Millennium Force Here!
#21
Posted 20 November 2003 - 07:22 PM
hmmmmmmmmmmm.
#22
Posted 20 November 2003 - 07:53 PM
and now i really see how
that is the exact mf lift hill. and the car is roaring with power through the third hill so
far I had to stop building for a couple hours because of math homework but Ill
continue right now.
#23
Posted 20 November 2003 - 08:27 PM
but it does look a lot better. I am really glad to hear that the train makes it over the
third hill. I sure hope you can finish this. I think the last overbanked turn will be the
hardest because you won't have much speed left by then! Good
luck!
2003 - Thunder Twist | Iron Falcon | Insanity | Voltage | Banshee
2004 - Centaur | Polar Plunge | Chaos | Nessie | Eclipse | Desert Eagle
2005 - K2 | Jaguar
#24
Posted 20 November 2003 - 08:32 PM
ones with the cross brace and all its just that i took out one column but you could still
tell its mf. Unfortunately I had to shorten the third hill since it didnt make it when it
was higher than the overbank, but no worries except for that last overbank like you
said westisde
#25
Posted 21 November 2003 - 07:54 AM
through the third hill and barely makes it through a short one. anyone know what the
problem could be??my guess is the third turn
#26
Posted 21 November 2003 - 03:17 PM
run out of speed so quickly. The only thinkg I can suggest is spray some WD-40 on
the wheel axles.
2003 - Thunder Twist | Iron Falcon | Insanity | Voltage | Banshee
2004 - Centaur | Polar Plunge | Chaos | Nessie | Eclipse | Desert Eagle
2005 - K2 | Jaguar
#27
Posted 21 November 2003 - 04:07 PM
the height of the third hill a lot which will also affect the height of the rest of the model
but its definitely not over yet i will still keep at it to make it work. <span
style='font-size:21pt;line-height:100%'>Never give up </span>
#28
Posted 21 November 2003 - 07:20 PM
to make it. Here is a suggestion to help you. Just make the car go around the two
turns(on the island at cp) then have the 5th hill be a chain lift. even tho it wont be a
complete replica because of the lift i still think it would be the best ss coaster ive ever
seen. good luck i hope it works.
#29
Posted 21 November 2003 - 07:24 PM
OHHHH YEA!!!!!!! WITH 3
CARS!!!
#30
Posted 21 November 2003 - 07:29 PM
were that short for the effect of the whole coaster even if it would make it the whole
way??
#31
Posted 21 November 2003 - 10:27 PM
have the turns over the island already built? I would imagine all that lateral friction will
cause a great loss in speed.
2003 - Thunder Twist | Iron Falcon | Insanity | Voltage | Banshee
2004 - Centaur | Polar Plunge | Chaos | Nessie | Eclipse | Desert Eagle
2005 - K2 | Jaguar
#32
Posted 21 November 2003 - 10:39 PM
cant believe im so close to finishing but yet so far
#33
Posted 21 November 2003 - 10:48 PM
friendly as possible :-D.
#34
Posted 21 November 2003 - 11:01 PM
than leveled turns
#35
Posted 23 November 2003 - 05:31 PM
make the mf work compleatly without another chain lift! Im not sure if you have
a rr but what if you put a rr booster or two in the first tunnel? I dont have a rr so i dont
know how fast those boosters are but if the were in the tunnel they wouldent be
noticed and as a bonus the third hill could be built higher than the second one. It should
work in thery but its just a thought.
#36
Posted 23 November 2003 - 05:34 PM
cuz the SS car does not fit through it, but that is a good idea!
#37
Posted 23 November 2003 - 06:54 PM
light so it would lose its speed much quicker than the normal SS trains. The trains
travel much faster than the RR car. Also, the RR booster would make it so you could
have a 3-4ft 3rd hill. However, you would probably run out of speed before the last
turn so you would have to have another booster inside the 2nd tunnel but that would
probably make the train go too fast! Oh well. If only the trains would go
through the boosters!
2003 - Thunder Twist | Iron Falcon | Insanity | Voltage | Banshee
2004 - Centaur | Polar Plunge | Chaos | Nessie | Eclipse | Desert Eagle
2005 - K2 | Jaguar
#38
Posted 23 November 2003 - 07:59 PM
realized ss trains wont work through the booster and an rr car would lose speed
regardless of boosters probably, plus it wouildnt be realistic for 1 car to travel through
the whole thing
#39
Posted 23 November 2003 - 08:17 PM
in the tunel so i will see if it works i just need 4 c batteris
#40
Posted 24 November 2003 - 03:45 PM
rather see a good recreation that doesn't work than a recreation that works and
you can't tell what it is.
Gforces Worlds of Adventure