TRON: The Ride
#221
Posted 13 July 2011 - 06:53 PM
#222
Posted 23 July 2011 - 10:24 PM
Kids, this is what we call a complete circuit:
This is how far the train makes it after rolling through the pre-launch:
This is called heartlining (are you happy now, Max?):
This is called a literal head-chopper:
This is a tophat that's been adjusted so it's rounder and smoother on top:
And this is a test video of the launch. I can run the coaster automatically using my phone, but I was using it to record this video.
I'd like some TRON theming ideas if you have any.
I just got back from vacation last night, and tomorrow (Sunday) morning through Friday I'm going to summer camp. See you guys in 6 days!
#223
Posted 23 July 2011 - 11:23 PM
#224
Posted 24 July 2011 - 10:32 AM
#225
Posted 24 July 2011 - 10:53 AM
Then you could make that office section the "ride op" booth.
#226
Posted 25 July 2011 - 06:29 PM
This is called heartlining (are you happy now, Max?):
Yesch, very much
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#227
Posted 26 July 2011 - 03:27 AM
#228
Posted 26 July 2011 - 09:52 AM
I didn't choose the band life, the band life chose me.
#229
Posted 26 July 2011 - 06:36 PM
Awesome job by the way.
[SIGPIC][/SIGPIC]
Intimidator305, El Toro, Maverick, Harry Potter and the Forbidden Journey, Top Thrill Dragster
#230
Posted 28 July 2011 - 12:12 AM
#231
Posted 11 August 2011 - 05:44 PM
When I first built the launch, it seemed like it would be easy to automate. Not so. At least with the tools I have to work with.
One problem is that the launch won't reset to the same place consistently; this is partly because the drill doesn't always turn the exact same speed. So sometimes the train can't hook onto the catch car by itself. Other times it won't launch fast enough. Or if the drill turns too far, it snaps the catch car and the surgical tubing goes flying.
I've tried several methods to make it work, even placing a sensor on the rotating axle. The limitations of NXT and Knex make it very difficult to reset the cable launch automatically.
What do you guys suggest I do? I may do the same as with Avalanche: declare the coaster completed, and run it manually. But this time, I'd make a nice final video
#232
Posted 11 August 2011 - 05:47 PM
The Jungle Beast Luminous Infernal Hurricane Forbidden Mine Expedition Sleigh Ride Volcanic Doomfire Rorschach Terminator: Clash of the Machines Rock'n'Rolla
#233
Posted 11 August 2011 - 06:11 PM
Though can you use a sensor to figure out where the catch car is and base the drill stopping on the catch car location (se.g. touch sensor)? Instead of using time or rotations and etc.
[SIGPIC][/SIGPIC]
#234
Posted 11 August 2011 - 09:38 PM
#235
Posted 11 August 2011 - 10:09 PM
I didn't choose the band life, the band life chose me.
#236
Posted 12 August 2011 - 02:31 AM
I think using a sensor would be the best way to go. NXT does have a sensor of some sorts that can detect light or movement, and if you placed it in the right part of the launch to where it should reset then it would stop there every time. Seems like an efficient and simple fix to your problem, but if not then manual is the way to go.
I agree, this could be the key to got that launch working automatically. I have had the same problems with my launch too, since it was still quite accurate when resetting it I simply made the catch car longer by a ladder connection .
#237
Posted 16 August 2011 - 01:48 PM
place eight white rods on a snowflake and place it on a rod that moves at a moderate pace as part of the launch (not too fast but not terribly slowly). Place a proximity sensor (assuming NXT has something like that) and alight it with the custom gear. Then, have the proximity sensor count how many spokes it sees on a perfect reset, and then have the sensor count spokes on future resets and stop the unwinding of the drill when the number matches the stored number. That should get you pretty close I think...
-Ben
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University of Illinois at Urbana Champaign | Computer Science & Mathematics
Fireball | Kingda Ka | Inclination | Diamondback
#238
Posted 16 August 2011 - 11:23 PM
The NXT has a color sensor, and a ultrasonic sensor, closest thing to proximity sensors you get with those things.
I like your idea CC10. Maybe use the color sensor and put a piece of color paper on one of the spokes. then program it like ^ said. I believe it produces it's own light, so even if it's in a shadow, or you're filming in the dark for the final video (wich will happen ) it will still be able to tell where the piece of paper is. That's my idea. Try it if you want.
Aut viam inveniam aut faciam
#239
Posted 17 August 2011 - 10:30 AM
I'm going to give it one more attempt with the drill. But if that doesn't work, I'm going manual.
#240
Posted 17 August 2011 - 10:38 AM
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