a good update. Please tell me what you think! I will have a test video for you all soon. Later!
-Tracer

Edited by Gromit15, 04 April 2018 - 12:17 AM.


In pieces logo thing

 


#10 SCM

SCM

    Omnipotent Lucid Dreamer

  • 2039 posts

Posted 04 April 2018 - 09:22 AM

That is without a doubt the most amazing micro station on an SS coaster I have ever seen! :o Instant inspiration! Please, carry on. I can't even fathom making a better micro station than this on an SS coaster. Edit: v Woah I didn't even see the dog! 


Edited by SCM, 05 April 2018 - 09:01 PM.


  • Gromit15 likes this

I'm not done building yet. 

Glimpses

Speed Coaster Master


#11 Chaos

Chaos

    Lead Engineer

  • 1348 posts

Posted 05 April 2018 - 05:24 PM

Lol . . . I love that dog. I could talk a lot about how spectacular the shaping looks, but that station is just so ridiculous. You're fingers must be so numb!



  • Gromit15 likes this

#12 rgarner42

rgarner42

    Construction Foreman

  • 203 posts

Posted 07 April 2018 - 12:32 PM

The shaping is great and the structure looks really sturdy. But it's a shame about the mid course lift hill, with that motor hopefully it won't be too noticeable.  

I love the detail in the station. Love the trains too!


Edited by rgarner42, 07 April 2018 - 12:33 PM.


  • Gromit15 likes this

#13 Gromit15

Gromit15

    Strive For Perfection

  • 388 posts

Posted 08 April 2018 - 01:17 AM

That is without a doubt the most amazing micro station on an SS coaster I have ever seen! :o Instant inspiration! Please, carry on. I can't even fathom making a better micro station than this on an SS coaster. Edit: v Woah I didn't even see the dog!

 Thank you! I hope to make more scenery for this ride.

Lol . . . I love that dog. I could talk a lot about how spectacular the shaping looks, but that station is just so ridiculous. You're fingers must be so numb!

  Haha I love him too. I used his name for my username. At the time of building the floor, my fingers didn't even look like fingers anymore. Hard stuff but definitely worth it.

The shaping is great and the structure looks really sturdy. But it's a shame about the mid course lift hill, with that motor hopefully it won't be too noticeable.  
I love the detail in the station. Love the trains too!

Thanks! The MCBR is kinda a downer but I think it'll be better once I relube the trains. It should be a smoother transition.

Well I have a small update, as well as a test video.
What could be brewing here?
Attached File  20180407_225815.jpg   73.02KB   0 downloads

Full view except for the next element:
Attached File  20180407_113739.jpg   157.56KB   0 downloads

And finally, the test I promised.


Let me know what you guys think! :)
-Tracer

  • rgarner42 likes this
In pieces logo thing

 


#14 Chaos

Chaos

    Lead Engineer

  • 1348 posts

Posted 08 April 2018 - 06:21 AM

I’m not sure what you’re teasing, but I really hope it’s sone fire theming!

And the coaster keeps its pacing pretty well, reminds me why I’ll always love Screamin Serpent models over Coasterdynamix.


#15 ~stεεlspectrum~

~stεεlspectrum~

    You ready to ride the Fist O' Pain?

  • 7526 posts

Posted 08 April 2018 - 08:22 AM

I am also a fan of the shaping! Using maximum crossties is a really good look. It seems like you're maintaining speed pretty well, and the MCBR doesn't bother me at all.
Also, that station is bonkers. Cool.


#16 OddlyCreative

OddlyCreative

    Advanced Member

  • PipPipPip
  • 69 posts

Posted 11 April 2018 - 06:47 PM

maybe you can add a tunnel to the mid course brake run.....

 

 

 

Also interlocking corkscrews????..... reminds me of the near miss on bizzaro

 

bizarro5.jpg


Edited by OddlyCreative, 11 April 2018 - 06:53 PM.



#17 YolosweggLord

YolosweggLord

    Construction Foreman

  • 138 posts

Posted 13 April 2018 - 07:51 PM

Great shaping and detail here... even the supports look realistic without sacrificing functionality. Can’t wait to see more of this.
^Heh, that does look a lot like the screw now that you mention it.


#18 Gromit15

Gromit15

    Strive For Perfection

  • 388 posts

Posted 19 April 2018 - 01:01 AM

Great shaping and detail here... even the supports look realistic without sacrificing functionality. Can’t wait to see more of this.
^Heh, that does look a lot like the screw now that you mention it.


Thank you! I was really going for a realistic look so I'm glad I accomplished that. I hope to add more!

maybe you can add a tunnel to the mid course brake run.....



Also interlocking corkscrews????..... reminds me of the near miss on bizzaro

bizarro5.jpg


I didn't think of adding a tunnel, maybe I will. And yes, the piece of theming is similar to that. I'll explain that later.

I am also a fan of the shaping! Using maximum crossties is a really good look. It seems like you're maintaining speed pretty well, and the MCBR doesn't bother me at all.
Also, that station is bonkers. Cool.


Thank you very much! I wish I could say the same about the pacing in after the MCBR. I'm hoping to fix that.

I’m not sure what you’re teasing, but I really hope it’s sone fire theming!
And the coaster keeps its pacing pretty well, reminds me why I’ll always love Screamin Serpent models over Coasterdynamix.

You're exactly right, it is fire theming. I will go over that in a future update, closer to the finished product.

So, thank you for the comments guys! It really encourages me to continue. However, losing speed does not encourage me, which is what happened before I re-lubed the train. The layout is not finalized and I hope I don't have to revert back to this version as it's far too short. I also want to talk about the theming later once I find out what I'll do after the airtime hill. But for now, I simply have a full circuit test of "Version A"
Another thing, I'm looking to add lighting to the lift hill, sort of like the Lego power functions LEDs. Does anyone know of similar lights that I could use to add realistic lamp lighting to paths and block sections?

Attached File  20180419_000047_20180419000920739.jpg   52.67KB   0 downloads

Also my dog likes to hang with me while I build.

Before Lubercation:

After Lubercation:


Sorry I don't have more, next time will be better. Please tell me if you think there will be enough speed for another element, possibly an inversion.

-Tracer

Edited by Gromit15, 19 April 2018 - 02:12 AM.


  • rgarner42 likes this
In pieces logo thing

 


#19 rgarner42

rgarner42

    Construction Foreman

  • 203 posts

Posted 20 April 2018 - 04:29 PM

Looks great. 

 

At a push you might be able to have an inline or something like that. But I'd keep it as it is. You've done well to get 4 inversions from quite a small lift hill. 

It's another really nice, clean and tidy, well shaped coaster from you. I reckon you can go bigger next time!



  • Gromit15 likes this

#20 Gromit15

Gromit15

    Strive For Perfection

  • 388 posts

Posted 26 April 2018 - 11:31 PM

Looks great.

At a push you might be able to have an inline or something like that. But I'd keep it as it is. You've done well to get 4 inversions from quite a small lift hill.
It's another really nice, clean and tidy, well shaped coaster from you. I reckon you can go bigger next time!

Thanks! I decided to make it longer. It doesn't look too neat right now but it will later.

So, I've decided to rename this coaster "Wildfire". It will fit better with the music I have chosen and should be really special. I've finalized the layout and it's just to make theming elements next. I bought an Arduino to help with some of the practical effects. I have run out of lime green flexi rods, but more are on the way. I do have a couple of pictures for you:
Attached File  20180426_202922.jpg   196.55KB   0 downloadsAttached File  20180426_202906.jpg   193.25KB   0 downloads

Please let me know what you think!

-Tracer

Edited by Gromit15, 27 April 2018 - 01:10 PM.


In pieces logo thing

 






Also tagged with one or more of these keywords: b&m