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2009 hydra kaibutsu manta noxious top model

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#201 SwimZONE

SwimZONE

    Models of ships are hard.

  • 2654 posts

Posted 13 July 2009 - 11:53 AM

2 things:

End the immelman twist sooner.

That overbank is overbanked, unless it goes up more. It also has a straight spot seen in the overview picture. Also, can you show us this so called perfect speed?


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Maverick | X2 | Millenium Force | Top Thrill Dragster | Tatsu
Wild Thing | Renegade | Goliath | Raptor | Mantis


#202 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

  • 1263 posts

Posted 13 July 2009 - 03:28 PM

Hows This?Posted ImagePosted ImagePosted ImageVid:http://www.youtube.c...h?v=IKaLG08kMzs

In the second pic, it looks sharp because the twist starts to twist.

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#203 knexems

knexems

    Aminspec Employee

  • 887 posts

Posted 13 July 2009 - 03:36 PM

It shakes way too much and there are a lot of bumps.

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Posted Image <---If only...

#204 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

  • 1263 posts

Posted 13 July 2009 - 03:40 PM

do I just need to smooth it out and put in supports?

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#205 J&amp;Eproductions

J&amp;Eproductions

    Construction Foreman

  • 167 posts

Posted 13 July 2009 - 04:00 PM

Yea or you could try taking out a train.

[SIGPIC][/SIGPIC]

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#206 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

  • 1263 posts

Posted 13 July 2009 - 04:22 PM

i put 2 more supports in for the immelmann and it barely shakes. I will put 2 or 3 more supports in for the turn when i get back to my house around 830. i will fix the bumps to. more comments are appreciated.

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#207 ~stεεlspectrum~

~stεεlspectrum~

    You ready to ride the Fist O' Pain?

  • 7526 posts

Posted 13 July 2009 - 04:39 PM

Your supporting technique seems like it could be improved...you have a box-support with a few connections to the track, then a gap, then another box support...it's not working. You need to have the box supports follow the shape of the track, and make many connections between the box support and the track. That will help you out a ton.

Just look at some good coasters, and you'll see what I mean.


#208 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

  • 1263 posts

Posted 13 July 2009 - 09:10 PM

I did that on the turn^. Update:Posted ImagePosted ImagePosted Image I just need to put in one more support to make the turn a little more sturdier.

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#209 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

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Posted 14 July 2009 - 07:37 AM

Is everything ok?

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#210 NitroDude319

NitroDude319

    Compact or Nothing

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Posted 14 July 2009 - 08:34 AM

The turn out of the MCBR looks pretty steep. Or is that because you haven't put the support in yet?

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#211 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

  • 1263 posts

Posted 15 July 2009 - 06:53 AM

^no supports yet, do I need to fix anything so far?

Posted Image
^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#212 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

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Posted 17 July 2009 - 08:39 PM

I built the turn. I didnt have enough height for the loop so I made a corkscrew. This is only the shaping. Look what I just bought for $50 with shipping! (4th pic)Posted ImagedropPosted ImagePosted ImagePosted Image Please Comment!

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#213 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

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Posted 18 July 2009 - 07:06 AM

Come on guys, I relly need some comments

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#214 SwimZONE

SwimZONE

    Models of ships are hard.

  • 2654 posts

Posted 18 July 2009 - 07:21 AM

Support it more.


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Maverick | X2 | Millenium Force | Top Thrill Dragster | Tatsu
Wild Thing | Renegade | Goliath | Raptor | Mantis


#215 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

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Posted 18 July 2009 - 08:30 AM

It is only the shaping^

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^^^Thanks Spitfire!^^^
[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#216 Woofy

Woofy

    Construction Worker

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Posted 18 July 2009 - 10:16 AM

Yeah the shaping is fine from what I can see (on my psp.) Like SwimZone said, Support it now.

, Woofy

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Thankyou ~stεεlspectrum~ for the sig!!!


#217 NitroDude319

NitroDude319

    Compact or Nothing

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Posted 18 July 2009 - 10:32 AM

The shaping looks fine you just need to support it during the twist and before the twist.

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#218 ~G3n3rOo2256~

~G3n3rOo2256~

    the knex kid

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Posted 18 July 2009 - 11:14 AM

ok, what do you guys think? shpuld i do another corkscrew after this one?

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[SS Inverted Launched] Triton:http://www.sscoaster...d-launch-10703/

#219 Britfag

Britfag

    Everybody's Russian!

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Posted 18 July 2009 - 11:16 AM

It doesn't look like a corkscrew.
a corkscrew should look like a Sine Wave from above.
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This backs up on itself too much, from what I can see, can we get a birds-eye view, please?


#220 Dirtcrusher

Dirtcrusher

    Dirt(y)crusher rules!!

  • 259 posts

Posted 18 July 2009 - 01:58 PM

^a corkscrew shouldn't be a sin wave, it should be a sin wave BUT with 2 times 90°.
What you build is a loop stretched out a bit.

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Also tagged with one or more of these keywords: 2009, hydra, kaibutsu, manta, noxious, top model