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wheel drive

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#21 Britfag

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Posted 28 September 2008 - 03:17 AM

No, I see a sharp spot in the loop too, on the right hand side, you have 4 supports connected at once, makes it a little sharp..

Looks nice otherwise though.


#22 Outerlimits659

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Posted 28 September 2008 - 06:58 AM

^Please read the comments posted before, and you will see he already fixed it.
Anyway, very slick so far, and the layout sounds cool it's just like Medusa without the cobra roll.

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#23 Britfag

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Posted 28 September 2008 - 07:08 AM

The loop still has a sharp spot. Does anyone else see it?




You were the one to re-read.


#24 Outerlimits659

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Posted 28 September 2008 - 08:09 AM

^

I also fixed the sharp spot on the right side of the loop, but isn't changed in the picture.


After the zero g roll you could do a twisting section, and finish it off with a corkscrew. Or you couold make interlocking corks. But that depends on how much speed the train has, and how similar you want the layout to be compared to Medusa or Scream.

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#25 Coaster55

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Posted 28 September 2008 - 10:20 PM

CP-eph¥-I'll try to smooth out the bumps

CAC, Minimoggi- The bump in the loop was fixed after I took the picture

1CF, TBM- The string is to hold in the weights, because tape won't stick to the paint


The dive loop's twist is still unsupported, but I want to make sure it's shaped right before I do. If everything is fine, it should be supported tomorrow.

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#26 the_burrito_master

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Posted 28 September 2008 - 10:26 PM

whoa O_O nice!!!! all I see is you could play around with the cross ties at the top to make it better. it's a little sharp.


#27 PlanetSaturn56

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Posted 28 September 2008 - 11:22 PM

It's very nice! Continue please..



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#28 Jogumpie

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Posted 29 September 2008 - 01:33 AM

it's a little sharp.

It's perfect.


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#29 the_burrito_master

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Posted 29 September 2008 - 09:45 AM

It's perfect.


well in the first picture it did look a little sharp the cross ties were being pulled by the supports I think he fixed it before he look the rest though.


#30 Jogumpie

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Posted 29 September 2008 - 11:02 AM

It was especially the first picture that made me say it's perfect.


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#31 rollercoasterfanatic919

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Posted 29 September 2008 - 03:18 PM

The coaster is unbelievable! I love it! The dive loop is great also. It really looks like the one on Snake-Eyes. Definitely move on!

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#32 LCAL

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Posted 29 September 2008 - 03:22 PM

Totally rad, dude. The third pic though makes it look funky at the top. Its probably just the angle.


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#33 DDRman732865

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Posted 29 September 2008 - 04:22 PM

Looks good from what I can see. Twist is well shaped.


#34 Mr.FreezeFreak

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Posted 29 September 2008 - 04:31 PM

Very nice, I like it alot. The only thing that I can find wrong is that the bottom of the pullout of the dive loop is a bit sharp. Other than that, it's looking great!

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#35 Coaster55

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Posted 07 October 2008 - 10:36 PM

Thanks for the comments!

I've finished supporting the dive loop, but I had to lower it about a small gray for it to make it. I also changed the layout a little, because I didn't want three zero g rolls on this, the drop and a Jojo roll would be the other two. So I made a 2 gray airtime hill, based off of Titan at SFOT. I was able to use gray rods on the crest, so that's all the support I'll be using. The pull out looks small compared to the crest, but it's the same size as the other pull in/outs.

I'm not sure where to go next, but I need to do a turn to the right, and it can't be too much longer of a layout. I want to get a corkscrew in the layout some where, and having the brake run through the dive loop.

Sorry for the quality of some of the pictures, but photobucket has been taking a lot longer than usual to upload, so I don't want to retake them.

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#36 the_burrito_master

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Posted 07 October 2008 - 10:41 PM

awesome that's a nice air time hill.

EDIT: the dive loop is sorta circular.


#37 ~stεεlspectrum~

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Posted 07 October 2008 - 10:55 PM

The airtime hill's pullin/outs could be bigger compared to the crest.
The dive loop looks kinda weird because the 2 support sections aren't connected.
Glad to see it's finally touching the ground.


#38 PlanetSaturn56

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Posted 07 October 2008 - 10:56 PM

Very nice. But could you get a pic of the transition between the dive loop and hill?



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#39 DDRman732865

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Posted 08 October 2008 - 04:44 PM

^The first picture is kind of... :durh

I take it you're not doing the cobra roll anymore... Then again, there's no where to do it.


#40 NitroDude319

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Posted 08 October 2008 - 06:01 PM

Nice so far keep going!!!

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