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Iron Eye new launched coaster

eye iron knex launch pictures

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#21 Coaster55

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Posted 18 March 2008 - 02:23 PM

Compared to the pictures CAC posted, your tophat looks fine. It's just the heartlining that needs to be fixed.

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#22 the_burrito_master

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Posted 18 March 2008 - 04:36 PM

yeah the top is ok but I think im going to leave the heart lines a lone because it dosn't matter that much it except that the shaping is just a little off.


#23 rollercoasterfreak

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Posted 18 March 2008 - 05:17 PM

The top supports looks a little stressed. Other than that its fine.

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#24 DDRman732865

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Posted 18 March 2008 - 06:18 PM

Ok. Here's a good way to make a heartlined hill. Make this tutorial and only keep the angles you need. That should give you a damn nice heartline.


#25 mophead999

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Posted 18 March 2008 - 07:05 PM

Am I the only one who thinks that the tophat should be a lttile wider?

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#26 Cardsandcoasters

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Posted 18 March 2008 - 07:13 PM

^No, I do too, but it's not enough to worry about. Maybe just a tad shorter.
-CAC

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#27 the_burrito_master

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Posted 18 March 2008 - 10:19 PM

^^you're not the only one I thought so too and so did cac.... oh he just answered that lol

^^^ Thats the same heart line I based this off its exactly the same I don't get why it didn't turn out like that if you look again there are yellow rods coming off the structure with yellow connectors and white rods coming off of them...

I just checked and it is exactly the same as mine ,it might be because the roll dosn't go a full 365* turn so the strait parts are messing it up. I dont think there i much i can do about it.

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#28 Coasteradict

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Posted 19 March 2008 - 05:48 AM

Where's the launch gone? And what element oyu building?

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#29 the_burrito_master

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Posted 19 March 2008 - 01:16 PM

I took the launch section off because it made it hard to work with in the room I was building in. every thing is still fine.

I'm working on the half loop then a large cork coming off so it's like half a cobra role. :)


#30 Coasteradict

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Posted 19 March 2008 - 05:26 PM

Do You mean a sidewinder?

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#31 Cardsandcoasters

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Posted 19 March 2008 - 05:35 PM

That inversion looks great! It's smooth, and you have the teardrop shape.
-CAC

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#32 the_burrito_master

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Posted 19 March 2008 - 06:03 PM

^^yeah I guess so thanks.

^thanks. I got part of the Immilman(sp?) built! The heart line is sweet! i cant wait to show you.


#33 the_burrito_master

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Posted 20 March 2008 - 12:56 PM

updates!

the over view of the coaster.
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this is the side winder. (it dosn't look like one much though)
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the dive loop to the left and the side winder to the right.
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#34 fastman xc

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Posted 22 March 2008 - 04:20 PM

2nd pic. WAAAAY too tight at the top.

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#35 Chubs33

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Posted 22 March 2008 - 04:26 PM

The second inversion is a little bit too circular. Raise the apex of the immelemann and you should be good. Looks nice so far though.

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#36 the_burrito_master

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Posted 22 March 2008 - 05:42 PM

^^yeah I know I still need to work on the side winder a lot the corkscrew coming off isn't even a corkscrew.

^But if I raise the top it wont make it it barely makes it as it is ,but I'll try.

I think my lay out was a little to rushed the side winder dive loop dosn't work to well.

Thanks for the advice ,do any of yo want a test video?

here is the test video.
[googlevideo]3846938095930234487&hl=en[/googlevideo]


#37 the_burrito_master

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Posted 29 March 2008 - 11:38 PM

I'm working on the corkscrews now and I want to see if you guys thing this half looks all right.

here is half of it. Should I continue? Note there will be flexys later.
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the pov.
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#38 mophead999

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Posted 30 March 2008 - 07:01 AM

add flexis, add more supports to the top hat, it shakes way too much

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#39 christian

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Posted 30 March 2008 - 08:44 AM

Like ^ said, it shakes alot. Add more supports. If you do thatit will look good!


#40 Jplaz

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Posted 30 March 2008 - 11:24 AM

Top hat looks weird, the track should be more straight, then the top hat...

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