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Gerstlauer Eurofighter VV

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#41 IOAgeek

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Posted 03 January 2016 - 10:59 AM

Feel like the vertical lift crest is to wide considering its a eurofighter but o well. I like the layout a lot but I know you lost a lot of speed and were forced to do the second lift hill to get back to the station. Maybe build a taller lift or reconfigure your layout for future builds. Good luck!


Edited by IOAgeek, 03 January 2016 - 10:59 AM.



#42 KirbyCoast

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Posted 03 January 2016 - 02:47 PM

Feel like the vertical lift crest is to wide considering its a eurofighter but o well. I like the layout a lot but I know you lost a lot of speed and were forced to do the second lift hill to get back to the station. Maybe build a taller lift or reconfigure your layout for future builds. Good luck!

I built the second lift hill to get back to the main lift hill, the part right before the first lit hill (or second one I built) is supposed to be the station even though it doesn't really look like one.

 

I'm editing the final video for this coaster currently. I saw this effect used on many K'nex coasters and I was wondering if anyone knows how it's done: https://www.youtube....F39E7A&index=11 (go to 0:15 in the video).


Edited by KirbyCoast, 03 January 2016 - 03:09 PM.



#43 KirbyCoast

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Posted 05 January 2016 - 07:13 PM

I just finished editing the video, but my Final Cut Pro won't let me render! The video should be up later today.


Edited by KirbyCoast, 05 January 2016 - 07:50 PM.



#44 KirbyCoast

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Posted 10 January 2016 - 11:53 PM

It turns out that there was a problem when I imported the video and that's why I couldn't render it, well the video is finished now. Here's the video: https://www.youtube....h?v=4CGBnZLXoBw I also put it in the model database.




#45 GER Seano

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Posted 11 January 2016 - 03:46 PM

cute coaster you've got there. I like your way of connecting track to supports and I like your inversions ,too.

what camera did you used to film?




#46 KirbyCoast

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Posted 11 January 2016 - 05:59 PM

cute coaster you've got there. I like your way of connecting track to supports and I like your inversions ,too.

what camera did you used to film?

Thanks! I used the Olympus OM-D Em-5 with a Voigtlander Nokton lens. If you like the focusing, then that mostly comes from the lens. Pretty much any lens that goes below F2.4 can do that.


Edited by KirbyCoast, 11 January 2016 - 11:10 PM.



#47 Spaghetti

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Posted 12 January 2016 - 04:08 PM

Final video and coaster look great! :) I can't wait for more rides!



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#48 Batwing

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Posted 12 January 2016 - 05:07 PM

Great work Kirby!! 

I think every good builder has a breakthrough build- and I think this is yours! You've really shown us what you can do here.  Keep churning out those rides!



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#49 KirbyCoast

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Posted 12 January 2016 - 08:29 PM

Final video and coaster look great! :) I can't wait for more rides!

Thanks! I wasn't sure if people would like the video for some reason, glad you liked it though!

 

 

Great work Kirby!! 

I think every good builder has a breakthrough build- and I think this is yours! You've really shown us what you can do here.  Keep churning out those rides!

 

Thanks! I think some of it might have to do with the spines, I've been really enjoying using them even though there are a few problems with them that are annoying. I'm definitely going to keep using these.

 

I already have a model database post up so I think it's time to start with another coaster. I will be putting up a thread soon. This time I'm going to go more custom, but based off a real type of ride. I had a hint, but it was really stupid so I'll just say it when I start the thread.


Edited by KirbyCoast, 12 January 2016 - 10:43 PM.







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