thats all! comment!
Edited by Cartracer55D, 30 January 2015 - 07:43 PM.
Posted 01 January 2015 - 04:35 PM
Edited by Cartracer55D, 30 January 2015 - 07:43 PM.
Posted 01 January 2015 - 05:27 PM
Posted 01 January 2015 - 06:36 PM
(1)- Voyage (2)- X2 (3)- Steel Vengeance (4)- Twisted Colossus (5)- Storm Chaser [6]- Fury 325 (7)- Outlaw Run (8)- Maverick (9)- Magnum XL-200 (10)- Monster
Coaster Count: 174
Park Count: 25
Posted 01 January 2015 - 07:58 PM
^Thanks Coasterman345^
1.IRON RATTLER 2.POLTERGIEST 3.SUPERMAN: KRYPTON COASTER 4.TITAN 5.JUDGE ROY SCREAM
Posted 07 January 2015 - 09:12 PM
Yeah, that looks pretty good for a first drop. I look forward to seeing some super smooth B&M elements from you in this ride!
Maybe overall more banking on the drop. Looking great, cart!
Looks great!! To increase your overall building environment i would try cleaning up all the K'nex in your room and organizing them. I have found that it makes me more happy and more efficient it may also increase your speed in the building process.
Posted 10 January 2015 - 01:11 PM
Posted 11 January 2015 - 10:32 AM
Posted 12 January 2015 - 10:54 AM
Looks good so far! Test video in the next update?
Looks pretty good but the loop just needs some work on the shaping.
My sharp object is... my looks.
I think the loop needs to be less sharp at the top half, and from what the video shows you can make it taller.
Edited by Cartracer55D, 12 January 2015 - 12:53 PM.
Posted 13 January 2015 - 02:35 PM
Posted 13 January 2015 - 09:31 PM
(1)- Voyage (2)- X2 (3)- Steel Vengeance (4)- Twisted Colossus (5)- Storm Chaser [6]- Fury 325 (7)- Outlaw Run (8)- Maverick (9)- Magnum XL-200 (10)- Monster
Coaster Count: 174
Park Count: 25
Posted 14 January 2015 - 08:09 AM
Posted 14 January 2015 - 07:31 PM
Silverstar Nemesis Poseidon Air Saw The Swarm Nemesis Inferno Colossus RageThe Smiler Oblivion Shockwave GeForce Apocalypse Detonator Kumali Mumbo Jumbo Atlantica Supersplash Velocity Blue Fire Megacoaster Pepsi Max Big One Wodan
If only I had more space/pieces. Delete as appropriate
Posted 15 January 2015 - 11:37 AM
Screen Shot 2013-01-08 at 7.33.20 PM by tennispro95, on Flickr
Posted 15 January 2015 - 10:38 PM
Im not really sure what i think about that turn.
Here is my weird object
*pic*
That's a creative turn you have after the loop right there. I really love the name! If I were to say anything, it would be to have more banking on it if possible.
Im likening it thus far, but if that is a turn to a dive loop you might want to revise it. I usually build each element, and then add supports to shape it. (Could be why my builds suck) But what you have going is pretty nice!
*pic*
Looking good. I assume the entrance to a funky dive loop?
*pic*
Sorry no weird object. It's funny this coaster layout so far is looking a lot like a BM floor less coaster I have i posted on NLexchange that's in the park I uploaded! I like it but just do what the others have said and it will be great.
Zero G roll after loop? Anyway, Here's your weird object:
*pic*
Oh you and that one green x-tie...
I think in this case, it might be better to judge the whole corner and dive loop as one but right now, just smooth out a couple of those bumps and keep going. This is quite fun so far.
Ah yes. Weird object time:
Hmm. That's actually quite disturbing.
From the looks of the video, you could use some diagonal supports on your loop; or at least a stronger base. Your shaping looks great in my mind, especially that drop.