#61
Posted 23 December 2012 - 06:48 AM
Google Image Result for http://1.bp.blogspot.com/_yLrGRHDlwRw/TTGiwqebRnI/AAAAAAAAAGk/xRZ-K-D_SaU/s1600/busch-gardens-sheikra-1b.jpg
Up until that point though, it looks just about right I'd say.
Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan
If only I had more space/pieces. Delete as appropriate
#62
Posted 23 December 2012 - 10:30 AM
As requested:Could we get a direct side-view of the immelman?
(Keep in mind that a direct side view from the opposite is impossible; for there is a wall there)
Which section are you talking about? I have a picture:I think the banking of where you have the support is higher up and at not such a steep angle on the real coaster.
Are you talking about section 'A'? (If so, this has steep banking because there is no further track to keep it less steep)
#63
Posted 23 December 2012 - 12:14 PM
Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan
If only I had more space/pieces. Delete as appropriate
#64
Posted 02 January 2013 - 01:38 PM
The micro spiral stairs for the exit:
A test run (Sorry it's dark but I am in a rush to get things done, which means shaping may be a little off since I don't have much time left.)
I'll make the final update later today/tonight. If I can get this done, I'll be able to keep this up for a little while longer. Wish me luck and comment!
Edit: Guys, I have good news. I'll be able to work on it until Sunday, but I'll have to wait until Friday to resume construction. I'll still try to finish construction tonight and then do filming and maybe upload the final vid on Friday.
#65
Posted 02 January 2013 - 02:32 PM
#66
Posted 12 January 2013 - 08:22 PM
Back on topic, the only things I don't have done are the queue line and stairs to the MCBR platform. I'm still in a rush so I didn't have time to do shaping, I was running low on pieces (that I needed) and I just couldn't get the overbank to become shaped right. Anyway, here is the (probably not) final update I'll do on this coaster. With that, let's begin.
Here's an overview of it. Track work is 100% complete.
The immelman, easily the best-looking part of the ride (apart from the lift hill )
MCBR. Train makes it through quite well, which I kind of don't like since I did make a cool-looking micro chain guide for it. Oh well.
The overbank that I couldn't get to be shaped right. Plus, I was also in an awkward building position.
I really love this picture!
Brakes; because this train is so heavy that even these barely stop it.
The catwalk has been added to the curve! The holding brake? Hmm, guess I'll add that. Last time I couldn't get it right, though.
MG]http://i1172.photobucket.com/albums/r567/SpeedCoasterMaster/Sheikra/DSCI0026_zps9420bb0f.jpg[/IMG]
What better way to end of an update w/ a test run? The train makes it through quite well, considering some parts of it does shake... hint hint, large curve. (Speaking of the large curve, I actually had to walk on its flooring and I guess I'm able to walk on 2D knex flooring w/o disconnecting any connected pieces, so that's cool I guess.)
BTW, the piece count will wait until I demolish it.
I believe that's it for now.
Comment and have a good day.
#67
Posted 12 January 2013 - 08:59 PM
SSCoasters Administrator
Read The Forum Rules(smart)
#68
Posted 12 January 2013 - 10:32 PM
Screen Shot 2013-01-08 at 7.33.20 PM by tennispro95, on Flickr
#69
Posted 13 January 2013 - 08:54 AM
#70
Posted 13 January 2013 - 09:52 AM
Thank you! I'll see what I can do to it.The part just before the brakes looks a bit rushed, and I'm not really sure if that little bump can be justified as the hearth-lining going away. I love the first part and the station!
Thank you! I'll see what I can do. I don't have too many grey rods left over, though, maybe only 10. I do have maybe 30 red-sized rods left, so I might swap the grey ones for that.You did a great job on this. The only thing that may come to be a problem is the occasional weak support here and there which doesn't quite match. For example, on that straight away right after that last banked helix after the water splash has a couple single rods (and a slight bump) in it. Maybe just one tube support under there and flatten out that bump and it'll look even better! Also, it looks like some of your supports are bending, especially on that Immelmann; an easy fix. The banked turn into the splash looks good, but you have a sharp spot or two that you may want to fix. Overall, this is a great dive coaster!
The holding brake hasn't been added yet, and I'll see what I can do about the overbank.Looks good my only complaints are that it doesn't even hang the train for a second and smooth out the over bank too!
Look back to this post as I update when I fix these problems and completely finish the ride.
Edit: So I got grounded from knex (again) but I was aloud to film it before I have to take it down. Also, I have to make the final video today. With that, here is a scary amount of pictures. The grounding is the only reason I haven't fixed any of the problems you guys pointed out.
Edit:
Edited by SCM, 18 January 2013 - 04:10 PM.
#71
Posted 18 January 2013 - 05:37 PM
Why wasn't this showing up in the 'Coaster Construction' area?
1- Time Traveler 2- Magnum XL-200 3- The Voyage 4- Velocicoaster 5-Iron Gwazi 6- Phantom's Revenge 7- The Beast 8- The Legend 9- Tiested Timbers 10- Steel Vengeance
Follow me on Instagram @coastergeek987
Credit Count: 305
#72
Posted 18 January 2013 - 05:53 PM
#73
Posted 18 January 2013 - 11:24 PM
#74
Posted 21 January 2013 - 07:58 AM
The reason it wasn't showing up in the construction area is because I edited the last post so I wouldn't have to double post.WOW! It all looks great!! Now let's see who wins
Why wasn't this showing up in the 'Coaster Construction' area?
The train has 6 batteries on it, so that's why it shakes so much.LOL I think I have the fan. hahaha The coaster looks really good. it shakes a little though.
I was aware of those bumps, but I was grounded before I could get to them. As for the holding brake, I didn't have enough time to add more gearing to make it slower. However, I'm sure the train's heavy weight also shortened the time down.Overall the coaster is great there is a few minor bumps and un smoothness and the car doesnt hang at the top for long at all , but you can fix that up if you want to too, keep it up dude!
I'd like to thank everyone for helping me with this coaster from start to finish. I really enjoyed building this! A special thanks goes to CoasterGeek987 for starting the contest, and for members Turtle Man 24 and Ghostbuster for helping me decide which color of these certain pieces to put on the ride. Thanks everyone for your comments!
-SCM
#75
Posted 21 January 2013 - 09:44 AM
#76
Posted 20 August 2013 - 03:47 AM
#77
Posted 20 August 2013 - 09:30 AM
Also tagged with one or more of these keywords: scm, sheikra, war
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