Ok guys! This is the final update! Wow, this took too long to build...Anyway, CG, I did my best to fix the color coding. The immelmann is completely yellow ties because that's just how I made it for some reason (dont remember why) all other x-ties are green, and there are only a few yellow flexis that I couldnt replace. So, I decided to just finish the layout with a slight pop of airtime and a turnaround. I know, I know, the turn isn't supported at all. I didn't feel like it had to be because it honestly doesn't shake at all, since the car is so slow there. If it bothers any of you, fine, I'll support it. I needed a small lift to allow the car to latch onto the main lift properly. The push-pieces on the chain are there because the chain doesn't go far enough, and I can't make it any farther due to the turning drop. I tried Helmer's idea, but it got jammed too much the way I had it set up. I just decided to go with a simple station design. Regardless of the various problems, it works! In addition, I will hopefully not be naming this coaster X5. Please, please, please leave a suggestion or two (no jokes please), and I will create a poll for the name if I get enough suggestions.
PICTURE TIME!
Added another vertical support
I want to make a tunnel around the lift hill, which is what the extra surroundings are for.
The immelmann's pullout looks a little funky here. I'll fix that.
http://www.youtube.com/watch?v=JW3oxbEwEfw
Comment away!
Edited by amagzi24, 05 March 2013 - 10:29 PM.