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Fraggie Force


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#21 CW5X

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Posted 25 September 2012 - 05:09 PM

Still looking super smooth. I don't think I see any straight spots. There may be a slight one just after the middle of the corner in the 4th picture but that's probably me being over picky or my eyes are just deceiving me. One of the two. Supports I can definitely see are not finished for the new section but the swooping corner looks very well supported with lots of connections to the structure. That is all.

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#22 TheRandomGuy

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Posted 25 September 2012 - 05:11 PM

Everything looks very smooth so far! Wait, I might have the same phone as in the second picture. :P

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#23 < NCcoaster >

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Posted 25 September 2012 - 05:21 PM

Your building very fast and great. It is a giga right? Keep surprising me with great elements.;)


#24 Fraggie

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Posted 25 September 2012 - 07:41 PM

I have one question. I tested it with 6 cars and it barely doesn't make it. but when the train is moving, the wheels are very noisy. 3 of the cars are brand new. I did oil them and they are weighted. How can I avoid the noisey wheels? I know they are slowing it down and I'm pretty sure it will make it once the problem is fixed. So basically my question is how to you fix new cars?

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#25 RollerManiac

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Posted 25 September 2012 - 07:48 PM

It's looking really nice so far! I'm just wandering: what is your proposed layout for the ride? I see that you don't have much room left until you will be forced to turn, but I think that a nice turning dive and a buckel underneath the hill would be a great element. Personally, I like the fact that you don't seem to have much run, because it forces the layout together. A Skyrush and Raging Bull style is what I predict we will see, and it would be amazing!

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#26 alpal

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Posted 25 September 2012 - 08:06 PM

Super smooth but the top of the hill seems to be inconsistent. Try to make it more parabolic.

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#27 Chubs33

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Posted 25 September 2012 - 08:36 PM

Ooo you got a few weird spots on that thing for sure. Try just have straight 45* supports the whole way up and then adjust the steepness by the track, not the support.

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#28 The Stig

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Posted 25 September 2012 - 08:52 PM

In the 2nd picture. 5 yellows up. Looks a little sharp.
But everything else looks great. I'm excited to see how this turns out.


#29 ickus305

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Posted 26 September 2012 - 07:26 AM

For the noisey wheels, there are two different sets of wheels. One set is closed on both sides and one set is open on one side. The ones that are open I have noticed tend be slightly louder in general.
If you have brand new cars, keep dropping on the course for a bit (if you have a small circuit build that works best) and then try just a drop of oil again. Sometimes things just need broken in a bit, especially to get the oil distributed across the axle.

A second thing to check it to make sure all of the axles are seated corrected. Make sure none of the tabs are chipped or broken. If there is to much slop in the axle seating it will cause loud wheels and also because of the play in the axle slow down the cars.

Good luck.

The build is looking great so far.

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#30 Blackkitty

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Posted 26 September 2012 - 07:44 AM

Some people have commented about the shaping of the hill. I agree mostly there are a few weird spots. The only comment I really have is that for the supports of the turning pullout, you have supports for those radii connectors laying flat with the ground. Since you have a carpet you can use red or green connectors instead and get a butter support because if will be pushing into the carpet.

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#31 Joost12

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Posted 26 September 2012 - 07:57 AM

There are a few straight spots but it looks very nice!


#32 ForgotToGrowUp

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Posted 26 September 2012 - 08:21 AM

regarding loose axles due to chipped or broken tabs. Has anyone successfully rebuilt those tabs? I accidently nipped one off of a rear car I was converting to a middle. I didn't notice until it was all painted and reassembled. I have not been able to use it because it really slows the train down.

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#33 Helmut

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Posted 26 September 2012 - 01:01 PM

Nice one Chubs! ;)

On about a six granite height the hill starts getting too steep. Please have another look at pictures of real rollercoasters to see if you find it really necessary to change it or how to do it.

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#34 CW5X

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Posted 26 September 2012 - 01:34 PM

The hill is a bit too steep. Consider perhaps moving the crest back a granite or so and adjusting the hill supports to match to sort it out. Thats another option. Otherwise it's still very smooth.
Small change to the name from what was at Flamingo Land, Fragnum Force. Or perhaps Fragon Mountain. Even Fragon Kahn.

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#35 Fraggie

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Posted 26 September 2012 - 08:40 PM

Changed the pullou a little bit and adjusted the hill. How is this guys?

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Please comment!


#36 william0510

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Posted 26 September 2012 - 08:43 PM

Looks great to me! I think this is going to be a really EPIC coaster :D cat in second picture :o
EDIT: Is it just me or is there a little straight spot 3rd picture?

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#37 Josh Monster

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Posted 27 September 2012 - 05:42 AM

Looks amazing. As William said I think there might be a small issue right at the start of the crest, I don't know if that is what he was talking about but thats where I see it.

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#38 Jumpge

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Posted 27 September 2012 - 06:21 AM

It's looking fantastic as ever!

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#39 CW5X

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Posted 27 September 2012 - 07:22 AM

I think I see some straightness at the start of the crest as well but nothing that can't be easily fixed. Everything else is excellent though.

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#40 Fraggie

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Posted 27 September 2012 - 08:43 AM

Okay I think I finally got it. How is this? Made a few adjustments to the hill.

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PLEASE COMMENT!