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Woodie

fraggie

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#21 TheSUCKCrew

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Posted 18 September 2010 - 05:25 PM

I don't know, I think BK is right about the crest.
It's looking good so far, though it's only a drop...
Let's see how this turns out;)



#22 Cedars650258516

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Posted 18 September 2010 - 08:07 PM

Lol, what's in the TV of wonder today? looks like the Godfather to me.
The woodie looks great, I never did like the blue woodies. I thought they were a way for people to show off how many rods they had :(
Anyway, the shaping is perfect, other than JPC, you have to be my favorite member buildingwise.
Good luck with the rest of the Layout!


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#23 2015ASM

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Posted 18 September 2010 - 09:12 PM

i agree the crest is slightly off?? but other than that, it looks great so far, cant wate 4 more

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#24 Fraggie

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Posted 26 September 2010 - 09:01 AM

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#25 Kevyn230

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Posted 26 September 2010 - 09:06 AM

It seems really, really good. I love it. Hopefully we see a exotic layout and make it nice and smooth :). I love and I can't wait for the next update.


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#26 dk36870

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Posted 26 September 2010 - 10:04 AM

looking good so far, reminds me of the old days...

like your spacing of flexis also, very creative with colorful yellows,

so, so far so good


#27 the_burrito_master

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Posted 26 September 2010 - 11:55 AM

To me it looks over banked, it almost looks like the supports broke off the track and it's just sagging there. the ending has a litle warp in the track but I'm sure you already knew that.


#28 finrollercoaste09

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Posted 26 September 2010 - 12:05 PM

awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


#29 kingdaka876

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Posted 26 September 2010 - 02:14 PM

It seems really, really good. I love it. Hopefully we see a exotic layout and make it nice and smooth :). I love and I can't wait for the next update.


me to but I think it looks a bit strange but I think its going to be a good coaster

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#30 Kool Coaster Kid

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Posted 26 September 2010 - 04:11 PM

Its nice! Are you going for a recreation of Guillotine by RCK? Looks like the first part of it...

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#31 Fraggie

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Posted 30 September 2010 - 01:34 PM

To me it looks over banked, it almost looks like the supports broke off the track and it's just sagging there. the ending has a litle warp in the track but I'm sure you already knew that.

What do you mean a little warp? I know the transition was a bit sharp so that probably added to it. But I don't exactly know what you mean.

me to but I think it looks a bit strange but I think its going to be a good coaster

What do you mean a bit starnge? Care to eleborate on that?


#32 the_burrito_master

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Posted 30 September 2010 - 11:35 PM

The one in the last picture at the end of the track.


#33 Fraggie

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Posted 01 October 2010 - 08:18 PM

^Ok now I see it, thanks. That will be fixed before the next update. Hopefully I can get some building done this weekend, I don't have soccer so I have more free time.


#34 RollerManiac

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Posted 01 October 2010 - 08:33 PM

Wow, it's perfect!


#35 Fraggie

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Posted 03 October 2010 - 07:59 AM

Sorry guys, no update yet. But I need some help. When the train goes down the drop and around the turn, the supports flex alot. I would say it shifts about 2-3 inches when the train passes. I tried adding diagonal supports around the turn but all that did was slide on the carpet. Do you guys have any suggestions on how to minimize the movement of the supports? Once its in the final position I will atatch it to the carpet with the connectors but right now I need to move it around. Please let me know asap so I can finish the crest of the first hill. I can't continue building because its a huge speed loss and if i fix it I don't want it to fly over the hill.


#36 ~stεεlspectrum~

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Posted 03 October 2010 - 09:34 AM

That happens to me too sometimes, just try holding it in place while you test it.


#37 Knexrule11

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Posted 03 October 2010 - 09:51 AM

Try puting some supports inside the turn. Kinda like on Steel Force's I305 turn that Steel broke.

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#38 pkiknex25

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Posted 03 October 2010 - 11:14 PM

I think you just need to connect the structure back to the lift, then it should hold. Without it, the turn is free to shift easily.

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