#21
Posted 04 January 2009 - 02:36 PM
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#22
Posted 04 January 2009 - 02:46 PM
#23
Posted 04 January 2009 - 02:55 PM
Unless I'm not seeing something, the gearing you have is doing nothing to help increase or lower the speed, it's just making for more gears to be spun. Put the drill on the launch.
ok, i will do that. but only if you are 100% sure it will make it go full speed and have enough energy to lift a 5 car train up to th height of my ping pong table. if not, then i wont bother.
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#24
Posted 04 January 2009 - 03:18 PM
#25
Posted 04 January 2009 - 03:47 PM
I learned about gears in 6th grade, it's really simple.
Teeth-little things sticking out of the gear, which classifies it as a gear.
EX 1) Gear A has 20 teeth, and gear B has 10 teeth. If A has the power, B is the receiver, then the ratio of the gears is 2:1. Therefore gear B going two times faster than gear A.
EX 2) Gear A has 10 teeth, and gear B has 20 teeth. If gear A is the power, and gear B is the receiver, then the ratio of the gears is 1:2. Therefore gear B is going at half the speed of gear A.
(p)=power
®=receiver
EX 1) Red(p) to blue®=faster
EX 2) Blue(p) to Red®=slower
Maverick | X2 | Millenium Force | Top Thrill Dragster | Tatsu
Wild Thing | Renegade | Goliath | Raptor | Mantis
#26
Posted 05 January 2009 - 03:37 PM
^nothings hitting it, but if you look at the video i posted 0:07 seconds from the end, you can see it mysteriously disappears. which is it flying off. i think its just the pressure of the turning and stuff thats making it go out the window lol no pun intended.
OK, sorry man. I thought you were just screwing with all of us. Now that I have proof that it pops off, I believe you. I still have no clue why it's doing that though...
]
<---If only...
#27
Posted 05 January 2009 - 04:24 PM
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#28
Posted 05 January 2009 - 04:38 PM
SCREW THE WORLD!!!
#29
Posted 05 January 2009 - 05:03 PM
ok, big update. i mean BIG.
i dont think im going to continue with the launched hyper. i may keep part of the hill structure, for later reference, but no launch. not until im ready for it.
with that being said, can a mod change this thread prefix to [SS Looper] hint hint
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#30
Posted 05 January 2009 - 05:11 PM
-Convict
Coaster Count: 126
1. Nitro
2. Kumba
3. Superman Krypton Coaster
4. Dueling Dragons Fire
5. Volcano: The Blast Coaster
100th Coaster:Incredible Hulk
Check out my new looper Infamous Uprising! http://www.sscoaster...uprising-11244/
#31
Posted 05 January 2009 - 05:17 PM
-CC10
SSCoasters Staff | The SSCoasters Forum Rules
University of Illinois at Urbana Champaign | Computer Science & Mathematics
Fireball | Kingda Ka | Inclination | Diamondback
#32
Posted 05 January 2009 - 05:17 PM
and, interlocking loops sounds awesome! im gonna do that!
^oh, and thanks!
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#33
Posted 05 January 2009 - 05:19 PM
veterans? oh, like gump, cc10, those kinds of people? ok, ill wait for "their approval"
No, WWII and Vietnam veterans. We only build coasters that they approve...
:durh
#34
Posted 05 January 2009 - 05:22 PM
Coaster Count: 126
1. Nitro
2. Kumba
3. Superman Krypton Coaster
4. Dueling Dragons Fire
5. Volcano: The Blast Coaster
100th Coaster:Incredible Hulk
Check out my new looper Infamous Uprising! http://www.sscoaster...uprising-11244/
#35
Posted 05 January 2009 - 05:23 PM
so, does anyone have any layout ideas before i start? i think im going to start (after i gave a layout) by laying down the "foundations" (layout, just 2d...) and im pretty sure im gonna pull of those interlocking loops!
wait a second, we can think of a layout using my game! just make sure its reasonable. meaning for me to build. and that it includes interlocking loops...
the train drops out of the station into the lift, which takes you up above the ping pong table. you do a curving drop, which results in a huge immelman drop off the side, leading into...
ok, nevermind, we dont have to do the layout game.
but suggest a layout please. using a ping pong table and interlocking loops.
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#36
Posted 05 January 2009 - 05:30 PM
Coaster Count: 126
1. Nitro
2. Kumba
3. Superman Krypton Coaster
4. Dueling Dragons Fire
5. Volcano: The Blast Coaster
100th Coaster:Incredible Hulk
Check out my new looper Infamous Uprising! http://www.sscoaster...uprising-11244/
#37
Posted 05 January 2009 - 05:34 PM
[ATTACH]3938[/ATTACH]
http://www.youtube.com/metallicais1337
^My YouTube Channel (FL Studio songs, Custom Guitar Hero charts)^
#38
Posted 05 January 2009 - 05:37 PM
ok, nevermind, we dont have to do the layout game.
but suggest a layout please. using a ping pong table and interlocking loops.
Do you even go to school? Ever heard of Grammar? It's the study of the way sentences are constructed, and between Knex and Grammar, you're not too experienced in either of the fields.and im pretty sure im gonna pull of those interlocking loops!
1.) In your first quote, you contradicted yourself which makes you look like a complete moron.
2.) In the second quote, you're attempting to make use of the word "off". I'm going to pull "off" the interlocking loops.
3.) Have you seen the little apostrophe button? It should be to the left of the enter button. It looks like this: '
4.) I find it ironic how
a.) Your signature is longer than your post.
b.) You have IMC's quote which points out one (of many) of your bad posts.
[/rant]
Valleyfair's Most Comprehensive Online Guide!
Dude... Really? Now you're giving Guitarist a reason to post...
#39
Posted 05 January 2009 - 05:38 PM
Good luck with your loops, I think this coaster needs a lot of height.
#40
Posted 05 January 2009 - 05:42 PM
I think people give up way to early.
Also tagged with one or more of these keywords: enigmo, interlocking, looper, loops
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