Scrap Attack!
#201
Posted 25 September 2011 - 07:01 PM
-AsM
[SIGPIC][/SIGPIC]
Griffon - Apollo - Millennium - TTD - Nitro - Kingda Ka - Maverick - Alpengeist - Hulk - Fahrenheit
Current Project(s):
Requiem
#202
Posted 03 November 2011 - 06:02 PM
I can now admit that the Stengel Dive was, in fact, the most difficult element to shape by far! I studied all the photos from rcdb, looked at it from Google Maps, watched the POV on loop, and even checked out the reverse POV for safe measure. I think it came out much better than last time, but I'll let you be the judge of that.
But first, your comments!
--comments--
The first and best K'nex Micro Norwegian Loop, and it impresses me so much. I am glad to see this coaster is back in business because this is probably the best and most creative coasters being built out there on this site now a days. The only thing that I can see is a small sharp spot at the beginning of the Norwegian loop, but nothing too major.
Thanks. I worked on the N.Loop a bit and I think I smoothed it out.
Nice Stig mini fig. It looks really good, but what is up with your stengel?
Thanks. The Stengel is done now.
^There are no supports holding the Stengel up.
This is incredible! Like Jumpge said, there is a sharp spot, but everything else looks great!
Thanks. Sorry no test yet.
Nice story, like it al lot. The Norwegian loop is pretty awesome!
Thanks.
You got the Stig guy . Also I really like this coaster especially your launch.
Yup, I bought the Rally Car set. Thanks.
I see you tried to built a norwegian loop again
Looks very well. It could use a tad more heartlining, but I understand that you can't pull that off with the micro track.
Looking forward to more:D
Yeah I did some work on it and I think I fixed the heartlining a bit. But yes, micro track has it's disadvantages. Thanks.
Looks good. It looks a little messy, and weak, but I know that you're only upgrading things. Are there going to be any layout changes? And whatever happened to the tophat?
Yes there are some changes. The Top Hat isn't built yet, but when it is, it'll look a little different from last time. I still want it to look like Storm Runner's though. Thanks.
I love the Norwegien Loop. If I am correct the only two coasters that have them are Fahrenheit and Speed Monster but this would be sick to have something like this in real life. Keep in mind that you'll prolly need it to clear the first half with decent speed for it to make the second half. As you see both of those coasters just barely creep over the crests of each half of the element and real coasters hold speed much better than knex. Although you'll be fine because its small enough. Great Job and Move on!
-AsM
Thanks. I realize (with some car pushing) that I'll need a lot of speed coming from the S.Dive to completely make the N.Loop.
Now the photos!
--photos--
N.Loop pullin with spine and headchopper
Spine detail and (hopefully) fixed heartlining
Unspined Stengel Dive.
I did the twist best I could with the limited radius and found out that one curve looks much better than two. I think the new S.Dive came out better than the last one I did.
S.Dive & N.Loop
The twist
The shape
Pullout transition
--Aerial photos--
Sorry, this one is sideways
from above the S.Dive
front view of second half of layout so far
Was that all the pictures?... I guess so.
Alright, till next time then
#203
Posted 03 November 2011 - 06:34 PM
-AsM
[SIGPIC][/SIGPIC]
Griffon - Apollo - Millennium - TTD - Nitro - Kingda Ka - Maverick - Alpengeist - Hulk - Fahrenheit
Current Project(s):
Requiem
#204
Posted 03 November 2011 - 06:37 PM
#205
Posted 03 November 2011 - 06:53 PM
In some spots the track looks a bit strange.
But still, awesome coaster stig!
Click > Spirit Bomb/Blue Fire!/Double O/Kirnu < Click
SSC award 2014: Best SlimTrack Coaster
Eruption
#206
Posted 03 November 2011 - 07:41 PM
I mean no harm, just my opinion.
Formally RK500
#207
Posted 03 November 2011 - 07:51 PM
SSCoasters Administrator
The SSCoasters Forum Rules
#208
Posted 04 November 2011 - 12:40 AM
Very Well Done Stig You are definitely worthy of that Builder tag!
#209
Posted 04 November 2011 - 01:29 AM
#210
Posted 04 November 2011 - 01:43 PM
Gump is right. The high speed turn simply has to go. It's where I'm losing the most speed. And it was never a major element in the proposed layout anyway, so I'm not too hesitant to remove it.
As for the Stengel, I'll work on it some more. I can't help but feel I'm still overlooking something. As RNB & Jumpge suggested, I'm going to try to find that nice balance between the now & then. In fact.... Looking at the old pictures, I think I know where to start.
And lastly, the spine. I'm using 3 rods to imitate Intamin's triangular spine.
It uses the same number of pieces as the old one, they're just closer to the track to save space, not pieces.
From the bottom of the S.Dive to the beginning of the launch, I'll use 4 rods.
Thanks again for the comments and criticism.
Till next time
#211
Posted 04 November 2011 - 04:31 PM
Formally RK500
#212
Posted 05 November 2011 - 04:07 AM