De Vliegende Hollander
#61
Posted 21 June 2006 - 04:12 PM
GEESH! That car goes wayyy too slow, I just watched the vid.
They do need to work on it a bit more... other that that, it looks ok...
EDIT- ^ Posted at same time... ^Yeah, that "boat" looks like it would have trouble getting up onto the lift...
#62
Posted 21 June 2006 - 04:13 PM
#63
Posted 21 June 2006 - 04:16 PM
And the water BECAME very clean... it's sucked away again though.
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#64
Posted 21 June 2006 - 04:27 PM
#65
Posted 21 June 2006 - 04:56 PM
*click*
The water is very clear, but the ground has this sand color.
This makes the water look like it should look like... like an old river or lake in the Golden Century, instead of a clear blue swimming pool (it's theming, dudes!).
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#66
Posted 21 June 2006 - 05:05 PM
#67
Posted 21 June 2006 - 05:11 PM
#69
Posted 21 June 2006 - 11:01 PM
you really need to appriciate every thing about it. Not just how intense it is. I think it will be an awsome ride, even as slow as it goes. Coasters don't need to be 200+ feet high to be fun.That looks like one of the worst rides ever.
Anyway, the top of that hill looks like it gives mild float air. And the banked turn looks great, hanging down sidways like that. I'd like to see this when it opens with all the scenery.
-TD
#70
Posted 22 June 2006 - 01:56 AM
I also REALLY need to tell you that this is not just a watercoaster! The queue is completely themed, making it a "walkthrough". Inside the building there is an awesome darkride with HUGE water falls.
Speaking of theming... I have some more pics of the themed building, the tunnel and the dunes.
And a video of the INSIDE!:
http://www.rides.nl/...wmultimedia/305
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#71
Posted 22 June 2006 - 08:13 AM
I think the most thrilling coasters are Hypers and up, and intamin loopers and Bemmer inverts.
#72
Posted 22 June 2006 - 09:14 AM
^^Why must you always make assumptions? Did I at any point say a coaster has to be 200+ feet to be good? No. The theming is great I must say, but it won't improve the quality of the ride that much judging from the video. It's slow and short like jogumpie said, and coaster lovers such as myself are always seeking high g-forces and speed; which clearly this coaster doesn't pull at all.
I assumed that you tought that coasters had to be huge in order to be fun because you said: "That looks like one of the worst rides ever."
And now you say: "It's slow and short like jogumpie said, and coaster lovers such as myself are always seeking high g-forces and speed; which clearly this coaster doesn't pull at all."
And also, When I said "I think the most thrilling coasters are Hypers and up, and intamin loopers and Bemmer inverts."
I said "thrilling". right? Did I say this coaster was thrilling? no. It's not always about how fast they go, or how many G's they pull.
-TD
#73
Posted 22 June 2006 - 07:14 PM
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#74
Posted 14 August 2006 - 06:49 AM
The point where the cars connect to the chain lift is too rough. It pulls too many G's. Today was officially stated that Intamin is trying to fix this problem.
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#75
Posted 03 April 2007 - 07:11 AM
http://www.youtube.c...WAfEjhMz8k&NR=1
Combine this onride with another one:
http://www.youtube.c...h?v=m7e5DFc3H3o
And De Efteling has put up a webcam:
mms://212.83.216.167:8080/dvh (copy this to your browser)
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#76
Posted 03 April 2007 - 02:57 PM
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