The only thing that looks off to me is the exit. Mirror te entrance and it'll be perfect!
EDIT: Max, I was talking a out the sharp spot that Maarten pointed out.
The second half of the c-roll isn't really possible to be perfectly mirrored without being out of proportion in some way. I think I fixed that sharp spot, though. Thanks!
It's exaggerated here, but all cobra-rolls have a slightly lower exit. Most clearly seen on the large B&M loopers.
Love your queue, very cleverly done!
I was very careful to make the 2nd half lower than the first. Thanks, I'm glad you love the queue!
Wow, I never expected this! That cobra roll is looking sooo good. The only thing I can say is that there is quite a big sharp spot right where the second roll hits vertical, I think it's the spot where you switch from flexies to grays. I know it's hard to fix that, but you should definitely try. Lovely queue you got there too .
Thanks, I'm glad you like the c-roll and the queue! Did I fix that 'big sharp spot'?
Ok, here comes my harsh comment: I truly hate it when people end their posts with begging for harsh comments. I assume these people mean constructive criticism, but instead they say harsh comments. I tried to find a definition of a harsh comment and I came up with this:
So please f*cking stop with asking for harsh comments, everyone. Thank you.
By 'comment harshly', I meant comment with constructive criticism, not to comment hurtfully. I see 'comment harshly' here and there, so that's why I said it. Had I known it angered you, I wouldn't of posted that. Sorry.
Thanks for commenting, by the way.
Guys, it's been a while. I actually had most of the loop done, but then I got grounded. I've gotten back to building just recently, and I've made the fake loop. I'll shut up for now, show some pictures, and then type some more.
So I'm working with a slight problem: speed loss. As you can tell, the loop is much smaller than the c-roll, and it normally just makes it. Do you guys think I should raise the c-roll by about a white rod? That might help the loop to be raised a bit. That would mean an update would not be in a considerably long time after this, but I still need to fit in 4 inversions after this. I've already added backbone on the track, seems to have helped a lot, so I'll go ahead and add some more. The fake loop itself banks at the top if you couldn't tell, so you can see both sides of the track instead of just one, unlike a normal loop. Plus, it would make riders who didn't know any better think that they were about to go through an immelmann, and they would be surprised to know they actually aren't. Anyway, how is the shaping of the loop? With this loop, you'll need to look at both sides of the tubing to check for imperfections. That last picture shows the station platform do you guys like it? Also, I'll be adding in gates (not automatic) near the end of construction. A design for the queue and exit lines are still being decided on, but I'm thinking of factory themeing. Also, before I forget, the chain breaks from the train. How do I fix this?
Edited by SCM, 06 June 2013 - 09:09 PM.